And I simply disagree. I think the ND of today are film makers first, and game makers a very distant second.
No. Just no
And I simply disagree. I think the ND of today are film makers first, and game makers a very distant second.
And I simply disagree. I think the ND of today are film makers first, and game makers a very distant second.
Yes definitely Naughty Dog and not Hideo Kojima, who with Guns of the Patriots included nine hours of cutscene footage, longer than the play through section of the game unless you're really, really bad at it.
I found all three Uncharted games (even U3) and The Last of Us to be better gaming experiences than MGS4. If you want to follow the story in MGS4 you are required to put down the controller a staggering 87 times once the game has started, watching many cutscene between 3 and 15 minutes and on some occasions 25 minutes (Act 3 mission briefing), 20 minutes (Act 4 mission briefing), 27 minutes (Act 5 debriefing).
Like Prophecy2K said, it's not about the number of game mechanics included, and I don't this MGS4 should get a pass because it has more game mechanics. It's whether those game mechanics are enjoyable to the player. I get you don't like ND games but there is a reason TLoU, a new IP, sold six million copies and why not a single review calls out lack of gameplay mechanics as a problem.
I had fun playing all 3 Uncharted's. The gunplay was entertaining for me. If you watch the cutscenes in movie form on YouTube, it's definitely a different experience to playing through the levels. I find myself siding with the majority here and disagreeing with you.And I simply disagree. I think the ND of today are film makers first, and game makers a very distant second.
I found Uncharted 1 a mediocre game at best, I never felt motivated to play it (I still need to try 2 and 3). Regarding MGS4, it was a completely different story, I have been addicted to the game until I could finish it, this time (I hated MGS2 cutscenes) I enjoyed the majority of the cutscenes (some of them was like watching a movie ).
As Prophecy2K says, you should try U2 and U3. I also had to push myself through U1, whereas I couldn't stop playing the sequels. Firstly, the gunplay and other mechanics are refined. Secondly, the balance of gameplay elements is better. And thirdly, there is Chloe and her amazing ass. There! I said it! It had to be said!I found Uncharted 1 a mediocre game at best, I never felt motivated to play it (I still need to try 2 and 3).
Uncharted 2 was one of the highlights of last gen but admittedly there was a lot of cinematic hand-holding in the gameplay. The platforming is basically on auto-pilot, and the climbing sequences are just there to show of the scenery with the illusion of game play. Cinematic gameplay would be a polite way to describe it. Tons of mini-cutscenes and scripted events as well. Overall the game was really fun, and engrossing, so there's not much to complain about. I was getting a little tired of it in Uncharted 3.
Those more constrained sections are not necessarely detractive to game. A well paced game needs downtime, you cannot have a full campaing of non-stop combat. Would it be cooler if they could find a more interesting way to cool your nerves down other than "for pretends" platforming? Sure. Is it terrible that they didn't? No.
@Sigfried1977. There's a reason why I have Prophecy2K on my ignore list
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