BirdMadBoy
Newcomer
http://www.unlimitedlives.com/special_reports/ul_spec_halo2-1.html
Adrian Perez from Bungie talks about halo development, the mistakes and problems because of the tough schedule to release it in time, and they talk about what they´re doing in halo 2. They talk about using "photon mapping" ( an extension of ray tracing ) instead of radiosity. So i would like to read your impressions and what can we expect from that.
Adrian Perez from Bungie talks about halo development, the mistakes and problems because of the tough schedule to release it in time, and they talk about what they´re doing in halo 2. They talk about using "photon mapping" ( an extension of ray tracing ) instead of radiosity. So i would like to read your impressions and what can we expect from that.