Current Generation Games Analysis Technical Discussion [2023] [XBSX|S, PS5, PC]

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The game aggregates VRAM as it loads more levels, so it starts with a reasonable 9GB VRAM, then as it loads more sections, it accumulates up to 22GB VRAM, it never discards anything! The behavior is fine on a 4090/3090/7900XTX, but lesser cards start to sutter or fail to load textures which results in muddy visuals!

It's like the developer hasn't done the minimum level of basic VRAM management needed for DX12.
I tried my best...

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Depends on where you are in Game, a 4090 can be sub 40 depending on your CPU
I said a few days back that this game was way too taxing for what your getting compared to the previous game, but was corrected by multiple people that it's just the fair cost of more assets and is justified.

Was I right??
 

Seems to stay inside the VRR window at all times. At least on Xbox.
Still not a great showing.

That's basically like the performance modes of the PS4 Pro in games of the time - a game meant to be played in 30fps, but an uncapped performance mode that wouldn't get close to sustaining 60fps. Pretty brutal.
 
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