FidelityFX SSR and AO? Sounds very Gameworksy
Here's a bit about the fidelityfx ao implemented in WoW
https://us.forums.blizzard.com/en/wow/t/improved-graphical-fidelity-in-wow/723597
FidelityFX SSR and AO? Sounds very Gameworksy
AMD still maintains 2:1 ratio for the depth-buffer sampling rate? I thought they moved to 4:1 years ago.Navi 21 has the same geometry processor like Navi 10??? Also ACE units are the same amount...
https://videocardz.com/newz/amd-radeon-rx-6800-launch-press-deck-transcript
I don't think soFidelityFX SSR and AO? Sounds very Gameworksy
Sources for both are available on GitHub under MIT license
https://github.com/GPUOpen-Effects/FidelityFX-SSSR
Waves to @Rys
Doubt Nvidia or Intel will be using these.FidelityFX SSR and AO? Sounds very Gameworksy
Navi 21 has the same geometry processor like Navi 10??? Also ACE units are the same amount...
https://videocardz.com/newz/amd-radeon-rx-6800-launch-press-deck-transcript
Yes of course.Doubt Nvidia or Intel will be using these.
Lol ... Image Sharpening filters were in use by developers long before AMD created RIS. Can't say the same about DLSS.It's not like nvidia ever copied AMD's open source Radeon Image Sharpening and launched their "own" Nvidia Image Sharpening about 5 months later, back when DLSS was still a pretty terrible justification for having tensor cores in consumer graphics cards.
Doubt Nvidia or Intel will be using these.
That's always the case. Though I imagine some optimizations will require access to features on the hardware, ie ampere's motion blur hardware.Developers will decide that, not Intel or Nvidia. It's just shader code after all just like Nvidia's HBAO.
So with AMD we will go from Poor Volta to losing 10 bucks bets?
There's so much mixed info re/supply floating around.
https://hardforum.com/threads/radeon-6000-series-speculation.2001864/page-13#post-1044808902
FrgMstr said:AMD MBA cards will be in short supply up front. However, where you saw NV front-load almost all its cards, AMD is backloading. Once AIB cards hit, you will see 5 to 7 times the inventory released than what NV has shipped total in NA at this time. AMD will be heavily back-loaded into the channel. AMD is shipping ASIC BOM kits nearly daily to AIBs at this point and it will continue to happen throughout Q4. There will be a decent supply through Q4.
Aaand despite the steady replenishment, stock will still be pretty bad because people who couldn't get a RTX 30 are now potential customers to AMD's RX 6800.FrgMstr said:Now let me say this again as it is worth hearing. There is no way that when AMD was doing its projections for supply, that it could have even fathomed that NVIDIA would totally shit the bed on 3080/90 supply for the quarter, effectively abandoning the $500 to $1000 GPU TAM. NVIDIA has left such a gaping hole in the market that there is no way it can be filled currently. From my information and analysis, AMD projected to grow its portion of the TAM and will have inventory to do that. The sad fact is that NV simply abandoned its customer in that market and there is no possible way for AMD to fill the void.
Holy smokes, I was wondering how we could summon youDog-fooding
ACEs are front end processors without a fixed relationship with shader engines. The number of ACEs per shader engine has varied over GCN's lifetime. The PS4 had 8 for 2, Hawaii had 8 for 4, Fury had 4 for 4, APUs have had 1/2 for 1, etc.Yeah I don't get this. I thought it was confirmed that Navi21 had 4 shader engines so should be 8 ACEs in total. Only 1 ACE per SE now? 10 WGPs per ACE??