Beyond3D podcast

Sounds good for a first try. When doing this kind of playthroughs, you'll probably want to play the game several times before recording so that you can get your thoughts in place and perhaps jot down a few notes if not a full script.
You'll want to record the first ever play as well though to get those first reactions and more immediate responses. After a few tries, the impact will be lost. A final edit should be able to pick the best from both perspectives.
 
I'm working on getting some features prepared, but for something completely different: what do you think would be a good release date/time? I would try to do something weekly, even if its only 10 minutes long and looking at other podcasts, I think a fixed time at which it is released each week is important.

Right now I'm thinking about Monday evening, simply because I don't know of any podcast that releases then :D
 
Monday will be great to start the week off with :D

Arwin, let me know if you need help with anything. I am offering my services.
 
Arwin,

Replied to your PM, sorry it took me a few days to get back to you. Been busy, but I'm firmly on holiday now so I should be around pretty regularly for the next two weeks while you get things going.

Really really cool idea, and the first audio is pretty good!
 
Thanks!

Dear thread readers, as you may have guessed from the post above ;), I'm happy to announce that this podcast will in fact be an Official Beyond3D podcast. I'm thrilled to have Rys onboard with this, and he's already offered some great help and advice.

You'll be hearing more here soon, and in the meantime, keep your suggestions coming, and if you want to contribute in any form whatsoever (we'd love more people who are not afraid of talking ;) ) please let us know!
 
I am helping out a bit, but I need some help for my little stuff.

If there are any people that consistently are having problems connecting to Fat Princess games or other P2P hosted games, I'd appreciate a bunch if you could set a side 15-30 mins to help me capture the traffic so we can do a traffic analysis on it.

All you have to do is tell me your WAN IP ie use http://www.whatismyip.com and then try to connect to a game that I host afterwards.

Arwin will vouch for me, well about the part that I am helping out, not that I am not a 1337 criminal mastermind that will use your ip to steal your money and bankrupt your cat :p In case this is a worry :)
 
We have to do this in a hurry too - it won't be long before Europe gets the patch. The problem however isn't so much with joining a friend's game normally - almost noone I know has problems with that, except Shifty. So if you want to test that, maybe Shifty can help out (shoot him a PM) - would be good for him too, because I still think there's something peculiar with just his connection (or one of his friends, not sure).

The problems seem to be exclusive to finding a regular game rather than joining a friends game, so I'm not sure how you can test that. Maybe just capture your own outgoing data pre-patch, and then post-patch?

And yes, I vouch for JPT - I asked him to do this feature for the podcast. :)
 
I've just listened to Arwin's test. The voice is very good and content not too bad for a first attempt test. It's obvious a couple more personalities and real conversation are needed, but it should work well. The recording was clear. What mic setup did you use? My only complaint is the reverb. A podcast really wants to be dry.

I also fired up the Media Molecule podcast, which I haven't listened to, because when I would listen to these things I tend to have to ignore them and pay attention to work! But still, first thing I heard which got me thinking was a B3D podcast theme-tune! I tried out a couple of spontaneous ideas on the pianoforte, favouring a more high-brow intellectual debate style than the usual techno-gamer intro, but the real person to get involved with this if you can is our resident game musician, Anthony (Antan).

A also tried Fat Princess, first time since the US patch, and after a couple of attempts got onto a laggy game. The other time I've seen FP is round my friend's house who, last night for exmaple, got on okay but it was laggy (red and yellow snails) before just dropping out, and then reporting there were no games in existence, not even when I tried to host one!

I may well be on this evening at some point, though not after the football kick-off at 7:45 ;) I'll PM my IP address to JPT.
 
Exactly. It just lends itself to cheesy vocals and boppy beats! There ought to be a different jingle for each section, but it's early days yet. ;)
 
Arwin, what's your sound setup?
Quality is much higher than what I expected. I cannot image it surviving skype or similar conference calls.

Also you may need to find a better server for distribution.

ps: I only skimmed trough the thread, sorry if these were discussed before.
 
Arwin, what's your sound setup?

Since you and Shifty asked, a Shure SM58 microphone for voice (bought that back when I was in a band), an eight channel Eurorack UB1204FX-Pro (don't laugh) mixer, and my Acer Aspire to record it which has a basic 7.1 RealTek chipset, using Audacity.

And yes, there was reverb on there. Just an experiment. I'll switch it off next time, does sound much more natural in the end, and will be essential when recording a skype call.

Quality is much higher than what I expected. I cannot image it surviving skype or similar conference calls.

Skype quality can be pretty good - a lot of podcasts use this already and you may not even always notice it. What will help though is that I can record everything locally using this setup mixed with the people using Skype. Skype can be surprisingly good - my colleague in Norway has a good USB headset and he sounds like he's standing next to me.

I'm also upgrading my internet from ca 5Mb/512Kb to 20Mb/3Mb by September which may help a little more in cases where we have a larger number of speakers.

Also you may need to find a better server for distribution.

Well yes. ;) I'm thinking we probably got that covered though.

ps: I only skimmed trough the thread, sorry if these were discussed before.

No problem. Thanks for your interest.

I also have a bunch of instruments. I played around with the guitar (or one of three anyway), but it or its cable has an amp problem, so I dropped that for tonight (but it's the one instrument I have that I can actually play competently). I also have a mandoline, acoustic bass, and an old Roland keyboard hooked up to an XV-5050, and a classic MT-32. Actually I just hooked the keyboard up again and fooled around with the XV to produce this. I don't think it's good enough but maybe it will inspire others to do better. ;)

http://www.niwra.nl/tmp/podcastintro3.mp3
 
Arwin,
have you thought about what day and time would be best to hold the live (i.e. call-in) portion of the podcast yet? Just thinking a compromise might be in order what with the global nature of the forum. I imagine most of the audience is in the U.S. but of course there are a fair number of Europeans and Aussies/Kiwis as well if I'm not mistaken.

I'd like to contribute in some way if I could. I am an aspiring voice artist that has something of a "radio voice". Not that it really matters for a podcast but I'm sure it's more appealing than some voices. I could send you a sample if you'd like.

Also have a pretty wide range of PC hardware in my home, an A64 X2 4200+/7800 GTX/2GB/XP system, a C2D E8400 3.6/4GB DDR2/8800 GT/Vista 64 system, a C2Q 9550 4.0/4GB DDR2/285 GTX/Vista 64 system, an I7 3.33/6GB DDR3/4870 X2/Vista 64 system, and a spare P4 3.4/3GB DDR2/XP system that has a good enough PSU to power most any single-GPU PCI-e card. Also have a couple more PCs at my g/f's house, a C2D E5200 2.53/4GB DDR2/ 9600 GT/Vista 64 system, and a PD 935 3.2/3GB DDR2/7600 GT/Vista 32 system. Dunno what that's all worth but perhaps I could give some feedback on overclocking or offer game tweaking tips for varying levels of hardware.
 
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What is your goal for launching the first podcast?

Monday evening in about ten days. Don't know if I'll pull it off though.

Arwin,
have you thought about what day and time would be best to hold the live (i.e. call-in) portion of the podcast yet? Just thinking a compromise might be in order what with the global nature of the forum. I imagine most of the audience is in the U.S. but of course there are a fair number of Europeans and Aussies/Kiwis as well if I'm not mistaken.

A time that works for everyone involved, basically! There's about an eight hours difference between the U.S. and Europe, and it can be quite tricky. It will depend entirely on when people are available.

I'd like to contribute in some way if I could. I am an aspiring voice artist that has something of a "radio voice". Not that it really matters for a podcast but I'm sure it's more appealing than some voices. I could send you a sample if you'd like.

Sounds great. Just tell me what time and timezone you're available and we'll run a test together.

Also have a pretty wide range of PC hardware in my home, an A64 X2 4200+/7800 GTX/2GB/XP system, a C2D E8400 3.6/4GB DDR2/8800 GT/Vista 64 system, a C2Q 9550 4.0/4GB DDR2/285 GTX/Vista 64 system, an I7 3.33/6GB DDR3/4870 X2/Vista 64 system, and a spare P4 3.4/3GB DDR2/XP system that has a good enough PSU to power most any single-GPU PCI-e card. Also have a couple more PCs at my g/f's house, a C2D E5200 2.53/4GB DDR2/ 9600 GT/Vista 64 system, and a PD 935 3.2/3GB DDR2/7600 GT/Vista 32 system. Dunno what that's all worth but perhaps I could give some feedback on overclocking or offer game tweaking tips for varying levels of hardware.

That's a lot of systems ... :D At least if one system breaks down during the podcast you should be back up on another one soon, eh? ;)
 
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