I am just wondering, is there any way to explain beyond 100 percent scaling with crossfire we sometimes see in reviews? The new Runt frames being counted as an fps, would explain this actually and reflect badly on AMD. There are a couple reviews coming out of the wood work from Techreport and pcper that highlight the flaws in crossfire technology. Anandtech is also starting an article.
So Malta is unreleasable until they fix this frametime, runt issue.
Its almost certain any crossfire product will undergo this type of testing in the future.... If Malta were released tomorrow and Anandtech did a revew for example, it would attract more bad publicity by highlighting the flaws of cross fire. This flaw being that in some games, (not because of crossfire scaling directly), crossfire isn't particularly faster than a single card for gameplay experience.
Yes, well that's nice and informative and all, but still a far cry from what I've seen with my very own eyes and brain.
Let me give an example of what I see, so maybe you and others can see it.
I made two videos of the scene in Only Human level, where Prophet rides the Vtol. I chose this scene because it's automated up to the point I recorded, so it would be the same for both recordings. Also there's a lot of camera panning, which is the worse motion for the viewer, it there's stuttering.
Here's the video of the 7950 crossfire. This is how I play and this is what I see. 60fps vsynced. Actually it's better in real life because Crysis 3 is very cpu heavy and Fraps needs a lot of cpu as well, but still it's good enough.
This is the video of the single 7950 at the same settings. I only disabled vsync for this one, otherwise I would be getting a steady 30fps, thus artificially making my point even stronger on a difference that is already huge.
So after you've watched these two very real life examples, can you honestly tell me, that a single card is better than two cards?
I don't know about you, but what I see here, is two cards running the game at perfect smooth 60fps and still have some spare cycles, while the single card is struggling to hit 40fps at full load. (<-this hints at greater fan speed, thus more noise, another benefit of dual gpu)
I don't see AMD cheating me in any way here. I face a situation that a single card can only provide 40fps at best, while two cards can provide rocksolid 60fps and still have some gpu power to spare.
Call me crazy, but this is what dual gpu is all about. Effectively almost doubling your processing power pool, so you can use it for a smoother framerate and overall better gaming experience. I'd suggest to people that are quick to dismiss dual gpu systems, to actually sit in front of one and do some real life testing, because I do, for more than 5 years now (voodoo2 sli doesn't count I guess) and I have only faced situations like the one described above.
I don't defend AMD here, but dual gpu solutions. Both my secondary system with 570 SLI and my tertiarty with 5850 CFX, still exhibit the same behavior, alas with lower settings.
Actually my older 5850 CFX system would be far more suitable for comparisons, since it's much more gpu power starved and the second card can do wonders, but it lacks the cpu power to provide good fraps recordings.