What level of AA are you using? Offline supersampled screenshots? Or high level of MSAA plus transparency supersampling? Those shots look really good :smile:
What level of AA are you using? Offline supersampled screenshots? Or high level of MSAA plus transparency supersampling? Those shots look really good :smile:
For me the overexposure makes it look like somebody went outside and snapped some shots with a real camera with a realistic(ly low) dynamic range. Maybe that's the effect almighty was going for
But in actual gameplay that nuked out look has to go
Agreed. That's easily the main reason why I don't like the majority of these TODs. Most of them just make the outside look like it was nuked. However, after looking at hawks latest TOD shots, he seems to be perfecting it this time around. I'll definitely be looking foward to the next lifesis (said to be released this Fall).
Looks Awesome, I think, much better than I had thought earlier !
For some reason the game is not letting me turn on volumetric smoke and Wet surfaces !
Also, although I have set the lighting distance to max, also shadows to max, the distance at which shadows appear is still too close to me ! any tweaks for these?