The TV HDMI IN is cool because it doesn't add much cost. But Kinect is definitely an attempt at differentiation and it's not a core functionality. No more than a force-feedback wheel or the Move controller, or PSEye. They tried to make it mandatory, and finally changed course to allow people to unplug it, or to use the XB1 without it. Some people won't connect it, some don't have the room or AV setup for it, I'm one of them. Games work just fine.MS doesn't have that luxury. Removing the features that result in the additional cost would remove core functionality and leave a console that can differentiate itself from the competition only by being the less capable.
Saying "this is the future" over and over wasn't enough to make it happen. They didn't deliver on the promise. Next E3 is pretty much the last hope.
Suppose the sales were to increase when they drop the price and remove this differentiation, that would mean the mandatory bundle was the wrong move. OTOH if nobody buys the lower SKU, they would have a point.
EDIT: Also, historically the most important differentiation has NEVER been the console power, as soon as there are really great exclusives, the console flies off the shelves. The novelty factor being a differentiation was a one time thing with the Wii. It didn't repeat with WiiU, or Move, or Kinect 1 or Kinect 2. As much as I'm excited personally, upcoming VR from Sony won't either. Core functionality equals games. Everything else is added value that can only do a little shift, nothing more.
Last edited by a moderator: