Oh one other surprising thing about the RE4 demo on PS5: It's one of the few games that has some fine-grained control of graphical settings beyond just performance/quality/RT, specifically you can toggle Depth of Field and 'Hair Strands', which provides for more detailed hair + fur.
Default hair looks good enough, but this setting seems to up the individually animated stands and just provides a slightly mode detailed mesh. It does have a performance cost though, in framerate mode without RT, you cannot get a stable 60 in the opening forest area with it on, but the drop may be minimal enough throughout the campaign that it will make sense for VRR users, albeit the drop may be higher in other scenes with more hair/fur than just the main character as well. Glad it's an option at least.
Very interesting to see these kinds of settings usually reserved for the PC version exposed though.