NY Times bestselling author of the Chaos Born trilogy, Darth Bane and Mass Effect novels. Works at BioWare. Lead writer on KOTOR and Mass Effect.
a 2nd Vega? Wow, why would you need that? If I understood correctly some Vega models are going to have a 512GB/s bandwidth, which seems more than enough for this game. Gotta check the video a second time, I saw it in streaming quality and didn't notice the fine detail.Holy moly that is insane. Frostbite at the next level! I might need a 2nd Vega for that one lol
Next level of graphics that Crysis brought us all those years ago?
Dragon Age Origins is still alive and I am glad it does. It always felt like a more complete package for me than Mass Effect, although Mass Effect had way better graphics. I have Origin, because...well, it's the only way I can play DAO, although the game is on sale on GoG but I am tired of having bought some games twice, especially games that I purchased on console and on the PC -waiting for an upgrade of my computer, which happened recently-.While Bioware is a dead company to me. This might be the first game since DA:O and ME1 that I think is actually good from that company. Basically because it's not them F-ing up and ruining what could have been excellent and long lasting RPG franchises.
Still won't get me to install Origin though.
Regards,
SB
Drew did the novels. I don't think he did the game stories.
nvm
ah ok right.
Anthem has been in development since 2012
I quote myself:I heard several rumors that the Anthem project was not going well, in part because of the long-running issues that BioWare has faced with its engine, Frostbite, and in part because making a game of this nature can be an excruciating process
Which one has already seen with the Frostbite engine that should suddenly be EAs miracle weapon and thus killed some Studios.
Thinking of Jim Sterling and YongYeah.And then there’s the toxicity problem, as video game pundits seize any opportunity to stoke anger at big publishers. Two people who have worked on Anthem both expressed anxiety to me about the ways some big YouTubers have spread misinformation and inflammatory rhetoric about EA, saying that it has a demoralizing effect on those people on the ground level. To people who work for EA, the publisher isn’t just a cold corporate master—it is a complicated machine that, yes, is concerned first and foremost with generating revenue for investors, but also supports thousands of people in many tangible and intangible ways. People close to BioWare, along with many other developers I’ve talked to in recent months, worry that commentary from some of YouTube’s loudest voices has eliminated nuance and made companies like EA seem like Disney villains.
I have no problem if I can play it a bit earlier but many players leave such an "unfinished" game faster and it will be hard to get them back.Anthem, which was announced at E3 2017, is now scheduled for release in early 2019, according to three people familiar with the project. The “fall 2018” window mentioned during that E3 announcement was “never realistic,” one source said. Exact dates remain in flux—and Anthem’s developers must also plan for a beta release, an EA Access launch, and an ongoing schedule of patches and updates—but it appears unlikely to developers that publisher EA will allow BioWare to delay the game any further than March 2019, when the company’s 2019 fiscal year comes to an end. (EA, like most publicly traded companies, uses the fiscal calendar as a basis for all of its decisions, as those dates determine how investors will behave.)
Yes because slamming EA for its business practices is a new thing They've been the target of game journalism for multiple decades and mostly deserve their reputation. It's just that the reach available to journalists and youtubers is far greater now and much faster.Thinking of Jim Sterling and YongYeah.
They should try not working on lootbox sales vehicles ... it's easier to laugh off accusations of being evil when you really know it's not true.
The only thing which isn't really fair is how long youtube personalities have defended a couple of companies for having "only" cosmetics in lootboxes, in some cases still. When it was just the same scummy targeting of addictive personalities, just less intensively because they could rely on the massive size of their player communities.
What? And games in general don't target addictive personalities?
Playing video games itself is a compulsive disorder for many people (https://www.webmd.com/mental-health/addiction/features/video-game-addiction-no-fun#1 ).
Or is it OK to abuse people with addictive personalities as long as the magnitude of the abuse is lower in monetary terms even if it isn't in terms of money spent versus disposable income?
But hell, if we're going to go down that road, we might as well make Alcohol, Marijuana, Sex, etc. illegal.
I just don't get why we can't just buy the content. Whats so bad about putting skins up for $1 where you see the skin your buying and then buying it. Yes the random loot boxes will make people spend more for what they want. However if an item or skin is that good then you just charge more for the item. I rather that then blind boxes
without 4K and HDR, you have no method of comparison of the differences in the final product. It's a world of difference and it's pretty unfair to compare 4K HDR games vs 1080p SDR titles and make that claim. Besides seems a little early to make that claim, pretty sure you're going to see more Anthem later today.tons of new screenshots.
http://neptunegames.it/en/anthem-e3-2018-new-gameplay-screenshots/
Looks like a more refined Adromeda I guess, not the once seemingly impossible to achieve "next gen" visuals ushered in the E3 2017 trailer.