CES '05

L_i_n_k said:
Do we need more sam fishers in to this community. Or did nostredamus predict any next gen specs?. Software pirates seem to be the ones we need to get contact with?.

By the way if ps3 architechture is totally different compared to the other two, porting can become wery slow and costly?.


Maybe.
No.
No, why? Not like they program anything.
Probably.
 
Xenon topic... becoming Cell topic... must get back on track!

So uh, any rumours from the devs or anyone whether what is shown will just be a demo or an actual game? After all studios supposedly received specs(1st version anyway) since, when, March or earlier?
 
Has Sony or Nintendo ever presented on their games at CES?

It's ironic that a software company is presenting a console at a CE show but a CE company like Sony concentrates on their ... well CE products (TVs, stereos, etc.)

Maybe the only way Sony touches on consoles is that they will no doubt have demos of Blu-Ray.
 
Jov said:
Firstly, the Cube was released ~1.5 year after the PS2 in Japan.

Secondly, with only gaming features (no dvd, usb, firewire, etc) unlike the PS2 and Xbox.
On top of that GameCube was held back from release due to software (like N64 before it). In terms of technology, GC is only about a year older than PS2 (and Xbox about 6-8 months older than that)... GC really is an excellently engineered machine considering how well it holds up and the low associated costs. Imagine if Nintendo had decided to go for a $299 price point and beefed up accordingly...


MaximilianSWE said:
Besides..
PS3, Xenon and N5 will be on the market in a span of 6 months, compare Xbox with NGC and you can see that the difference are "not that great" (Xbox benefited from an 6 month+ newer GPU that GC had)
Actually, I sort of to doubt Revolution released before the 2nd half of 2006. I think a fall 2006 worldwide release is probably more likely considering how little information there is currently (and that Nintendo's GC software R&D seems pretty heavy still)... it might even be a year after Xenon. Besides, Nintendo's always late with consoles (SNES, N64 & GC all coming at least a year later than promised).
 
No, why? Not like they program anything.

damn i ment hackers. The ones who could hack the next gen devs computers and reveal the specs :LOL: . but maybe its more fun to speculate based on the patents and such.
 
MaximilianSWE said:
Actually, I sort of to doubt Revolution released before the 2nd half of 2006. I think a fall 2006 worldwide release is probably more likely considering how little information there is currently (and that Nintendo's GC software R&D seems pretty heavy still)... it might even be a year after Xenon. Besides, Nintendo's always late with consoles (SNES, N64 & GC all coming at least a year later than promised).

I don´t know about that. If Nintendo releases N5 a whole year after Xenon, then Nintendo can kiss their chances of getting at least a second place goodbye. IIRC, didn´t Iwata said something that they will "release" N5 about the same time as PS3 or maybe before that...

Anyways, NIntendo cannot afford to release N5 that much after Xenon and PS3..
 
playstation will be more powerfull

comman guys u saw wht GScube did it rendered final fantasy movie in real time and according to katuragi ps3 is around 100 to 500 times more powerful than GScube.
My guess ps3 will blow the competetion away .
Its in development for 5 years and i guess both xenon and revolution are in development for around 3 or 4 yearss.
Ps3 will be the developers choice and many of them like to use opengl than dirextx.
Ps2 for example was released one year later but its the most flexible system out there.u can write shaders in software and can do wht xbox can do in hardware.
So Ps3 is gonna rockkk.

Suhim.
 
jarrod said:
On top of that GameCube was held back from release due to software (like N64 before it). In terms of technology, GC is only about a year older than PS2 (and Xbox about 6-8 months older than that)...
Actually, the PS2 launch also was held back for the exact same reasons (and all that for a "wonderfull" result, some might say :p ).
But that do not change your point when you say that the GC is an extremely well engineered piece of hardware, which is more than true. (Arguably the best hardware design this gen, i think, tied the DC, i must add).

MaximilianSWE said:
IIRC, didn´t Iwata said something that they will "release" N5 about the same time as PS3 or maybe before that...
Here's a quote from Gamespy on the subject:
Indeed, while Nintendo would have been unlikely to unseat Sony had GameCube come out on time, the company would be in a far better situation. Asked if Nintendo will come to the party on time next time around, Iwata assured GameSpy that next time it will.
 
Re: playstation will be more powerfull

suhim said:
comman guys u saw wht GScube did it rendered final fantasy movie in real time and according to katuragi ps3 is around 100 to 500 times more powerful than GScube.
My guess ps3 will blow the competetion away .
Its in development for 5 years and i guess both xenon and revolution are in development for around 3 or 4 yearss.
Ps3 will be the developers choice and many of them like to use opengl than dirextx.
Ps2 for example was released one year later but its the most flexible system out there.u can write shaders in software and can do wht xbox can do in hardware.
So Ps3 is gonna rockkk.

Suhim.
I can't believe I just read that :?
 
You can't make the argument that hardware doesn't matter in this generation and then claim that it will matter in the next when art assets and code complexity are going to be even bigger limiting factors next generation than they were this generation. It doesn't make sense.

Consumers won't be able to tell the difference between Xenon and PS3 graphics. IMO MS and Sony will probably be comparable in costs, with the advantage going to MS because they will be using older tech and probably a cheaper optical drive than Sony. Sony's investment in fabs is huge and when you factor that in MS isn't at much of a disadvantage for outsourcing IMO.

It's all going to boil down to branding/marketing and games. Just like this generation. Hardware isn't really that relevant.
 
jarrod said:
Jov said:
Firstly, the Cube was released ~1.5 year after the PS2 in Japan.

Secondly, with only gaming features (no dvd, usb, firewire, etc) unlike the PS2 and Xbox.
On top of that GameCube was held back from release due to software (like N64 before it). In terms of technology, GC is only about a year older than PS2 (and Xbox about 6-8 months older than that)...

Software... you mean 2 launch games, Luigi's Mansion and Waverace were the reason of the additional 6 months delay? :)

You know, Nintendo is not a third party, so they can develop their own games along with defining a hardware spec as those 1st party launch games can be benchmarks for a new platform as Nintendo is the best company among Nintendo platform developers unlike SCE. In other words, the GameCube hardware was conceived to run games with the spec of the GC launch games. If such a launch delay of 6 months by software dev is true, I doubt sanity of the Nintendo management. Besides, the jump to the then new 3D environment of N64 and optimization by RCP microcode are totally different from the GC hardware/software designed from the beginning for developers ease.
 
Qroach said:
100 times better than FFTSW realtime interactive... :LOL:

zurich said:
$50 DL DVD-RWs should motivate MS to go with a non-standard optical drive..

It would be interesting if Xenon's DVD drive had writing capability since by the time it launches DVD-RW drives would be around $30 not much more than a read only drive. However I really don't see a reason for it. What are they going to record? Burners don't usually last as long as readers anyway.

Regarding GCN launch games, IIRC Rogue Leader was also a launch game and it only had 8 months of development.
 
jarrod said:
Jov said:
Firstly, the Cube was released ~1.5 year after the PS2 in Japan.

Secondly, with only gaming features (no dvd, usb, firewire, etc) unlike the PS2 and Xbox.

On top of that GameCube was held back from release due to software (like N64 before it). In terms of technology, GC is only about a year older than PS2 (and Xbox about 6-8 months older than that)... GC really is an excellently engineered machine considering how well it holds up and the low associated costs. Imagine if Nintendo had decided to go for a $299 price point and beefed up accordingly...

I agree that the GCN is a beautifully crafted piece of hardware, but let’s take Moore's Law into effect with 12 month difference.

Processors double in speed/power every 18 months, thus this gives ~66% increase in power from 12 months. I don't want to outrageously state the GCN should be 1.6x PS2. I'm just showing the fact that Nintendo had the advantage of the 12 - 18 months to improve by using newer tech that was available.

Anyway, for whatever reasons the GCN was delayed, it was delayed and Nintendo could have made use of that time. As much as I like my little cube it doesn't change the fact that Sony seems (we don't know the internals) to have had the better strategy by going in-house and bring their console to market at the better time to capture their market share, which is reality. Anything else is a "what if" scenario.

On your point of if Nintendo did target the GCN at the $299 mark competing head-to-head (like the Xbox), then we can compare the two more evenly, but that may also cause further delays, we don’t know.
 
Re: playstation will be more powerfull

suhim said:
comman guys u saw wht GScube did it rendered final fantasy movie in real time and according to katuragi ps3 is around 100 to 500 times more powerful than GScube.

You have a link to that? Or anyone?
 
Re: playstation will be more powerfull

Jov said:
suhim said:
comman guys u saw wht GScube did it rendered final fantasy movie in real time and according to katuragi ps3 is around 100 to 500 times more powerful than GScube.

You have a link to that? Or anyone?

IIRC it's not the movie itself, but somewhat watered down version of it as a demo (See this interview)

After SIGGRAPH 2000 demo, the same demo was shown in Japan and this is the report (machine trans. by Excite) According to it, first they showed the trailer of the FF movie, then picked up a certain scene from it and rendered it in real-time by GSCube (GSCube 16, GS1-32 * 16 = 1 billion polygons). Its geometry was pre-calculated and only shading was done in real-time. Modules in GSCube were split into 4, each assigned face, body, hair and background. The reporter writes although it's a pretty impressive demo that can change camera, lighting, reflection etc. in real-time, it's not as good as the final trailer itself in terms of graphics quality. Kutaragi admitted it too and talked about their future plan about GSCube 64 in 2001, x100 power chip in 2002, and PS3 with x1000 power EE3+GS3 in 200x.
 
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