I admit I wasn't very clear when I said "even with different timings". nvidia can run 2 monitors with low idle power for a while, as long as they've got the same timings. I think they just extended that to 3 monitors (most likely they just run off the same clock source synchronized?).Actually, Kepler cards seem to be doing fine even with three monitors: http://techreport.com/review/22922/nvidia-geforce-gtx-670-graphics-card/7
They still cannot run 3 monitors with different timings however with low idle power (but can do so with 2 now) it seems:
http://ht4u.net/reviews/2012/nvidia..._gtx660_sc_msi_n660gtx_tf_oc_test/index15.php
- at least that's my interpretation this article didn't state if the 3-monitor case which couldn't run at low idle power also had different timings (only states it works with 2 monitors even if they have different timings).
Though other explanations are possible (the link you quoted is for a gtx670 it might be possible it always works with 3 monitors independent of timings with that card but not on a gtx660 or it might even be driver dependent, or if this really uses some cache it might even be resolution dependent).
But in any case it looks like nvidia have at least partly solved that problem and it would be nice if amd would do so too.
btw for the flickering it could probably be quite irritating. Not if you start some full-screen game but these days a lot more things can cause 3d activity (webGL enabled browsers, even things like just aero _might_ potentially cause gpus to clock up for brief periods etc.).
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