i was iffy on DS4, just because i'm used to using R1 and L1 for shooting in FPS, it was akward at first, but i got used to it mostly
They changed the layout? Seriously? Why? I liked shooting with R1. I don't want to use R2. But more because I prefer to use my index finger for shooting, rather than my middle finger that is less accurate....
Me too ! But I obliged anyway. Trying to find out what's so special about R2 shooting. Not so convinced at the moment.
What exactly are the differences between the DS3 R1 / R2 and DS4 R1 / R2 buttons?
As Arwin pointed out, on the DS3, R2 button had a higher travel distance, making it more desirable to use that for things such as accelerate/braking, where as R1 was more "digital" on/off type of button (eventhough it's analog as well).
Did this change with the DS4? Or is still that the R1 button is relatively short compared to the R2?
It's the same, but R1/L1 are now digital only, and will respond a little faster. And the L2/R2 buttons are easier to press/keep hold of (slightly curved) and more precise.
You could in theory imagine that a shooter could require you to press the L2/R2 buttons further depending on the type of gun (e.g. a six shooter with rotating chamber mechanically operated by your finger squeeze vs a semi-automatic), but I don't know if any games actually do that.
It took me a while to get used to L2/R2 for aiming/shooting, but it's not bad IMO... you just have to hold the controller differently so that your index fingers rest on L2/R2 instead.
Yeah it did take a bit of getting used to. But I like how I can effectively use both index and middle fingers at once for all the triggers now, using all 4 fingers. The DS3 never did feel steady in the hands when I tried to do that.
Not to be too blunt about this, but apart from it being a bit more like pulling the trigger, on the Xbox there was no alternative. The shoulder buttons were digital and total crap. One of them hardly even works on mine and is worse than the already bad d-pad.
On the DS3, all buttons are analog, and the L1 and R1 buttons are just really nice buttons for shooting. And it almost makes more sense to use the L2 and R2 for other things, more rarely used, because then you can use your index fingers for L1 and R1 (which you'd use often) and L2 and R2 for other more context sensitive things (like brake/gas in an fps).
Ah, subjectivity. IMO on the DS3, the L1 and R1 are crap buttons for shooting and the L2 and R2 are the evolutionary equivalent of an appendage that would some day turn into a hand with an opposable thumb, but that day was millennia away.
One thing we can all agree on, at least, is that the 360's D-pad *is* terrible. It's nice to see that both of these shortcomings seem to have been addressed on the DS4 and XBOne controllers.
So you think the shoulder buttons on the 360 controller were actually good? The triggers were great on the 360, but for me personally the L1 and R1 button were good too. And for games that use triggers on the One, people now actually seem to recommend using the index fingers on the triggers and then the first knuckle of the index finger for pressing the shoulder buttons.