Definitely agree.There has been couple previews stating its almost night and day difference.I refuse to believe Crytek Germany would release SP looking like this.In before flames erupt... Image quality sure isn't the best but it still seems to have most if not all the features. I'd like to see a single player demo though before drawing final conclusions.
I'm sure it looks better in motion, but that looks very... underwhelming.
Looks much cleaner on my tv, but on this shots it looks like 1024x720 or even lower
In terms of IQ? I scaled it up to 1280x720 for comparison reasons. I don't think I have anisotropic filtering turned on, either.wow, even with MLAA, the pc version looks nasty.
They're usually just based around SP levels. I think there's only one that's almost exactly the same, and it's probably the best looking MP map.I don't get it, aren't the MP maps taken from single player levels?
So they should be the same quality?
They're usually just based around SP levels. I think there's only one that's almost exactly the same, and it's probably the best looking MP map.
Well, I remember seeing Skyline in some SP preview footage so both maps in the beta are from SP levels, so they really shouldn't look any different to SP
look at halo reach same maps in campaign and multi and they look different.(or my memory playing tricks on me)
No, they don't - unless they're at a different time of day (and of course SP levels often have debris lying around in SP and altered arrangements). But they pretty much look the same, if anything MP maps might even look better than SP levels (like Anchor 9 or Tempest)
Lanczos, but here's the same image scaled using Bilinear:How was the PC shot scaled?
Well, I remember seeing Skyline in some SP preview footage so both maps in the beta are from SP levels, so they really shouldn't look any different to SP
Well, I remember seeing Skyline in some SP preview footage so both maps in the beta are from SP levels, so they really shouldn't look any different to SP