Developers Discontent With PS3 Development Tools

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Hmm, I think the FFVII PS3 was one of the most impressive demos shown, especially the clothes dynamics and animation was something beyond and not seen in for example SquareEnix's demo for xbox360. There also seemed to be quite a lot of environmental detail as evidenced in the camera zoom out above Midgar and back.

If xbox devkits were delivered in summer (let's assume beginning of July), and the thing releases in beginning of November... that's four months.
If PS3 devkits are just started shipping (let's assume beginning of November) and the console ships sometime next spring (a very optimistic assumption beginning of March).
That's also four months time, the both are about the same.

That'll be xbox360's 4 months versus PS3's 4 months.
And that's likely just the Japan launch... I'm sure they'll be able to knock up some Mahjongg titles by then... and Tekken ;)

Edit: Didn't the article specifically mention just the tools, i.e. development software.
Didn't some of the devs however get the hardware much earlier? Don't know if they'd been able to use them without them tools, but I'd think because there already were such impressive demos at E3, those tools were not absolutely necessary.
 
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rabidrabbit said:
Hmm, I think the FFVII PS3 was one of the most impressive demos shown, especially the clothes dynamics and animation was something beyond and not seen in for example SquareEnix's demo for xbox360. There also seemed to be quite a lot of environmental detail as evidenced in the camera zoom out above Midgar and back.

If xbox devkits were delivered in summer (let's assume beginning of July), and the thing releases in beginning of November... that's four months.
If PS3 devkits are just started shipping (let's assume beginning of November) and the console ships sometime next spring (a very optimistic assumption beginning of March).
That's also four months time, the both are about the same.

That'll be xbox360's 4 months versus PS3's 4 months.
And that's likely just the Japan launch... I'm sure they'll be able to knock up some Mahjongg titles by then... and Tekken ;)

ps3 alpha kits were much closer to final hardware than x360 kits until x360 final kits came out in august. developers have had a much better sense of the hardware and power of the ps3for a longer period than 360.
 
blakjedi said:
ps3 alpha kits were much closer to final hardware than x360 kits until x360 final kits came out in august. developers have had a much better sense of the hardware and power of the ps3for a longer period than 360.

i don't believe that.I think it's a myth.
 
rabidrabbit said:
.......

Edit: Didn't the article specifically mention just the tools, i.e. development software.
Didn't some of the devs however get the hardware much earlier? Don't know if they'd been able to use them without them tools, but I'd think because there already were such impressive demos at E3, those tools were not absolutely necessary.


I must have missed the actual PS3 game demos on the E3 floor. What were they? Because I saw none. Or were you talking about the technical demos during Sony's key note speech, and behind door presentations?
 
zRifle1z said:
I must have missed the actual PS3 game demos on the E3 floor. What were they? Because I saw none. Or were you talking about the technical demos during Sony's key note speech, and behind door presentations?

Game Demos wasn't specifically mentioned. Just DEMOS, everyone knows that game DEMOS were not shown. I wonder why people keep bringing it up as if its a revalation.
 
BlueTsunami said:
Game Demos wasn't specifically mentioned. Just DEMOS, everyone knows that game DEMOS were not shown. I wonder why people keep bringing it up as if its a revalation.

For the same reason someone would bring up those demos like they were relevant to dev tools or actual hardware.
 
All rabidrabbit wrote was "demos" as in short for demonstration, "Sony gave a demonstration on what they believe is possible on PS3 at E3". Your comments are unnecessary, and they don't help anyone.
 
AlphaWolf said:
For the same reason someone would bring up those demos like they were relevant to dev tools or actual hardware.

The fact that they where being run on the actual hardware makes it relevant.

There are varying degrees of DEMOs, E3s DEMOs where purely from a showcase standpoint to show the public working hardware. What people are asking for a working "games". Or some type of proof of concept level. Seeing the time lines paralleled between the 360 and PS3 its no wonder the PS3 only showed those DEMOs while the 360 was showing games that where still not the visual magnitudes that they are now.
 
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Simple logic applies here too: You have a x amount of development-kits you can ship at given day y. Obviously, the demand outweighs your production, so there will be many [developers] left without one. I think it's pretty clear that many key-developers have received kits early while many others have not received one until this month. It's pretty evident that this article is taking developers in mind that have no received theirs yet - how important those developers are is another question, but to me, it sounds overreacted because they want something done about it.
 
_phil_ said:
i don't believe that.I think it's a myth.

No it's not. Sony stated themselves that the dev kits used at E3 were 70% the final power of PS3. While the dev kits for 360 were only 30% or so.
 
zRifle1z said:
I must have missed the actual PS3 game demos on the E3 floor. What were they? Because I saw none. Or were you talking about the technical demos during Sony's key note speech, and behind door presentations?
Obviously I meant the technical demos, where did I say game demos?
Makes little difference anyway regarding the devkits, so that comment of yours was unnecessary.
 
Hardknock said:
No it's not. Sony stated themselves that the dev kits used at E3 were 70% the final power of PS3. While the dev kits for 360 were only 30% or so.

You don't honestly believe that do you? Apart of it being a meaningless number to quantify god knows what, you're still bound to the persons estimate that made that claim.
 
The PS3 developers have had the dev kits basically as long as the Xbox 360 developers, despite the machine releasing 6-12 months later. What could Sony not have given them... a C++ compiler? OpenGL? It's all standard stuff, I'm not entirely sure what the developers are supposedly complaining about.

In any case, I see no quotes or sources in the article whatsoever. The whole thing smells bogus. Heard nothing but praise from developers, for the most part.
 
Hardknock said:
No it's not. Sony stated themselves that the dev kits used at E3 were 70% the final power of PS3. While the dev kits for 360 were only 30% or so.
Do you honestly believe that? If so, leave your opinions at OA.
 
Phil said:
You don't honestly believe that do you? Apart of it being a meaningless number to quantify god knows what, you're still bound to the persons estimate that made that claim.

What reason would I have to doubt the estimates Sony has made about their own hardware?

BTOA said:
Do you honestly believe that? If so, leave your opinions at OA.

WOW, how mature. Please grow up and kindly don't address me again with your retarded comments. Thanks. :rolleyes:
 
AlphaWolf said:
For the same reason someone would bring up those demos like they were relevant to dev tools or actual hardware.

HA!! You guys are so predictable. So now tech demos mean nothing now?:LOL: I guess Kojima, SE, Ninja Theory, Epic, and others were programming on Apple computers too right?:LOL: This forum is starting to get funnier than GAF.
 
Hardknock said:
WOW, how mature. Please grow up and kindly don't address me again with your retarded comments. Thanks. :rolleyes:
If you didn't want a comment, then you should leave your PR comments at OA.

PR talk=retard gospel.
 
BTOA said:
If you didn't want a comment, then you should leave your PR comments at OA.

PR talk=retard gospel.

It wasn't a PR statement. The only retard(and quite rude I may add) in this thread is you.
 
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Won't be long until this thread is locked.

Still, until then, what have devs currently been using, and what's just arriving? We've seen the PS3 (Cell) demos that people actually wrote for part of the PS3 hardware (CPU) in not too much time. They must have had some sort of development software. And Heavenly Sword is coming along. I guess they must have some sort of development softwre to write what they're writing.

Given how inaccurately the article started out, and how there's no more information, I'm not sure I trust this reporting.
 
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