http://www.youtube.com/watch?v=R9yVV6g3q7g
Nice vid about the frostbite engine. Dice are really amazing tec guys...
Thanks, glad you liked it!
http://www.youtube.com/watch?v=R9yVV6g3q7g
Nice vid about the frostbite engine. Dice are really amazing tec guys...
Thanks, glad you liked it!
Was this already posted?
http://www.youtube.com/watch?v=R9yVV6g3q7g
Nice vid about the frostbite engine. Dice are really amazing tec guys...
Thanks, glad you liked it!
billy, doesnt the levelution is scripted even just like caspian radio tower?
the levelution of the building on BF4 will be always give the same result.
just like caspian radio tower. you hit it with heli a few times, it collapse.
you blow some structural point on BF4 and the building levelolution.
The bigger destruction will be scripted as always.
The waves could be represented as a height map, compressed as a JPEG.I'm curious about the ocean simulation, and how you sync that between players. There was a discussion in the "server based game augmentation" thread about that, and the end result seemed to be that cloth and water simulation were not a good fit for the dedicated server.