Jawed
Legend
seismologist said:I found this part interesting. Am I reading it wrong or is what he's saying going against what people here have been saying about shader balance being in favor of pixels. Might this change in next gen games?
If so then the unified shader aproach may turn out for the best.
Well here's a screenshot from ATI's Project tech demo for the release of the X850XTPE:
http://www.cupidity.f9.co.uk/Demo2.jpg
Over 600,000 polys. A 720p frame is 921,600 pixels.
By the way 12fps is due to the 9800 Pro it was running on (with 4xAA). You'd get at least double that on an X850XTPE, and prolly double that again on Xenos...
Jawed