While i'm at it, a first look at the Deltachrome S8:
http://www.techreport.com/etc/2003q4/deltachrome-s8/index.x?pg=1
http://www.techreport.com/etc/2003q4/deltachrome-s8/index.x?pg=1
I assume you mean Radeon cards in the last sentence. Just because two cards have similar specs, doesn't mean the implementations are equivalent. In any event, performance is gated by several factors: HW and drivers. The drivers may be immature or the HW may just be slow at shading. Tough to say at this point.cthellis42 said:Hrm... Not what I would call a thrilling initial show thus far. This part in particular caught my eye, though. DeltaChrome's DX9 take would appear to be much closer to ATi's than nVidia, so what might be going on that they can't produce exactly the same ShaderMark shaders as FX cards?
ATI's D3D driver is very good, why should they (Tech Report) expect S3's performance to be closer? Also, Spinter Cell uses shaders, which doesn't appear to be a strong point for DeltaChrome (compare to UT2003 results which are closer).Tech Report Delta Chrome Preview said:The DeltaChrome is running a little behind the curve in Splinter Cell. Honestly, I expected better performance given the fact that Splinter Cell uses Direct3D.
FUDie said:I assume you mean Radeon cards in the last sentence. Just because two cards have similar specs, doesn't mean the implementations are equivalent. In any event, performance is gated by several factors: HW and drivers. The drivers may be immature or the HW may just be slow at shading. Tough to say at this point.
DaveBaumann said:All this and Volari does, so far, is confirm how complicated 3D boards are these days and how difficult it is for anyone to enter the market and really compete on all fronts. It really brings into focus the R&D efforts of ATI and NVIDIA and the engineering capacity they both have to be albe to churn out as many product variations as they do in a year.
That's easy to explain. Look at what the FX is lacking compared to the Radeon products: MRTs, float buffers, etc. The ShaderMark tests are probably using one of these features and DeltaChrome either doesn't support it in the drivers or doesn't support it in the HW.Hanners said:What he meant was that in ShaderMark 2.0, both GeForceFX and DeltaChrome boards are unable to render the same tests. He was commenting on how suprising that is, considering the DeltaChrome seems closer to ATi's architecture (which runs all the tests) than nVidia's. Of course, your point is still relevant, there could be any kind of driver or hardware issue preventing those tests from running.FUDie said:I assume you mean Radeon cards in the last sentence. Just because two cards have similar specs, doesn't mean the implementations are equivalent. In any event, performance is gated by several factors: HW and drivers. The drivers may be immature or the HW may just be slow at shading. Tough to say at this point.
Hellbinder said:..
Most importantly this card is going to retail for 90$.. Which even in its current form completely roasts the FX cards in that price range. Just imagine what this card can do with some improved drivers and improved core speed. It will likely be *The* card of choice for serious budget gamers and a compte Functional Dx9 solution as well.
90$
Hellbinder said:You guys have to realize that the S8 is currently very very beta. Especially the drivers. S3graphics says they are working on a *Huge* update to their opengl Driver now and it will be included in their next release.
Considering that this card is actually a true 8 pipeline card if they can get the clock speed up to 400mhz it should perform on par with a 9500pro (i think better) even with its bandwidth. Remember it also uses a unique deffered rendering scheme to save bandwidth. I think they just need some more time for the drivers.
Most importantly this card is going to retail for 90$.. Which even in its current form completely roasts the FX cards in that price range. Just imagine what this card can do with some improved drivers and improved core speed. It will likely be *The* card of choice for serious budget gamers and a compte Functional Dx9 solution as well.
90$
I heard that when I owned my S4.Hellbinder said:You guys have to realize that the S8 is currently very very beta. Especially the drivers. S3graphics says they are working on a *Huge* update to their opengl Driver now and it will be included in their next release.