CryENGINE 3

Any "official" statement on this? Ofc, not that I don't believe. :)
I know some of you guys are in the industry, so you probably have info before others and Twitter is very good for comments, news and gossips. :)
 
What "official" statement? Epic issuing a press release "nyah nyah, we got your rocket scientist"?

It's in his LinkedIn profile. Conspiracy theories how some evil, PC-hating enemy of Crytek has set up a fake LinkedIn account incoming in 3... 2... 1...
 
What "official" statement? Epic issuing a press release "nyah nyah, we got your rocket scientist"?

:-? I was thinking about news on on Crytek's or some tech/gaming site. Nvm...

It's in his LinkedIn profile. Conspiracy theories how some evil, PC-hating enemy of Crytek has set up a fake LinkedIn account incoming in 3... 2... 1...

Why are you so "defensive"?
I really didn't want to imply "Epic wants PC gaming to die and has the biggest monies to splurge on "players" of competitors's team". :rolleyes:
 
http://www.gamesthirst.com/
Gary Steinman’s letter to the mag’s fans, some very big and important details were released.

Take a leap of faith past the break.
Talking about the the main feature of the March 2010 issue, Crysis 2, Stein said this:

“Yes, it’s a PC franchise. But when it’s widely regarded as one of the greatest shooters to ever grace the big gray box, it matters,” Steinman wrote.

“But that’s not the only reason I put Crysis 2 on the cover. A few months back, an old friend at EA snuck in to PTOM towers and showed me top-secret footage of the game in action. It was stunning – better looking than almost anything I’ve ever seen on PS3. and here’s the best part: All the glorious wreckage, the metropolitan carnage, the dynamic lighting and the realtime destruction, was generated not on a PC, nor an Xbox, but PS3.”

Big words my friends, but Steinman didn’t stop there….

“Yep this baby is being built to take advantage of the massive power the PS3 offers – which is nothing to scoff at, considering Crytek’s original Crysis was almost unplayable on anything but the highest-end PCs when it was released.

“Five minutes after my pal left, I began the push to be the first magazine to reveal Crysis 2’s true glory. And here we are.”

Well, if we’re to go by what Mr. Steinman said, something big, has just landed.
 

thanks for the link!, there is even a direct timeing comparison of the scene for Xbox and PS at the end of the paper.

Can someone maybe explain me (in a way I can understand :) why the PS3 beats the other challengers in the categorie "LPV Lookup"? Lookup on PS3 is so fast that it catches up in timings and even overtakes the Xbox in the "no occlusion" test.

Is it solely due to the weak PS GPU that it gets beaten up in the rendering categorie, or are there any other reasons?
 
Definitely looks like indirect shadows :D Now where is the video he mentions in the article?! I want to see that shadow move when the light moves.
 
In the article the PC version is running at a RSM (reflected shadow map) size of 256^2 and the consoles at 128^2. Also the VPL (Virtual Point Light) calculation is 4-8x faster on GTX285. I think it's safe to say that any next gen PC card will smash through these calculations fast enough to make a large quality increase possible when compared to consoles. Figure 7 bottom right picture shows 2 bounces of GI and it's running at 85fps :oops:
 
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