Hello all,
As we move into more AI based rendering, I think it's becoming clear we need new ways to break down and test how these algorithms work. We are looking to have community discussion on ideas and eventually build out a git repo and code to get it to go. This will be created under the B3D banner, we will need some things to setup, but please get involved if you help in anyway.
Context:
Build a suite of test tools to decompose how well each algorithm operates - DLSS4, 3, 2, 1, FSR, PSSR, etc.
As we move into more AI based rendering, I think it's becoming clear we need new ways to break down and test how these algorithms work. We are looking to have community discussion on ideas and eventually build out a git repo and code to get it to go. This will be created under the B3D banner, we will need some things to setup, but please get involved if you help in anyway.
Context:
Build a suite of test tools to decompose how well each algorithm operates - DLSS4, 3, 2, 1, FSR, PSSR, etc.