Best Graphic EVER [Full Gears of War Vids]

Status
Not open for further replies.
common sense is to not come to a conclusion without having the proper amount of data ;) .
That's true, but I wasn't coming to a conclusion so much as questioning those who had come to a conslusion that GOW is the best looking game yet. If GOW has reduced scope to increase detail, it's a tradeoff, and so technically isn't better than other games. And as yet, we haven't seen any larger scope within GOW to suggest they haven't made those tradeoffs. Or putting it another way, how can we claim GOW is the best looking next gen title if we haven't proven it carries the same detail into large and more complex areas?
to be honest I think your comment about scope isn't qualatative. range of view, amount of object, animation of those objects are seperate areas to discuss, you can't throw all of those together.
I was just using it as a shorthand term to mean 'all the other aspects to a game that make demands on the graphical systems that this footage isn't showing', if that makes sense. Sure, we can piecemeal consider every aspect, and if we want to get into a technical analysis of this game we should do that. Though we can't do that until we get this game in the full to compare. If it has got epic battle situations like HS, we can't compare them until we've seen them ;)

Such an analsis would be something for after it's and other titles release that we want to compare it to, where we can get surgical and dissect the game to try and determine objectively which is the best looking next-gen game out there - if such a thing is possible! Though I dare say it isn't. eg. We can technically compare GodOW to Okami, but how can we objectively award one the title of 'best looking PS3 game'?
 
That's true, but I wasn't coming to a conclusion so much as questioning those who had come to a conslusion that GOW is the best looking game yet.

ok true, but keep in mind that statements like that are opinion based and can't be conclusive. There will always be someone to argue the opposite. In many peoples opinion GoW is the best looking game they have ever seen. nothing wrong with saying that...
 
Last edited by a moderator:
i can't believe intelligent people have been arguing for pages already about a statement as dumb as 'game X is tha da best looking EVA! OMG !!!!111eleven!'

can we get a rule in this forum in the sense that every thread created with the sole purpose to imply a platform's supperiority, or otherwise one created in an apparent outburst of fanboiusm, got automaitcally locked, and the author sent on a vacation from this board? that could really save forum space and bandwidth, and generally improve the SNR of this forum.

GoW looks good so far in several aspects (glad to see epic can make use of their own engine too). that does not make it 'best ever' in any way though.
 
LOL at Lair. Seriously back to GoW: I think everything about it seems fantastic. Art, technical side, sinlge-player, co-op, multiplayer. Probably the best game coming out for the next 6 months.
 
i can't believe intelligent people have been arguing for pages already about a statement as dumb as 'game X is tha da best looking EVA! OMG !!!!111eleven!'

can we get a rule in this forum in the sense that every thread created with the sole purpose to imply a platform's supperiority, or otherwise one created in an apparent outburst of fanboiusm, got automaitcally locked, and the author sent on a vacation from this board? that could really save forum space and bandwidth, and generally improve the SNR of this forum.

GoW looks good so far in several aspects (glad to see epic can make use of their own engine too). [/b]that does not make it 'best ever' in any way though.[/b]

I agree with the first part you just wrote. It's stupid to be arguing about somehting as silly as somoens opinion. However your last sentance...

dude, you just did exactly what you were complaining about. ;) Can anyone here make an opinionated statement without telling them they are wrong? Oh wait !!!!! never mind...
 
You're missing the point. You can only comment on what is known and what you can see on-screen. GoW could have a bazillion-million characters on screen and Lair -just taking up the example - could look as polished as shoe-shine in other levels. But fact is that judging from the visual evidence so far neither statement is warranted. You can't judge by hypothetical standards, only by actual footage. So far GoW is doesn't show more than a few enemies at once.

Gears is tactical house by house urban warfare. Resistance, for example, is open warfare that may take place in an urban setting but the streets are essentially overrun with invaders... different style and pace of game.... so the bases of comparison are off anyway. The detail on the enemies in Gears is FAR above that of Resistance in the screens and vids that I have seen.

As a note about Gears' animation and "herky jerky ness" I have noticed on Samsung LCDs (which I have BTW) which also appears to be what x360 games are being played on, it may be that the LCD and not the game is at fault... In some instances there is a processing delay that leads to some stutter I have noticed this with cable and satellite transmissions... "game mode" smooths this out tremendously but at times I can notice it. Samsung LCDs have a 8ms response time...
 
Gears is tactical house by house urban warfare. Resistance, for example, is open warfare that may take place in an urban setting but the streets are essentially overrun with invaders... different style and pace of game.... so the bases of comparison are off anyway. The detail on the enemies in Gears is FAR above that of Resistance in the screens and vids that I have seen.

As a note about Gears' animation and "herky jerky ness" I have noticed on Samsung LCDs (which I have BTW) which also appears to be what x360 games are being played on, it may be that the LCD and not the game is at fault... In some instances there is a processing delay that leads to some stutter I have noticed this with cable and satellite transmissions... "game mode" smooths this out tremendously but at times I can notice it. Samsung LCDs have a 8ms response time...

What you are referring to is probably 3:2 pull down used to transform a 24fps film source to 59.94fps NTSC. Some displays' post-processing leads to stuttering during camera pans on such material.
 
If 360 can't do what we've seen of LAIR at 35% I'll eat my shoe.

QUOTE]

"Could Lair be done under its current spec on the Xbox 360? If so, why go with the PlayStation 3 "only" instead of going cross-platform?

Eggebrecht: Lair in its current form couldn't be done on 360. We are using large amounts of Cell's SPUs for all of our geometry, landscape, simulations, animations, even troop AI. When we create a game, we absolutely focus on the platform it is designed around. "
http://ps3.ign.com/articles/733/733921p5.html

Do you always take PR at face value?
 
can we get a rule in this forum in the sense that every thread created with the sole purpose to imply a platform's supperiority

Just because Gears is the best looking game that will be released this year is no indication of any platform superiority anyways, since we're comparing 2nd gen 360 games to PS3 launch titles.

Anyone who thinks this is a sign of platform superiority is an idiot to begin with.

It's funny how many people can't give Gears the credit it deserves because they are so invested in 'protecting' their favourite console.
 
Actually it is true. Lair can't be done on the 360 in it's current form. Obviously F5 is using more than 7.5 Gbs on the disc.

But Lair could be done in a different way. The keywords from that guy were "current form".

Semantics. But you can nitpick away, I'm not gonna get into this retarded debate. LAIR is nothing special, 360 could do it easily, and if it had to span 2 discs it would span 2 discs (but I doubt that)
 
Semantics. But you can nitpick away, I'm not gonna get into this retarded debate. LAIR is nothing special, 360 could do it easily, and if it had to span 2 discs it would span 2 discs (but I doubt that)


The game is also 1080p Scooby. Could the Edram in the 360 GPU be able to hold that much data?

Again it's not semantics it's the truth. And yes you are right the 360 could do Lair, it would just have to do it differently and probably at 720p.
 
I agree with the first part you just wrote. It's stupid to be arguing about somehting as silly as somoens opinion. However your last sentance...

dude, you just did exactly what you were complaining about. ;) Can anyone here make an opinionated statement without telling them they are wrong? Oh wait !!!!! never mind...

i think you misunderstood me - i don't intend to argue about the virtues of lack thereof of this particulart title. i was saying that in general if something has demonstrated some strong visual sides (especually such judged of from a couple of trailers) this nowehere nearly gives any reasons to definitively proclaim that titles the second coming. personally, i don't think the latter can be reasonably justified at all. of course, the console games forums does not have a 'no religion' rule, so no wonder a great deal of the threads here are hardly anything but a sole expression of human hopes and desires, and ultimately, pure faith.
 
The game is also 1080p Scooby. Could the Edram in the 360 GPU be able to hold that much data?

Again it's not semantics it's the truth. And yes you are right the 360 could do Lair, it would just have to do it differently and probably at 720p.

And it would look much better than that ugly mess that Lair currently is.Anyway i can't believe that an atrocious looking game like Lair has a place in a thread like this.But it's 1080p!!!
 
And it would look much better than that ugly mess that Lair currently is.Anyway i can't believe that an atrocious looking game like Lair has a place in a thread like this.But it's 1080p!!!


More than likely 1080p is not ruining the game's graphics. Most people I read said that it's the over done HDR/puke yellow lighting. But hey if you want to keep hating on 1080p games then be my guess. ;)


I would just like to know why Virtura Tennis looks so good. But PM me your answer to that one.
 
LAIR is nothing special, 360 could do it easily

I'm sorry, but these two points I strongly have to disagree with. Maybe some people don't like the art-direction, maybe not the gameplay, but technically it is already quite a marvel, and if the 360 is ever able to manage something like this, it sure as heck is not going to be easy.

Other than that, this thread is just a big invitation for pointless debate.

If this debate is going to be anything fruitful, it will have to focus on stuff like draw distance, polygons on screen, shader effects, texture quality and quantity, animation levels, resolution, framerate, art design and so on.
 
Just because Gears is the best looking game that will be released this year is no indication of any platform superiority anyways, since we're comparing 2nd gen 360 games to PS3 launch titles.

While I agree that GoW has the prettiest graphics for realistic, Unreal Engine type games this year (including Resistance), my best looking game award so far goes to Okami on PS2. It's a matter of art and personal preference. I might change my mind once I get to see the entire GoW game though. So I'm waiting.
 
While I agree that GoW has the prettiest graphics for realistic, Unreal Engine type games this year (including Resistance), my best looking game award so far goes to Okami on PS2. It's a matter of art and personal preference. I might change my mind once I get to see the entire GoW game though. So I'm waiting.


Good point. And how can Gears be the best looking game this year when you can't even compare it to a racing game? Comparing Gears to Formula One or Motorstorm just isn't smart.:???:
 
Actually it is true. Lair can't be done on the 360 in it's current form. Obviously F5 is using more than 7.5 Gbs on the disc.

But Lair could be done in a different way. The keywords from that guy were "current form".

Likewise no multi-threaded Xbox 360 title could be done in the PS3 "in its current form". The current form debate could be used for any game.

I guess the question, overall, is Liar doing stuff technically that the 360 a.) cannot do and b.) cannot do at the same fidelity.

Overall, stealing a page from nAo and Fran, the fact developers have not seen anything yet in Crysis that is beyond either of the consoles, I have a hard time believing Lair is so much out of bounds. But it doesn't really matter because Lair is a PS3 exclusive and designed for the PS3 and based on Julians PR it should absolutely blow everything out of the water.

Anyhow, no point in the console x vs. console y discussion. Lair definately is NOT the "best looking game" shown thus far -- not by a long shot.

My vote: Trusty Bell or Team Fortress 2. Best graphics, imo, is art and technology combo. Gears looks good (as do many UE3 games), but the former titles use the technology available right now in a way that really matches their art to produce a killer effect. I feel like I am watching a cartoon. Gears et al, as nice as they may be, have yet to decieve me into believing I am watching real CGI. The closest game to do that thus far is the Halo 3 trailer, which I am certain the moment we get into a game situation with game-animation and cameras we will see the MGS effect.

So my money is on TF2 and Trusty Bell. Absolutely beautiful games.
 
Status
Not open for further replies.
Back
Top