Compare and contrast XBox One and PlayStation 4 from the user perspective

It took me a while to get used to L2/R2 for aiming/shooting, but it's not bad IMO... you just have to hold the controller differently so that your index fingers rest on L2/R2 instead. I didn't know KZ had an option to switch so I haven't tried L1/R1, but I figured that I should get used to the triggers because some games don't have that option to use L1/R1 (ie BF4 AFAIK).

Yeah I am trying to get used to L/R2 shooting too. Have a sense more shooters will use them for shooting.
 
Yeah I am trying yo get used to L/R2 shooting too. Have a sense more shooters will use them for shooting.
Yeah, same. My index fingers naturally sit on the L2/R2 triggers on the DS4 but a decade or more of instinct constantly has me reaching for the L1/R2 buttons. :neutral:
 
Is there any particular game where you find you need to activate two of the top buttons on the same side simultaneously? That's the only reason I can see this as an advantage.

Yes, in NBA2K14 on occasion. But even barring those cases I think it's still more efficient to keep all fingers on the shoulder buttons. For me personally if I'm switching between like L1 and L2 with just my index it doesn't feel like an optimal press in the center on one or the other.
 
Yes, in NBA2K14 on occasion. But even barring those cases I think it's still more efficient to keep all fingers on the shoulder buttons. For me personally if I'm switching between like L1 and L2 with just my index it doesn't feel like an optimal press in the center on one or the other.

Seems odd to me to activate triggers without using your "trigger fingers" but if that is a comfortable way for you to hold the controller and you are able to accurately manipulate the analog triggers with your middle fingers then that's all that matters, I guess.
 
How's the new d-pad on X1? I'm a fighting game fan so I'm curious. D-pad sucked on 360 so I switched over to an arcade stick.
 
IMO they'ld benifit more by helping out xbones install times, theres a massive difference between those and the ps4

http://kotaku.com/installing-xbox-one-games-takes-way-too-long-1471191836

Assassin's Creed IV:
Xbox One (offline, no update): 5 minutes 50 seconds
Xbox One (with update, fastest connection): 7 minutes 2 seconds
Xbox One (with update, 10Mbps connection): 10 minutes 32 seconds
PS4: 42 seconds

Need For Speed Rivals:
XBO: 09:25 (including update)
PS4: 00:32

Just Dance 2014:
XBO: 08:48 (including update)
PS4: 00:45P

NBA Live 14:
XBO: 16:26 (including update)
PS4: 00:35P

FIFA 14:
XBO: 16:06 (including update)
PS4: 00:34P

Madden 25:
XBO: 9:38 (including update)
PS4: 00:38P
 
I suspect that the late DRM changes are reeking havoc on the XB1 physical disc installs. Those times on XB1 also include the time to download and install any updates, where that isn't included on the other platform. They seem more on par for complete install to HDD before being able to play.

I know the DigitalDownload versions allow for starting play before it's completely installed and supposedly with much shorter times too.

With that said, the initial user experience is better on the other platform. Let's hope that is something MS greatly improve going forward.
 
On PS4 it's also a bit... strange. You put in the disc and it starts installing. But only after you've started the game once, will it download the patch. It's similar to PSN games on PS3.. even if they're installed, PSN+ will not patch them, unless you've started the game once.

But looking at AC4 in the post above, the difference, even without patch, is massive.
 
I just found out that I can say

"playstation"
"login"
"user 1"
"killzone"
"flower"
"killzone"
"espace plan"
"internet browser"
"killzone"
"start"

and it recognised my voice input constantly, and it switched very fast as well.

So I think Kinect is not alone in voice control, though I don't think the PS4 equivalent works during gamplay. But then again: you will have a controller in your hand then, which is 10 times faster. maybe even 100 times:
By the time an xbox fan has pronounced: "Xbox, record that", a few seconds will have passed, while pressing the button takes only 1/10th of a second.
 
I just found out that I can say

"playstation"
"login"
"user 1"
"killzone"
"flower"
"killzone"
"espace plan"
"internet browser"
"killzone"
"start"

and it recognised my voice input constantly, and it switched very fast as well.

While I was playing the BF4 campaign a notification popped up saying I could say "home screen". I did and was thrown back to the PS4's home screen. I didn't have the headset/mic connected but do have the PlayStation camera.

I keep forgetting I can talk to it.
 
The Giantbomb podcast had some interesting things about their XB1 experience. They were really complaining about the long load times in games and long installs, but enjoyed the instant on with the resume feature.
 
That article seems to suggest that the backtracking MS did after E3 has had a serious knock on effect on the whole operability of the OS. It also alludes that the issues with the Xbone are more fundamental than just a broken OS but the overall take up isn't going to get better unless Titanfall becomes a new CoD.

This article is trash. While some of the complaints are valid, there is a huge amount of unnecessary editorializing and proclaiming unsupported assertions as facts (all evidence, for example, points to sales rates for the two consoles being broadly similar, despite this author attempting to paint the XB1 as a failure).

Edge is a freaking rag.
 
Yeah, not sure where that level of ire comes from. Generally speaking I've just got in an used the interface and accepted it - is it different, yes, is it bad? Not that I care about. Maybe I'm desensitized because I'm a already accustomed to the tiled interface and, gasp, actually like Win 8.1, but I don't see that much to complain about. The main comment I have is the same as I had from the initial impressions posts; its just a little sparse at the moment, but I fully expect that to change over time.
 
I just found out that I can say

"playstation"
"login"
"user 1"
"killzone"
"flower"
"killzone"
"espace plan"
"internet browser"
"killzone"
"start"

and it recognised my voice input constantly, and it switched very fast as well.

So I think Kinect is not alone in voice control, though I don't think the PS4 equivalent works during gamplay. But then again: you will have a controller in your hand then, which is 10 times faster. maybe even 100 times:
By the time an xbox fan has pronounced: "Xbox, record that", a few seconds will have passed, while pressing the button takes only 1/10th of a second.

While the PS Camera is optional, I can definitely see Sony improving it software-wise for future purposes.

http://www.dualshockers.com/2013/11...ation-games-for-current-and-future-platforms/

http://www.trustedreviews.com/news/sony-playstation-camera-features-do-not-yet-make-it-a-must-have


It be won't able to completely do what Kinect One can, but there could be some comparable functionality behind both.
 
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Yeah, not sure where that level of ire comes from. Generally speaking I've just got in an used the interface and accepted it - is it different, yes, is it bad? Not that I care about. Maybe I'm desensitized because I'm a already accustomed to the tiled interface and, gasp, actually like Win 8.1, but I don't see that much to complain about. The main comment I have is the same as I had from the initial impressions posts; its just a little sparse at the moment, but I fully expect that to change over time.

Edge is claiming that the XBone interface/UI/OS has lost (or made worse) a lot of features that were available on the XB360.
 
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