Hmm...
Actually you might be right, islands in Canada which sound the same as planets might be mobile, while Öland island in Sweden might belong to desktop parts.
Of course with the wrong codename...
Why?
School geography said, that Mars Island in British Columbia, N. America, Oland Island in Sweden, Europe and Venus Island in Philippines, Asia
it is a Sea Islands
But what is really lacking from the 7900 that the 8900 series would improve on that would be a big deal?
I see what you did there.20-30% higher framerate is always a benefit.
I see what you did there.
But I'm curious if there is anything new this time around or are we looking at a improved 7900? Will we see free 8xAA, or 16AF for example? Run CCC from a smart phone/tablet while in a game (temps, fan control, etc)? Connect your mouse directly from the card (ok, maybe too extreme). Something else...
But what is really lacking from the 7900 that the 8900 series would improve on that would be a big deal?
8870
>Compute Performance (SP / DP) 3.94TFLOPS / 246.4GFLOPS
DP 246.4GFLOPS
So the 7870 is probably the peak of DP performance for the masses.
As far as I can tell, Adaptive V-Sync while nice is pure driver feature hence not really missing from GCN as such.There might be some new HSA features (not sure what the roadmap is) and perhaps new AA modes, since they tend to add those every now and then, but beyond that I can't see anything obvious missing from GCN, apart from NVIDIA's adaptive V-Sync, maybe. Oh, apparently AMD's idle power is really bad with multiple displays, for some reason, so improving this would be most welcome.
As far as I can tell, Adaptive V-Sync while nice is pure driver feature hence not really missing from GCN as such.
It is true that Kepler now supports low idle power even with 2 monitors (but not 3!) even if they have different timings, though actually earlier drivers didn't support this and the power consumption was quite similar to AMD cards (unless both monitors used the same timings).
I don't actually know how nvidia does it since it's sort of an interesting problem: with multiple (not synced) monitors you cannot reclock the memory without causing flicker on at least one monitor (since you can only do it in vblank interval on one monitor), so to avoid the flicker the cards run the memory at the highest clocks always. That in itself causes higher power consumption but it looks like high memory clocks also need some minimum core clock so that's how you end up with a high power consumption with multimon (amd and nvidia generally were very similar there).
Though I guess one solution would be to just use the L2 cache while reclocking for scanout.
Connect your mouse directly from the card (ok, maybe too extreme).
Actually, Kepler cards seem to be doing fine even with three monitors: http://techreport.com/review/22922/nvidia-geforce-gtx-670-graphics-card/7
Perhaps they just don't bother trying to avoid flickering, which frankly always seemed like a non-issue to me, unless I understand it incorrectly. I mean, it would only flicker when the memory clock is increased or decreased, right? So basically, whenever entering or exiting a video game.
Displays tend to go black for a second at those times anyway. I'll take those flickers over 35W of extra idle power any day.
Already been done by ATI back in the 90's. So perhaps not too extreme. Not sure why it'd be needed though. Back then, mice were still a novelty on IBM clones.
Regards,
SB
Huum this review date from may, i will ask me if the ZeroPowercore is working now with actual driver and 3 monitors. ( I need admit i have not check, but i think remember something about ZeroPowercore in some patch notes.. )
ZeroCore wasn't working because the sound was enabled on the monitors