IHow does Halo, Gears and Forza stack up to Sony's 1st party titles in quality and sales ?
XB1 is to the PS4 what the PS3 was to the 360; A more expensive, smaller capacity, higher capability machine.
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I usually look at it from a more mainstream angle. When PS3 came out, it was more expensive yes, but the Bluray and HDMI, also the supplied harddrive brought a lot of value to the console which justified some of its price. It wasn't about it having better graphics - the whole package offered more value. If and how much that value is worth to the individiual is hard to quantify - after all, at the time, we had the HD-DVD / Bluray war and one of the two was going to be the next big thing after the DVD.
Then there is also the free online multiplayer as many pointed out. On the graphics front - yes, it's a wash. Multiplatform titles fared worse on the PS3, but when it did, it made up for a lot of this deficit when 1st, 2nd and some 3rd party exclusives went the extra milestone to deliver something that is arguably hard to find on the Xbox360. Put that down to CELL or to mear developer talent and focus.
On paper, the PS3 and X360 are evenly matched. X360 is efficient and easy, PS3 unbalanced, but with the right dedication (which was rarely the case except for a few titles), they are close to parity.
This time around, it's different. Xbox One is substantially weaker on paper and what its deficit can't be leveled by miraculous developer talent or effort. Some games might distort the picture because they'll be exclusive and there won't be something similar to compare it to on the other platform, but game for game, exclusive for exclusive, I'd expect the PS4 to deliever more simply by having not only the easier hardware but more capable one too.
On all other fronts, except for Kinect and Voice-controls - the two machines are identical. There's no new Bluray format that's only available on one, or a harddisk that's lacking on the other. The only distinguishing point that could make the consumer justify the higher price is.... Kinect and Voice-Controls. And if that vision sits with you, is pretty much dependant on where you are from. It's evidently a lot less attractive if you're not from NA, but from Europe. And as a game console, it's also arguable to what degree Kinect and VC bring value to the table. It's not for everyone, but for it to be something, first, there needs to be adequate software support....
I've said this now for a couple of months already, but I still think the success of the 360 was in large part due to the extreme late launch of the PS3 and the problems it suffered in its execution (blue-laser diods, HDMI etc) that not only made it more expensive but caused delays. I'm pretty sure if PS3 had launched earlier and accoarding to plan, the PS3 would have been substantially more successfull relative to the Xbox360 - to the point where NA might have been a draw.
This is possibly also a reason why, now with PS4 and Xbox One and them going neck by neck, we are seeing this difference. Perhaps even if Xbox One would have turned out just like PS4 - a console dedicated to gaming without the kinect, but similar amount of performance, would we see the PS4 perhaps edge away slightly globaly - but not in NA.
The price, Kinect, the vision and the performance are reasons why it's the PS4 that is edging away in all territories instead.