Johnny Awesome
Veteran
Thanks for proving my point. MS is collecting revenue for services. Sony isn't. That's going to be hard for Sony to start doing after establishing their flawed model in the minds of PS2 online users.
What do you get with Xbox Live for $50:
Moto GP, Whacked! demos
Headset communicator
Unique Gamertag across all games w/stat tracking
Unified billing and ease of transaction
Some server hosted games - Unreal Championship being one example
Some free downloadable content (Unreal, Splinter Cell, Brute Force, Roster updates so far)
Player matching services and invites between different games
Rock solid security - ie. no gamershark codes or you will get kicked off
No doubt they will add user email and possibly voice mail to the list of services later this year, as well as official tournaments with a standardized interface.
In other words, $50 is a fair price. Try hooking up with your friends that live in another city to play Madden without voice on PS2. Not exactly great compared to constant chatter in Unreal Championship. Roleplaying games will be even better with the mandatory voice-over-IP.
Also, the fee after the first year hasn't been decided. My guess is that it will be $50 again next year, rather than a monthly billing, and they'll probably throw in some demos like Halo 2, and PGR 2 just to wet those appetites. 8)
What do you get with Xbox Live for $50:
Moto GP, Whacked! demos
Headset communicator
Unique Gamertag across all games w/stat tracking
Unified billing and ease of transaction
Some server hosted games - Unreal Championship being one example
Some free downloadable content (Unreal, Splinter Cell, Brute Force, Roster updates so far)
Player matching services and invites between different games
Rock solid security - ie. no gamershark codes or you will get kicked off
No doubt they will add user email and possibly voice mail to the list of services later this year, as well as official tournaments with a standardized interface.
In other words, $50 is a fair price. Try hooking up with your friends that live in another city to play Madden without voice on PS2. Not exactly great compared to constant chatter in Unreal Championship. Roleplaying games will be even better with the mandatory voice-over-IP.
Also, the fee after the first year hasn't been decided. My guess is that it will be $50 again next year, rather than a monthly billing, and they'll probably throw in some demos like Halo 2, and PGR 2 just to wet those appetites. 8)