Destiny [PS3,X360,PS4,XO]

I got the Pocket Infinity exotic bounty choice twice, so I think you can get the same choices again. In fact, I chose the Super Good Advice bounty this time because I already have PI and the other choice was that ugly ass pulse rifle.
 
After sucking hard in pvp I finally got the bad juju, it really is bad. Blizzard really needs to buff that weapon holy cow.
 
Never mind my spirit bloom run isn't ishtar cliffs it's ember caves. This one


Maybe yours is better but mine is definitely better than my other farm routes.

Anyways just finished leveling my last raid gear and hit 30. If Bungie.net is accurate, after 164 hours and 9 minutes of play time (across all 3 chars).

I've been pretty driven and obsessed to hit 30, I hope to relax a bit and probably play a bit less now...

Always more stuff to sink countless hours in if you let it. I could get my backup guy to 29 pretty easy with armor castoffs now, I need to finish leveling my 3rd char to 20, on and on...

I guess basically just finishing up waiting for DLC, I'd like to have 3 20's and the top two 30 and 28-29 by themselves, by then, i suppose.

May try hard raid some more now that I'm 30 and better armed, but I've found it pretty frustrating when I was 29. I guess it depends on your teammates a lot. So I may dabble with normal mostly, which these days people just destroy.

I feel like VoC and P&T, etc is the biggest quantum leap in weaponry I've taken since I first got Ice Breaker, my first batch of legendaries, etc. Just a huge jump, for example the 28 dailies are just a joke to me now. Cant wait to try some weeklies. Oh and it's not even fully leveled yet.

I have a couple questions if anybody knows...full auto mode on VoC is just...kind of the same slow rate of fire but you can keep the trigger down, right? It's not supposed to be like a true full auto fire burst, is it?

2nd one...since you get exotic bounties in I think the same batches of 3, if you finish one bounty in the set can you never get that set again? Since I (apparently wrongly) chose the Super Good Advice Bounty, I'm close to done with it I think (500 MG kills, I'm at like 350), but I dont want to screw up my chance to get Pocket Infinity bounty later. I'd rather abandon that bounty now than miss possible PI bounty in future, but if it doesn't affect anything I'll finish it.

1st question: Full auto mode is just "you can hold the trigger down and it'll keep firing". However, it jams a bit so... It's a function that's just convenient/lazy. I usually tap it to make sure my shots go where I want them to.

2nd question: The three bounties you get are random, and you can retake them even if you have the guns themselves. The only ones you probably "can't" get are the ones that you currently have in your inventory.


If you hit 30, 30 raid is just a tad bit harder than normal raid, due to you not receiving the level penalty.
The main difference comes down to two things: no ability to resurrect and ~30% HP buff of almost all mobs.
 
I've only done the raid like 4 times, but I finally got some good stuff earlier tonight (have only got ascendant material, chatterwhite and a sparrow before). Got VoC and Found Verdict in one go. Don't care for shotguns, but this has an auto-fire mode, so it sounds like it would be a beast in PVP. But I was so happy to get VoC. First impressions are that it's very similar to my The Calling scout, but with much better stability. The auto fire mode will come in handy too, I'm sure. Then there's obviously the solar damage.

RNG has blessed me this week. This is what I got:
Raid: VoC, Found Verdict
Nightfall: Thunderlord, The Truth (and legendary sniper which I dismantled)
Weekly heroic: Thunderlord
 
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Yeah, it's great when you hit that jackpot :p It's only happened to me once or twice that's just the way the game is. Probably my best raid I got Hezen's Vengeance, a piece of raid armor, Gallahorn, and a decently cool looking ship. That was when I wasn't drowning in weapons either so it seemed much better.

Recently I had a weird but unusually good one, random postmaster package from leveling some rank contained I think three (3!) legendary weapon engrams. Gave me at least two new legendary rocket launchers that I recall. They're solar though and I'm swimming in solar weapons and weapons period so I just stashed em for now.

Sometimes you hit that odd chest with like 4 items (usually useless greens to be sure) and 8 resources, too.

The more I play with Patience and Time...the more I see no sniper can compare to Icebreaker lol. Had to bust IB out to solo the weekly heroic...which wasn't too bad although a bit time consuming. I'm still glad I got P&T for arc though. But with IB you never ever need to leave hiding if you so desire.

Been burning a lot of ammo synth lately, I kinda almost hope Xur isn't selling anything good this week so I can splurge on heavy synth. Also been running a bit low on glimmer for some reason, only 5-10k lately, not really enough to buy heavy synth's.

I do feel my interest may decrease now that I'm 30. Once I get my last guy to 20, Wont have a ton of weekly goals except maybe the heroics 3X (maybe not even 3x, they'll get a tad boring because you have to be so patient, at least this week), maybe dabble in some nightfall, some normal raids, maybe a little hard raid.

I'm sort of thinking of "rolling" a Warlock, just to understand that class. It definitely seems the desired class in PVE. Hunter is the worst class in PVE pretty easily imo. Who cares about Golden Gun, the Titans bubble shield stuff and the Warlock's void stuff are much better. Luckily it's not a huge deal since the game is mostly gun based.

But I already have my hunter to 13, so for now I'll probably finish him to 20 I guess, cause I would like 27 coins this week. If I have to scrap him later it wont be the end of the world.

Thks for the answers on the bounty, I'll def finish it out now. Even though reviews on SGA seem awful.

And scribbles, VoC is a beast. Maybe you wont notice it as much coming from scout's, but for me used to Atheons Epilogue as my primary, which is a light hitting AR to begin with, it's ridiculous.

With AE, I felt like I kinda always needed heavy, special, or a super move or something to really take down shielded enemies. With VoC I can take them down just with my primary. In fact it's almost too good to the point other classes of weapons can seem a little superfluous. Sometimes I dont even need to bust out my sniper. And my VoC's not even 300 yet...I think it's like 267.

Not sure whether AE really has any use for me even in the raid anymore, it's debatable. Yeah it takes down void shields faster (I guess), but for everything else VoC schools it.

I keep forgetting it has solar too. That'll come in super handy for solar burn, and I'll have AE for void burn.
 
@rangers
when will that video start explaining the chest run? im 3 minutes in and he keeps talking stuff thats not chest farming :/

EDIT:
oh he start in 3:20.

EDIT:
ah he too much lollygagging.
 
@rangers
when will that video start explaining the chest run? im 3 minutes in and he keeps talking stuff thats not chest farming :/

EDIT:
oh he start in 3:20.

EDIT:
ah he too much lollygagging.

Yeah he's a lil annoying...several destiny youtubers are...terrible screeching voices...he's one of the less annoying ones.

That route has like 7 caves, with a pretty good chest spawn rate in them, plus spirit bloom grows all over there randomly as well. and it's just a circle, Dont have to go back to orbit. Learning it from that vid kinda sucked but now that I have it down it's great
 
I'm sort of thinking of "rolling" a Warlock, just to understand that class. It definitely seems the desired class in PVE. Hunter is the worst class in PVE pretty easily imo. Who cares about Golden Gun, the Titans bubble shield stuff and the Warlock's void stuff are much better. Luckily it's not a huge deal since the game is mostly gun based.

Apart from Warlocks triggering bugs (like pushing off the cliff and resurrect bugs), Hunters are invaluable in raids due to their ability to dish out huge amounts of damage in a short time frame to bosses and certain mob fights. Titan shields are useful in Atheon fights to trigger retreating from the shield, and Warlocks are useful mostly due to the ability to resurrect. All these class specific jobs leave the DPS job to Hunters.

You can't find another class with a super that deals 8500+ damage to a single target within 3 seconds (doesn't need a weakpoint), and you can't find another class that wipes out Atheon teleport mobs as quickly as Hunters.

Golden gun isn't as useless as you think.
 
1st question: Full auto mode is just "you can hold the trigger down and it'll keep firing". However, it jams a bit so... It's a function that's just convenient/lazy. I usually tap it to make sure my shots go where I want them to.
Are you talking about VoC? If so, then yeah... what's up with the jamming. It almost makes the auto mode unusable. Still liking it though. Will probably be the primary I use most of the time.

Btw, how is VoC at taking down oracles? I noticed it has a perk for bonus damage (as does Found Verdict. Is it all raid weapons?).
 
Goddamn it. I just realized all the legendary Vanguard armor I can buy only has a Light level of 18, which means I'm going to be stuck at lvl 26 until the RNG gods give me a lucky drop.

I guess I'll have to try to get on a Raid team at lvl 26 anyway, because I don't see any other way to get better armor (aside from Xur). Hopefully, some high level players will help me out.
 
Goddamn it. I just realized all the legendary Vanguard armor I can buy only has a Light level of 18, which means I'm going to be stuck at lvl 26 until the RNG gods give me a lucky drop.

I guess I'll have to try to get on a Raid team at lvl 26 anyway, because I don't see any other way to get better armor (aside from Xur). Hopefully, some high level players will help me out.
ALL legendary armor has the same light. As with ALL armor, the light level increases as you upgrade their defense rating. Legendary armor maxes out at 27 light, and raid or exotic armor maxes out at 30 light. If you have a full set of legendary armor, you can level your character up to level 28. If you have all legendary armor and 1 exotic/raid armor, you can reach level 29. In order to reach level 30, you need either all raid armor, or raid armor + 1 exotic (can only equip 1 exotic armor piece at a time).

The first few stages of leveling up your armor, you simply need glimmer/materials found on planets. The last few defense rating upgrades require ascendant shards. Shards can be obtained by completing public events, doing the daily heroic story, the raid, legendary engrams, rewards for certain strikes, or even loot chests. You can also dismantle legendary+ armor for shards.
 
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Hmm, I upgraded some of my Legendary armor with shards. My defense rating went up, but I don't think my Light rating went up. I hope what you say is true, because I'd hate to waste precious shards on Legendary armor if it does no good. When you dismantle armor that you sunk shards into, do you get them back?
 
You do know how to check your light rating right? Hover the cursor over your level on the top right on your character page. I'm positive that upgrading your defense increases your light. Once you pass a certain light level, your character level will increase.

If you dismantle armor that you've used shards on, you don't get them back. But IIRC, you do get more shards compared to non-upgraded armor, but I'm not 100% sure of that.
 
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Are you talking about VoC? If so, then yeah... what's up with the jamming. It almost makes the auto mode unusable. Still liking it though. Will probably be the primary I use most of the time.

Btw, how is VoC at taking down oracles? I noticed it has a perk for bonus damage (as does Found Verdict. Is it all raid weapons?).


All raid weapons have oracle bonuses, making all of them very suitable for taking down oracles. And yes, they're good at taking down oracles.

Hard oracles have ~5000 HP. VoC hits for 297 I believe. takes ~17 shots if you don't have oracle perk. With oracle perk I think you can lower it down to around 14 shots or so.

The way the oracle perk works is it grants extra bonus damage at random. I haven't done extensive testing so I can't tell you exactly how it works.





P.S. I just upgraded Praedyth's Timepiece to 300 and I noticed that it has a huge bug, The bug pretty much puts it into one of the best raid weapons against any boss.
 
You do know how to check your light rating right? Hover the cursor over your level on the top right on your character page. I'm positive that upgrading your defense increases your light. Once you pass a certain light level, your character level will increase.

If you dismantle armor that you've used shards on, you don't get them back. But IIRC, you do get more shards than for non-upgraded armor, but I'm not 100% sure of that.

I tested that on a fully upgraded armor (was changing to Raid gear) and it returned ~ 3-4 shards IIRC, so don't count on the refund.
 
Apart from Warlocks triggering bugs (like pushing off the cliff and resurrect bugs), Hunters are invaluable in raids due to their ability to dish out huge amounts of damage in a short time frame to bosses and certain mob fights. Titan shields are useful in Atheon fights to trigger retreating from the shield, and Warlocks are useful mostly due to the ability to resurrect. All these class specific jobs leave the DPS job to Hunters.

You can't find another class with a super that deals 8500+ damage to a single target within 3 seconds (doesn't need a weakpoint), and you can't find another class that wipes out Atheon teleport mobs as quickly as Hunters.

Golden gun isn't as useless as you think.

Wow nice to know. I've never noticed that, usually in the raids I've been in if people want any class it's Warlock, although often it's to cheese with those grenades they have or whatever.

See I had started to think Golden Gun was kind of useless, because even it often seemed like regular weapons hit harder. It seemed like Ice Breaker, let alone probably gallahorn, hits harder than GG, lets say on Atheon, so why use it? Of course GG is always good for taking down the occasional pratorian that you need to take down now .And I bet it would be great for oracles if it's charged.

But I'm not super high level player at all so I can obviously be wrong.

I've heard some whining that hunters are overpowered in PVP, particularly bladedancers seemingly, but I dont care about that.


One slightly annoying thing I've noticed is there's no way to build a 30 hunter with high intellect. All the exotic gear and raid gear combos wont allow it. You will end up around 40% intellect no matter what if you want to be level 30, that I can tell. None of the hunter raid gear is high intellect/intellect only for example, nor the exotic helms. I initially had hoped to have 100% intellect eventually, but studying it it doesn't actually seem possible with a 30.

But, I think it may even out because a lot of the exotic/raid hunter helms have that inverse shadow perk, increases super on enemy kills, and IIRC there's also an gunslinger perk that increases GG faster.

By your description oracle killer is not super great I had envisioned some double damage on every oracle shot or something type perk. I mean of course it's better than nothing.


P.S. I just upgraded Praedyth's Timepiece to 300 and I noticed that it has a huge bug, The bug pretty much puts it into one of the best raid weapons against any boss.

Whats the bug?
 
Wow nice to know. I've never noticed that, usually in the raids I've been in if people want any class it's Warlock, although often it's to cheese with those grenades they have or whatever.

See I had started to think Golden Gun was kind of useless, because even it often seemed like regular weapons hit harder. It seemed like Ice Breaker, let alone probably gallahorn, hits harder than GG, lets say on Atheon, so why use it? Of course GG is always good for taking down the occasional pratorian that you need to take down now .And I bet it would be great for oracles if it's charged.

But I'm not super high level player at all so I can obviously be wrong.

I've heard some whining that hunters are overpowered in PVP, particularly bladedancers seemingly, but I dont care about that.


One slightly annoying thing I've noticed is there's no way to build a 30 hunter with high intellect. All the exotic gear and raid gear combos wont allow it. You will end up around 40% intellect no matter what if you want to be level 30, that I can tell. None of the hunter raid gear is high intellect/intellect only for example, nor the exotic helms. I initially had hoped to have 100% intellect eventually, but studying it it doesn't actually seem possible with a 30.

But, I think it may even out because a lot of the exotic/raid hunter helms have that inverse shadow perk, increases super on enemy kills, and IIRC there's also an gunslinger perk that increases GG faster.

By your description oracle killer is not super great I had envisioned some double damage on every oracle shot or something type perk. I mean of course it's better than nothing.




Whats the bug?

Raid gear stats are random. I can hit 300+ intellect with my hunter if I wanted, since I have all intellect gear on at least 3 slots (including exotic). The standard gear I run with has ~240 intellect and ~240 discipline.

In hard mode where oracles have 5000 hp you need everything you have to break them in a short time (Atheon fights). If DPS is lacking, sometimes I also bring out Corrective Measure (Raid Heavy Machine Gun)

The bug has something to do with ammo count... for some reason I am able to dish out 63 rounds from a 42 round clip under certain circumstances.
 
Just solo-ed the nightfall first try. You guys were right it's not too bad with some newfound strategies (mainly for beating the mid boss tank more safely). Takes time on beating Vaulus though. Ice Breaker worth 10X it's weight in gold as always.

Got only "Red Hand IX" legendary hand cannon. which I'm fixing to research. Think it has a 10 mag so that's promising. I could use a legendary HC as my other HC is exotic. Even though I dont run hand cannons, I might someday.

VoC is taking a super long time to upgrade, it seems like way longer than my other weapons. Weird. I guess I could look up the actual numbers on destinydb.

Anybody have any details on that thing where if you do 250 VIP kill mission patrols, all mobs on that planet drop resources or something?

It's getting fairly time consuming gathering resources to upgrade all this stuff. Particularly because like my top 3 upgrade priorities all randomly need relic iron at once, it's brutal. I still dont feel like I have a good relic iron run, I tried that one everybody seems to use in The Scablands and maybe I'm just doing it wrong but hated it. I like my run in The Barrens better, but I still dont consider it that good. It might be worth working towards that VIP mission thing.

Edit: Red Hand IX seems to be a pretty great hand cannon from a quick google of opinions. And I always prefer primary weapons be legendary obviously so i can save the exotic slot.

Edit2: Xur is up, he was up an hour early this week because pacific is not on DST yet or something. Looks like he has nothing of interest to me at first glance. I may gamble on the helmet engram with my motes, hoping to get achlyophage symbiote.
 
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