Battlefield 4 official discussion/thread. [PS4,XO,PS3,X360]

TBH I'm really disappointed MS and Sony certified this game as ready for their platforms. Part of the appeal of consoles to me was that if it says the name of the console on the box, you know it's ready to go. This was before online patching, of course.
 
Just bought Naval Strike. Hoping to have fun ! Couldn't resist buying this as i wanted to try out Carrier Assualt mode for myself. Premium didn't seem worth it to me as the next two packs aren't being made by DICE. BF3 premium was awesome, but apart from Naval Strike nothing has made me get up and take notice in BF4 premium.

Are the maps in Naval Strike good?
 
Had some of the most fun Domination games since the BF3 CQC DLC ! Wow, Naval Strike maps are awesome and , have to say this, these are the most photorealistic maps I have ever seen ! Simply awesome !
 
from my experience with BF3 and BFBC2 DLC, its reallly useless. Because the players is concentrated on standard map. There's also worrying trend by DICE where every new product they release is more and more funelled and even less freedom.

*my play style is not normal. Its good on BFBC2, has been limited in BF3, and severely super limited on BF4. I dont like to be "funnelled", i prefer doing whatever i want (going around behind enemy lines, flying jet/heli, sniping using tank/heli, collapsing building according to my liking)
 
Well, in my experience with BF3 abd 4, DLC is always populated, always full. Didn't play BC2 DLC ,so don't know about that, but BF3 premium was my best PSN purchase ever. In fact, DLC maps in BF3 were much much better than the vanilla maps !
It seems the same with BF4. I have bought only Naval Strike, this time around, there has never been a case where I couldn't find a game.

Not interested in Dragons teeth , though, as it is made by Danger CLose and not DICE. I love the way DICE makes maps. No other game's maps feel like real places , except DICE. Nothing feels "set-up" or placed there for the sake of the game. THe objects, their scale and placement, all look completely real. Can't see that quality in Dragon's Teeth from the video I saw. The DICE touch seems missing.
 
Just started on the BF4 Dragon's Teeth maps last night. What chaos so far! Half the people like me had no idea where anything is on the map and the other half had obviously been playing all day and had the maps figured out. I haven't been shot in the back so much in a long time.

I'll need more time with the maps to judge how good or bad they are as I've been trying to unlock the new guns in my first go. My initial impressions are positive. I like Propaganda (Pyongyang) so far and Pearl Market ( I like Flood Zone and opinion seems to be pretty split on that map). I do like how there are no air vehicles in those two.

I don't have a good feel for other two as I was just trying to get the swim kills. There were so many people trying to get kills while swimming to unlock the Unica pistol it was rather amusing.

I was able to get a 4 person multikill with a M2 Slam on a transport vehicle that hasn't happened in a long long time on other maps as people aren't willing to load up transports like that.
 
McHuj
they probably also remember which building/wall is destructible or not. Its a very high tactical advantage that hard to remember for irregular player.

@renegaderocks
nice that on PSN there's many player. on PC-Asia there's much more player on standard map.

as for the map design, i always have problem with dice, especially since the start of BF4.Why i cant do things:
steal enemy jet, get consistent cover behavior (this wall can be broken or not), freely blow up buildings, fly however i want (the fly area in BF4 is super small and low altitude), i cant properly see the HUD in plane its too small

its making some things became annoying when i shoot a person then they are okay because a plywood absorb all bullet, or an anti air tank that use active radar (some map have not enough cover for jet to fly-low to kill it or fly around it. Flying above it is out of the question due to limited fly ceiling). many of these "small" but anoying things adds up well on BF4. on BFBC2 is still not too anoying, on BF3 i still can bear it, but on BF3 DLC and BF4... i just cant.

thats why i think my play-style is weird and DICE are no longer making game for my taste.
 
just checked Dragon's Teeth DLC review on EG, and aww.. its again.. focused for infantry.

i miss the crazy vehicle vs vehicle vs infantry battle of Battlefield Land, Sea, Air.
 
I think so far my favorite DLC was China Rising. I like all 4 maps in that one. It has a good mixture of all types of combat.

I would like to get a real snow map in the mountains or a forest something like Altai Range but covered in snow.
 
for me,
china rising is rather good for ground vehicle but ugly for jet and heli.

(forgot map name, but its a desert with some military compound in the middle)
heli cant fly around because it will get locked on and shot dead using missile that cant be evaded (forgot the name, active radar? laser lock on?) because the missile will just keep spinning around your heli if you fire countermeasures. This is make even worse because there's not enough building to use as cover (in shanghai map, those annoying missile can be make hit skyscrapper, in wake island* those missile can be evaded by flying under bridge or around signal tower).

*i think the name is not wake island, but the map is full of island like wake island.

EDIT:
if i remember correctly, all jets in China Rising are only weak jet? (jet that only have small machine gun)

EDIT:
my memory mixed up BF3 and BF4. now fixed :D
 
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Just started toying with this on XBO (campaign), have to say initial impressions are it looks surprisingly impressive graphically, 720P or no.

That said so far the campaign (literally 20 minutes in) just reeks of every other ultra linear, hand-held FPS these days.
 
yeah its super linear and keep telling the player do this do that do this do that use this to blow that. The player become something like errand boy, cant have any free thinking.

Mom: go get the car keys and drive it to Carrefour, make sure you buy 4 lettuce and 5 tomato using this bag.
Player: yes Mam! (cant drive to somewhere else first, cant buy snacks, etc)

but there's 1 map in SP where you can get a bit freedom. You can drive a mini tank early on and drive it all the way to enemy area. Its kind of hard because the route clearly designed not for tank, but its doable.

and then iin the end of that map you will see a wall that was made of Adamantium. So you must left your tank and walk.
 
I actually finished this a couple of nights ago (since I moved house and don't yet have internet). God, what an awful ending; you make a decision then get credits - that's it.
 
and you need to repeat them while ONLINE to get all weapon (i dont care with unlocks so i dont repeat them)
 
Yeah, campaign is incredibly cheesy. I forced myself to do that last mission three times to unlock all three of those weapons.
 
Does the majority of the market actually buy Battlefield for the SP :?: Seems odd they didn't just follow through with Bad Company for the SP, and the MP... as what it is now.

I know they've mentioned Bad Company as being "niche" of a sort, but that sounds a poor excuse.

Y so srs.
 
Does the majority of the market actually buy Battlefield for the SP :?


I dont know but Titanfall was ripped a lot for having no campaign by the media...then with other games like COD and BF the media/podcasts are like "WHO CARES ABOUT THE CAMPAIGN ANYWAY? NOBODY PLAYS THAT SO LETS JUST DISMISS ALL DISCUSSION OF IT". Which is it? Hate that attitude. I think campaign is pretty important. And even though it seems like games are increasingly online focused, I remember not that long ago some stats that the vast majority of people dont even play MP in games typically thought of as MP focused (I want say COD, but I think the example was Gears)

I dont really in general love MP, although I try to get into it sometimes, I guess I'm too old, it just seems like a treadmill with no reward that matters. And I'm not typically very good and get discouraged easily, the thought there are millions of 16 year old kids with unlimited free time who will pour countless hours into MP and KILL YOU DEAD within .07 seconds is just a huge mental barrier to me even TRYING to get into MP modes. I like to progress against a campaign, so, yeah, campaigns for me!
 
For me, it's the opposite. I may not be the twitchiest, but I know how to attack objectives, and being on teams full of insufferable morons wears on me. Yeah, great, nice K/D, kid, but too bad you captured zero maguffins the entire game.

Or like how most of the noobs in the game will be whatever sniper class is in it. There's nothing like getting wrecked in KZ3 because 2/3 of your team was running Scout.
 
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I think campaign is pretty important.

Sure, but I didn't know if the BF series was really known for its SP or not. Bad Company is... sorta... (which I quite enjoyed for the humour), but it seems BF3 and BF4 have had crappy campaigns.
 
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