...there is no child friendly Kinect software.
Brofield: Ghostz.
...there is no child friendly Kinect software.
AFAIK it's only a real dancing game on XB. On every other version it's a wand-tracking game.
AFAIK it's only a real dancing game on XB. On every other version it's a wand-tracking game.
All of them are just kids spazzing out in front of the screen, the scoring and accuracy are almost irrelevant. We are talking about kids and dancing... Anyhow, kids don't mind holding wands.
I had the opportunity to spend the Holidays with a good friend of mine who has a Kinect1 and had previously been a big proponent of Kinect and had encouraged me to get one.
I was kind of surprised that he didn't say "Hey, let's play this game and I'll show you what Kinect can do and why you should get one." In fact, we didn't play a single Kinect game (or game of any type for that matter) while I was there for a handful of days.
It cemented my view that I was correct in my decision to not spend the $100 on a Kinect back when I was thinking about it and to buy a more expensive - but more useful (as a BR player anyway), PS3.
However, I will say that Kinect did get a bit of a workout. He did show me the gestures and how hand controls can navigate the menus... neat as a tech demo but pretty much worthless in practical applications. Where it actually got used was the voice controls.
It was a very nice "bonus" to be able to be watching a movie, get up off the couch, go find my cigarettes and lighter while still watching/listening to the movie until the point to say "Xbox Pause" and walk outside to grab a quick smoke and then come back in and say "Xbox Play" without having to search for who had or where the gamepad or remote control were at.
So in terms of the voice commands, it was useful and worked well. Worth $100? Nope. Particularly as an extra $100 as an add-on? Certainly not. But if it were included in my 360 (as it is included in the One), would I use some of those features? Absolutely. And the One provides other features in addition to Kinect2 that the PS4 doesn't have, so that $100 increase isn't solely for Kinect2 as it would be for adding the Kinect1 to the 360.
As I see it, Kinect offers a level of convenience to the experience that right now isn't worth paying extra for, which is why it has to be bundled as part of the basic package. I had a PSeye (or whatever it was called) for my PS2 and it provided experiences that the Xbox couldn't match. Was it worth the price? Ehhh. Questionable. It seems the same case is true with Kinect. Lots of potential but very little production.
I'd say that currently the same thing is probably true with Kinect2. However, it's never going to turn potential into production if it isn't part of every system and is dealing with a fractured install base.
It's like the backup sensors on my car. They were an option and they are neat to have. It's nice to have them start to beep and then progressively beep faster as I back into whatever obstacle is behind me. But I got that option for free because the dealer needed to move the car and I negotiated that option completely out of the price (because I didn't want it, wasn't interested in it, and sure as hell wasn't going to pay for it). So, it's an option that's nice to have, but I wouldn't have paid extra for it, I certainly wouldn't have tried to pay extra to have that added to a car that didn't already include it. I see Kinect as the same way.
....I had to end with a car analogy, just because.. interwebs and all.
You think Kinect will work with google now or any google service?
I'm struck looking at the GAF thread about which console has gotten more playing time amongst people who own both, that Xbox One seems the clear answer (and I havent read too much of it, to avoid the trolling). This on a forum that is overwhelmingly pro Sony, making it even far more impressive.
But it's one of those things I wonder how you translate "more fun" into "sales". People looking at the outside proposition see PS4 "less expensive, smaller, more powerful". It's an easy sell. Once you buy one console you're not likely to try the other. You're somewhat locked in.
I guess it's like how Nintendo laments "people need to try the Wii U to appreciate it". Whether true or not, most people just wont try it. They'll just buy another console and never try it. Like me, I've never tried it. What if I did, and it was incredibly fun, and I'm missing out? Of course I'm sure it's not, but imagine if it was?
It reminds me when I was a kid, I wanted a NES really bad. Later, I learned Sega Master System was more powerful than NES at that time. I had a hard time reconciling this with my philosophy that the most powerful console tends to win out. Why did I want the NES more? Well, cause everybody had the NES, and it had all these fun games I craved.
I guess what I'm saying is it would do Xbox well to try to tap into that which made the less powerful NES a smash. But it could be a uphill battle.
For interested console warriors, here is the tally at this point. Not counting the troll responses from those who don't own both systems.
X1: 31
Ps4: 19
I'm struck looking at the GAF thread about which console has gotten more playing time amongst people who own both, that Xbox One seems the clear answer (and I havent read too much of it, to avoid the trolling). This on a forum that is overwhelmingly pro Sony, making it even far more impressive.
But it's one of those things I wonder how you translate "more fun" into "sales".
I guess what I'm saying is it would do Xbox well to try to tap into that which made the less powerful NES a smash. But it could be a uphill battle.
Only if you think the long term business model of 'games machine' is the best solution. The NFL brand has significant value in the US. Obviously MS will need to leverage it properly but I think the ceiling on what an exclusive game (or even several games) can provide is much lower than what the NFL can potentially do for MS.
If the NFL services becomes a big deal, I'd expect the same sort of "contract workaround" to happen with the PS4.
So I don't expect it to be a major distinguishing factor.
Unlike third part exclusives or timed exclusives that are rather black and white.
I very much doubt that will be the case considering the investment.
http://www.neogaf.com/forum/showthread.php?t=746758
Too be honest I only looked at a couple pages, so dont kill me if more people are actually saying PS4.
But even 60% PS4 40% XOne would be remarkable on that forum.
Edit: The OP edited this count in, not sure how up to date it is though:
It's been less than two months, its a multi year agreement. If they had invested in a game they would have nothing to show for it most likely, not even an app.
Perhaps this is slightly off topic but when I think about the reaction to the XB1 I can kinda see where the core is coming from. The Xbox brand has delivered graphics which were the best in the OG Xbox era, best for MP in the 360 era and now they are being told it doesn't matter. I think MS's biggest miscalculation with the XB1 was not providing additional GPU power. IMO gamers would have been fine paying more for XB1 provided the services and games lead the pack in terms of quality. Live will likely continue to be a very good service but PS4 will likely have better graphics and that is unacceptable for a significant percentage of MS core demographic. And for the core who for 2 generations now has been able to count of MS to deliver the very best visuals for the games they care for, that is nolonger true and hard to swallow.