Destiny [PS3,X360,PS4,XO]

I finally picked up the vendor Hung Jury that everybody uses in PVE...it's been fun because Firefly is super fun and fairly effective. So far I infused it to 308. Eventually it may be my raid gun.

I also didn't realize with it's stability perk it's incredibly stable, even a bit more than my Dis 43 with 91 stability. This makes it decent enough in PVP. I still prefer my Dis based on more aim assist and better sights. And 3 more rounds I guess.

Got a 310 Super Good Advice from an engram, I forgot I wanted this and it's literally the last exotic I kind of wanted, but hadn't got around to blueprinting, so that's kind of cool (I've mostly stopped buying 3oc for this reason). Bungie said it's one of their guns that secretly helps people in PVP, so I've been trying it in PVP (which means I have to downgrade from Mida)...not really seeing it I guess. It does seem to have a lot of AA though. It's fun trying to stay above 1 k/d without Mida though.

Yes the special ammo Nerf doesn't affect sidearms.

I wonder if this will help sidearms...not really because they're just not as good as snipers.

Anyway I pretty much never play 3v3 modes so this wont affect me. The new freelance playlist should be awesome, though.

I fear unintended consequences from the changes SUCH AS

Invective, Invective, and more invective. Every try hard will be using invective I predict in an attempt to be more annoying.

More glitches with Icebreaker. Already read on reddit I saw some guy claimed that if let IB build to six rounds, then die, you switch to another special while dead you will have FULL AMMO. Aka 24 rounds for a sniper. Not sure if this is true but I guarantee people will be exploiting it up with IB/Invective/whatever.

More pressure on your primary: You better have the best primary possible now since it will be more centerstage. This will discourage experimentation and offbeat primaries, and encourage more Mida and Thorn than ever.

I'm not against the changes, probably somewhat in favor though I dont really care, just trying to think it through,
 
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No special at the start of a match could snowball into being an even bigger issue. Sure it will encourage primary weapon use... in the beginning. In Trials, for example, if a team quickly wins the first round before the other team gets special, that team is at a significant advantage because they will have and be able to control the special ammo. Because AFAIK, you don't LOSE your special ammo once you pick it up. That could just make for even more lopsided matches.

Personally I don't like the change. I think there could have been better ways of going at it, like starting with less special ammo, removing ammo perks from PVP and slightly increasing the ammo crate spawn timer.

We'll see how it plays out I guess. But I think that this won't be the last change that Bungie makes to special ammo; I think that they're going to need to do some tweaking for sure.
 
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I wasn't going to play Crimson doubles but based on reddit so far, people are getting drops early on AND so far nobody of the handful who have reported have gotten a shell lower than their current light level.

Thus, possibly if you go in at 319 light you'll be swimming in 320 shell's (maybe too good to be true?)

I dont need a 320 shell as I'm one of the apparent few who had one drop from Kings Fall, but I may do this anyway in that case. Just to stock up.

Edit: It's not true, you can get ghost shells below your light level.

There seems to be NO rank system or rep at all though. You simply play for fun and endgame drops. weird, but I like it. Means I can dabble in it if I want.
 
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I thought up a new theory why the Destiny content drought...

I know I poo-pooed the notion of Destiny being super difficult to update before, as per the Kotaku article, but now it makes sense in this context...

I'm thinking Destiny was too hard to update so at some point they made the decision to just cut ties with it and go whole hog for Destiny 2.

I still think they plan one more TDB/HOW size DLC before Destiny 2. I would have expected this in spring. My guess is when Destiny 2 was delayed (supposedly until spring 2016) so was this expansion, as now any content needs to be stretched further and content gaps minimized (so if they released in Spring, there would be too large a gap before Destiny 2). My guess is this will also include a raid (hopefully less frequent content means it will be a little bigger than past DLC). My new guess for the date of the expansion is something like June, but honestly the most likely date is all the way in September, sadly.

Also, I'm guessing Destiny 2 will be pretty amazing. Just reading about Destiny's network tech, they hinted at bigger and better things that could be done in a Destiny 2. For Destiny 1 they just needed to make it work. I'm guessing we will get in game LFG, Clan support, all that stuff. And on this theory it will be much easier to work with, then theoretically content will happen more often.

I will say the salt over Destiny, particularly the Destiny Reddit, is ridiculous though. It just occurred to me it's been LESS THAN FIVE MONTHS since Taken King. And people are acting like it's the end of the world. Other games dont get this hate. Hell Blops 3 just dropped a bunch of pay2win microtransactions apparently and that game will still never be even 1/100th as hated as Destiny. Even more amazing, most of the haters keep playing.

Person: "There's this game...the community is in riot...the parent company is full of greed and it hasn't been updated in forever!! It's an outrage"

Alien who just dropped in from outer space: "Really? That sounds terrible! How long hasn't it been updated? 2 years? 3 years? 5 years??!!

Person: "Four months"

Alien: "..."

Not only that but we have gotten SRL, Festival, and now Crimson Doubles in that time, granted I wouldn't call these huge additions...

And I will also say, Bungie has so far still kept the micro-transactions 100% cosmetic. They should be applauded for that. Honestly I expect them to experiment with pay2win eventually, I'm just hoping it wont be too bad.
 
PVP update...doing better than ever. Almost always over 1 k/d now.

In the few games in this new freelance playlist, I feel like a wolf among sheep too. I dunno if it's just noob haven or what. Or maybe pubstompers were just dragging me down that much...

Some games lately I feel like a sniper terror as well. I know the only way *I* can feel that way is in a game full of noobs, but it's still fun.

Honestly I almost never use shotgun anymore. Rushing opponent means skip>primary anyway mostly. There's only 1-2 maps that strike me as obvious shotgun maps.

Also I've found myself using Machine Gun lately. Kills are maybe less consistent, but every so often you get a long streak going. I think overall it may be the better choice.
 
Bungie bastards continue to try to force people to socialize...make us play the way they want. Annoying! :p

I'm not being sarcastic btw. I hate for example the "Do X in a fireteam" bounties for the same reason. It feels like a nanny state or something. And apparently The Division is even less solo friendly.
 
Just don't do the bounty?

Most bounty Its an option, not obligation.

BTW played Crimson for 1 match.

Lol its the relatively same experience with ToO.

Shaxx also mentioned it as team deathmatch instead of Crimson duet or whatever it was named
 
Yeah played a couple matches after our raid and it's basically 2v2 elimination/trials. You get buffed if you're the last guy standing (which I believe increases your armor, agility, recovery etc.). Played against a couple warlocks with the Ram helmet and they seem to have a ton of health when they have broken heart buff.

Some of my friends played earlier and they said there were a lot of 'sweaty' players playing, but we won our two matches quite easily 5-3 and 5-0. Probably just the time we were playing.

Levels don't matter so people are using Thorn (ugh). Also Icebreaker is an easy way to get special ammo. I saw others doing it so I thought I'd try it out. Used Icebreaker the first round, switched to my 1KYS and boom... spawned in with special the next round.

Back to the topic of the raid, did my 3 raids and I couldn't get a single 320 chest piece to bring my Warlock to 320. RNG teased me too, giving me 4 chest pieces, all between 315-318. But no 320 chest pieces from the Golgo challenges. :(
 
There was a guy on reddit who ran like 300 hard raids since TTK between him and his friend, and statistically broke down the loot. He concluded drops are distributed statistically correctly 310-319, but that 320 drops are different, and are very very very rare outside challenge mode. He thinks Bungie wanted you to play SRL, Crimson Doubles etc to get the 320 Ghost Shells and Class Items. And that it would be essentially impossible to hit 320 without challenge mode no matter how long you raided.

Having already gotten a 320 ghost shell from the raid, and with plenty of reddit comments sharing similar stories of non-challenge 320 loot, I'm not entirely sure I believe him. However it's definitely an idea stuck in my head now. There likely is at least something too it.

Being I need the 320 Class Item, it also leaves me in a bad spot if true. If I was meant to get it from SRL, well, I didn't get one in SRL and it's not like I can take a time machine back so what am I supposed to do?

I usually defend Bungie but stuff like this bothers me...it's not the strategy, it's the dishonesty. It's just the same as why glimmer Ghost Shells sometimes just not working (particularly on areas with lots of yellow bars) bothers me. It's so you dont get too much glimmer, but the way they go about it is obnoxious, given their history. To me, just dial back the glimmer shell everywhere if you think it's op, but fricken apply it consistently! Stop being shady, dishonest, and moving the goalposts all the time.

It also bugs me that hard mode drops include 310, and so do normal, so you have in theory a 1/11 chance at a 320 hard drop instead of the correct 1/10, and you also get annoying 310 drops on hard. It's a little thing but again, just bugs me. It just feels like Bungie always errs on the side of stingy sometimes. Hard drops should start at 311, common freaking sense.

Anyways on the loot topic, haven't raided yet but two shots at 320 gauntlets from Golgoroth this week (the last thing I need besides Class Item). Hope I get them.
 
Just don't do the bounty?

Most bounty Its an option, not obligation.


I dont...but, take the regular crucible bounties, there's like only one or two normal ones, one or two more that are class biased (have to play as a certain subclass, like get two golden gun kills), 2-3 more that are related to the daily featured mode (like Salvage/Rift/whatever only bounties) and then now you even have ones that you must do in a fireteam. It's all trying to push me to do something I may or may not want to do. If I normally just want to play Clash on my Bladedancer solo, well screw me! There's only 1-2 "normal" yr 1 style crucible bounties every day!

Then the Shaxx weekly bounties, I play enough crucible that I would normally probably pick these up and complete them without thinking about it too much, and get that nightfall level (aka sucky) reward. And hell I grinded FOREVER to unlock those bounties. EXCEPT there's always that one you must complete in a fireteam...I'm not gonna go LFG to do one freaking bounty....so I'm out of luck on Shaxx bounties every week...again the reward is going to probably suck so it's not a huge deal, but still.
 
I dont...but, take the regular crucible bounties, there's like only one or two normal ones, one or two more that are class biased (have to play as a certain subclass, like get two golden gun kills), 2-3 more that are related to the daily featured mode (like Salvage/Rift/whatever only bounties) and then now you even have ones that you must do in a fireteam. It's all trying to push me to do something I may or may not want to do. If I normally just want to play Clash on my Bladedancer solo, well screw me! There's only 1-2 "normal" yr 1 style crucible bounties every day!

Then the Shaxx weekly bounties, I play enough crucible that I would normally probably pick these up and complete them without thinking about it too much, and get that nightfall level (aka sucky) reward. And hell I grinded FOREVER to unlock those bounties. EXCEPT there's always that one you must complete in a fireteam...I'm not gonna go LFG to do one freaking bounty....so I'm out of luck on Shaxx bounties every week...again the reward is going to probably suck so it's not a huge deal, but still.

Just do the activity without bounty. You already strong enough in destiny. More xp is an optional luxury.

Bounty only give xp right?
 
Bounties also give Strange coins (and engrams and motes).

I am reading everyone is just jumping off the map for quick end of match rewards in CD. Nice.
 
Bounties also give Strange coins (and engrams and motes).

I am reading everyone is just jumping off the map for quick end of match rewards in CD. Nice.

If only it have matchmaking, I can simply use my destiny Bot to suicide...

But there's no matchmaking
 
Just do the activity without bounty. You already strong enough in destiny. More xp is an optional luxury.

Bounty only give xp right?

I still use bounties to help level gear, get motes/coins/engrams, faction rep...it's not like i worry about them but I like to be stocked so some will complete while I do whatever. Just being efficient with time..
 
I still use bounties to help level gear, get motes/coins/engrams, faction rep...it's not like i worry about them but I like to be stocked so some will complete while I do whatever. Just being efficient with time..


Ah, nowadays I play destiny just to play. So it's been rather frictionless for any activities with matchmaking.

And sometime exploring hidden weird stuff. Like how it today's daily :

The black garden breach is there!

 
Got the 320 gauntlets. Officially just short the class item now. However it will be the hard part :(

Kinda depressed really to learn about "large content update" with major increase in light for spring. I need 320 first :(

I noticed somebody commenting in a raid how I have little 320 raid gear ...it's true, unlike most I infused normal gear with good int/disc/perks etc. Of course this didn't cost me any 320 gear because I made sure whatever I was infusing would get to 320 with the infuse. But I like that I did things a little differently than most everybody else.

Course the raid armor has raid specific perks, but none of them seem particularly compelling...

I was thinking, this time around and partly because of no elemental primaries, the raid guns are not nearly that great. Really the only standout is Quillim's. Defiance is OK too for it's lackluster niche, that's about it.

Cool with me, I find the ugly hive model on hive guns really deters my enjoyment of them. All else equal I definitely wont choose any raid weapon just because of the model. BTW this reminds me get over your hive obsession Bungie...2/3 raids=hive. Cant wait for Cabal shit! Hope they're not ugly...
 
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So happy bungie clarified the future of destiny in the weekly update!
Sure it was brief, but they confirmed a spring update with increased light lvl, new weapons and armor as well as more Pve content. They also confirmed a full expansion this fall and destiny 2 in 2017.

The spring content drop is being referred to as an update which makes me think it will be a free.
 
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