I would think the advantage of larger storage space (BR) would be a huge advantage for any system.
Another poster mentioned the ability to store multiple titles on one BR. While that sounds pretty far fetched given the nature of the gaming industry wouldn't it be possible for a publisher (Atari, EA..etc etc) to release multiple titles on one single Disc that could be unlocked through online payment?
Imagine buying Madden 2007 for $60
Then loading up the game and being told that this disc has 4 other games on it that you may purchase and unlock right online, without leaving your home.
Madded 2007 - Paid for
NBA Live 2007 - 50us
Need For Speed: Most Wanted 2 - 50us
Battle Field 3 - 50us
Random EA Game. -50us
Now lets go one huge step further. Sony decides that all games should be released on the same day every month. If a game isn't complete enough to meet that months deadline it gets pushed back until the next month (Sony inserts quality control of titles!!!)..so on and so forth. Once you "register" your newly acquired PS3 you automatically get a free subscription to PSM magazine that also includes one (Possibly 2) BR discs. You recieve the magazine 2 days before those games become "Live", allowing you to pre-order/purchase those games long in advance. Once 12am "Game Day" arrives those games are now fully playable because your console already activated that game for you if you pre-ordered, or you can activate those games online anytime after those games are live. If for a present your parents..cousin..sister..ect ect wants to buy you a game for christmas they can pay to have your console activated by paying for a "Game Card" (almost like a credit card) that you enter the numbers into your console and the game is now activated.
In the example above this would prove benificial to the publishers since they complain about advertising and packaging costs. Instead of plastering video game stores and multiple magazines with promotional material they now have a media that EVERY PS3 owner sees for advertisement. The consumer benifits because this would lower costs and give them something functional for those costs that they had to pay for anyways..they get a magazine with game reviews...previews..walkthroughs..cheats..ect ect. Instead of a game costing 60us it could potentionally be cut down to 40us per game and everyone including the publisher would benifit. Publishers are garunteed perfect exposure to the owners of PS3's while the consumer gets reduced costs and ease of use. We already pay for the advertising, why not make that money worth while instead!
If you take the idea I stated above and combine it with the reply to this post I made..
http://www.beyond3d.com/forum/showthread.php?p=619805#post619805
The consumer could deactivate a game, get reimbursed a certain amount for it and unlock another game they want all within just a few minutes. Costs of games goes down, exposure goes up and consumers are left extremely happy. Developers can't complain about used games hurting sales because they no longer exist. If consumers can buy a new game for the current "Used" game prices and have those games within seconds why would we as consumers complain about paying full price? Developers could then initiate "Greatest Hits" much like they do now and games are reduced without new packaging. A simple one page layout in the PSM magazine would let everyone know what games are now Greatest Hits and what disc number that game is on.
Something like above needs to happen, our current way of getting content isn't working and the only other solution requires expensive internet connections that quite frankly are very far off in the future. This solution offers the best of both worlds, you get the content instantly without even having to leave your house, while still maintaining a hard copy that you "Own". For those who are concerned about borrowing out your games thats not a problem. You could instantly transfer the title "activation" to a friends console via the internet and the game is deactivated for your console and activated for his/hers. Now your friend can't scratch up your disc and ruin it..he can't steal it from you..you set a time limit his console can use the game for and after that time his is deactivated and yours is reactivated. In essence one could potentially have a group of friends that borrow games from eachother in such a way that you could play a game they are not playing at the moment for however long you or they want and then play a different game of thiers. Blockbuster could as well do online renting of video games that you pay your fee of 5us and after 2 days your game is deactivated. Hmmm..developers could rent the games directly to the consumer as well through this proccess, allowing thier customers to rent the game directly from them or purchase it for indefinate use...way to many things can be done!
The possibilities are HUGE, if only Sony would institute it I would be in gaming heaven.
Dregun