Clive Barker's Jericho (PS3/Xbox 360/PC)

Purchasing?

  • Definitely buying it.

    Votes: 12 50.0%
  • Only good for a rental.

    Votes: 2 8.3%
  • Not interested in it.

    Votes: 10 41.7%

  • Total voters
    24
Anyone else psyched about this game? I loved Undying; so I know I will enjoy Jericho. :devilish:

HD & SD trailers.


Info
Licensed by Alchemic Productions, Clive Barker's Jericho is currently in development at Mercury Steam. The game will utilise the Madrid-based studio's new proprietary next-generation graphics engine to bring the monsters and demons from the depths of Barker's imagination to life. The engine marries photo-realistic art with hyper-realistic colour and lighting effects to achieve a uniquely dark and almost surreal visual atmosphere, dropping players into the heart of Clive's chilling interactive nightmare.

The game's atmosphere will be built using every tool from film and game design, such as lighting and shadows, colour and texture. For a player to truly be frightened by a game, they must believe (or at least suspend disbelief) that the experience is real. The closer the graphics seen on-screen are to real life, the better.

Almost all textures will come from photographic reference ensuring this level of detail and realism. Achieving the dark, almost surreal atmosphere of the game will be achieved by coupling this photo-realistic art design with hyper-realistic colour and lighting.
 
If it`s at least half-good I`ll get it. Either the PC or PS3 version (if I have a PS3 by then and the controls are ok)
 
Super duper psyhced about this. It has been jumbled around in pre-development for so long.

Being a huge fan of Barker, and knowing how deep he has put his story/monsters/fingers all over this. It should be rather exciting.

Oh yeah...Undying was very fun.
 
Super duper psyhced about this. It has been jumbled around in pre-development for so long.

Being a huge fan of Barker, and knowing how deep he has put his story/monsters/fingers all over this. It should be rather exciting.

Oh yeah...Undying was very fun.
 
Big Interview @ Firing Squad

FiringSquad: What can you tell us about the storyline and main playable characters in Jericho?

Brian Gomez: You assume the role of Capt. Devon Ross, a former Army ranger that has been recruited to lead The Jericho Squad – a secret combat unit of the U.S. Army Chaplains Corps. An adept psychic, it’s his job to lead the other six Jericho squad mates on missions protecting the U.S. against paranormal and other occult threats. His other team members are Delgado – a fire-demon-wielding alchemist and pyromancer; Billie Church – a “blood mage†that uses her own blood to cast spells and wards; Jones – a seer that uses astral projection for reconnaissance; Abigail Black – a telekinetic sniper that can steer bullets in mid-flight; Cole – the team “reality hacker†that can alter time and teleport supplies and personnel; and Father Rawlings – the dual pistol wielding team exorcist.
...

FiringSquad: How will the player control the Jericho team? Will it be like a tactical shooter with the entire team around or more like a standard first person shooter with only one team member at a time?

Brian Gomez: The squad is pretty much with you from start to finish, although for the purposes of story, there will be times where you’re on your own or accompanying just a small portion of the squad. Although you’ll be playing the game as Capt. Ross throughout the story, you’ll get the chance to play with every one of your squad mates. Early on in the game, Capt. Ross…wait, I’ve said too much already.

FiringSquad: How will each member of the Jericho team differ from each other and how will that affect gameplay?

Brian Gomez: Each Jericho team member has a different primary and secondary weapon, and those span a wide spectrum of military firearms – small automatic pistols, up through assault rifles, sniper rifles, and a huge chain gun. What really sets the team apart from one another and from other games, though, is the incorporation of their occult specialties. Each member of Jericho is a specialist in one of the arcane arts or psychic disciplines and they can use these powers in a variety of ways. On top of that, Ross’ psychic specialty is a power called “threadingâ€, which allows him to act as a sort of “mixing board†for combining his team’s powers. So, for example, he can take the pyromancer’s fire-spirit, mix that with the telekinetic’s shockwave, and now you have the psychic equivalent of napalm!
...
 
Image size

edit: Love the art direction. And the detail in the monsters is quite nice. Maybe they're using 3Dc (or whatever it's called... or... the equivalent) ? That'd be nice.

They still have a bit of that plastic look to the regular characters though the soft-shadows are good; they remind of Chaos Theory shadows on PC.

1112_0009 -> they probably shouldn't use the pillar texture on the wall. :p
 
Okay, fixed! An "automatic" resize feature adaptable to B3D standards would be fabulous. The pics are truly worth watching on their own.

Good evening

PS: Thank you very much StefanS
 
When I read this thread earlier, it made me install and play Undying again.

While that was a great game, from everything I have read/seen, it pales in comparison to what Jericho is shaping up to be!
 
Looks good!
I really liked undying but I never cared much about Barker's work (excpet for Weaveworld that I really enjoyed). Besides he was just an advisor to the team for Undying. I'm guessing he is more involved in Jericho?
 
Looks good!
I really liked undying but I never cared much about Barker's work (excpet for Weaveworld that I really enjoyed). Besides he was just an advisor to the team for Undying. I'm guessing he is more involved in Jericho?

Here ya go:

So what's Clive Barker's involvement? How close is he to the dev team?

Falke: Clive and his team, Alchemic Productions, supplied us with the story, dialogue, concepts and initial design for Jericho... He's been with us from the start and his involvement is still ongoing and key to the project.

http://www.computerandvideogames.com/article.php?id=153459
 
Thanks for the info. I think I'll wait for the reviews for this one. I like games with a dark theme, but something about Barker just doesn't sit right with me.
 
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