John Reynolds said:Exactly. We're hitting the point where high-end graphics boards can drive new games at 16x12 (my LCD's max res.) with AA + AF, so usable/useful features logically become more important (at least to my thinking).
Samsung's new 2.0Gbps high-speed graphics solution runs at up to 8.0GigaBytes per second (GBps), which is 70 percent faster than the conventional 1.2Gbps device, making it ideal for high-quality images and fast animation in PCs, workstations and high-end game consoles.
Samsung also initiated mass production of its 1.6Gbps 512Mb GDDR3, which was developed in December 2004. Generating 6.4GBps transmission rates, the 1.6Gbps GDDR3 is available in graphic cards with a maximum density of 1GB by combining sixteen monolithic 512Mb GDDR3s together.
Pete said:Fuad's whole article makes my brain hurt, is what I make of it. And no, I'm not linking it because it seems to me he's mixed up even more terms that usual, or at least more egregiously. Best to forget it was ever typed.
rwolf said:What do people make of the 512Mbit memory rumor posted by the Inquirer?
OK, I have to admit, I'm completely confused what you mean nowAiluros said:Jawed,
It was just a reminder about TMU-arrays which we might see more often in future designs IMHLO.
Pathetically oversimplyfied in my layman's terms I'd also think that "arrays" work better with "arrays" and probably more so in a unified architecture. Have to leave it be right now cause I feel like I'm in the middle of some folks crossfires (no pun intented) LOL
geo said:Ah, wotthehell. Geo's greatest hits and/or follies re R520:
http://www.beyond3d.com/forum/showpost.php?p=432045&postcount=89
http://www.beyond3d.com/forum/showpost.php?p=433390&postcount=237
Step right up, gents. "Last Call!"
Hopefully Humus is working on some fantastic vertex texturing demo even as we speak.Rys said:We need a vs_3_0 texldl benchmark :smile:
R300King! said:I think Bit Boys bought out ATI and we're seeing the results.
Dave Baumann said:X800 Gto.