I don't think so, that was just speculation that maybe it needs more than 5.5 to compensate variations in controller implementations, we have no idea how much.
And the storage expansion doesn't need that many priority channels if those related to the OS are only present on the primary drive. The second drive is used exclusively for the game.
Apparently it does. Here's the relevant clip starting right at the beginning of the 3rd party drive portion. The needing "a little bit" more performance due to the lack of priority levels on NVMe is discussed shortly in.
Mr. Cerny sure does love his vagueries, doesn't he? "A little bit", "Most of the time", etc.