AMD Radeon RDNA2 Navi (RX 6500, 6600, 6700, 6800, 6900 XT)

Discussion in 'Architecture and Products' started by BRiT, Oct 28, 2020.

  1. Leoneazzurro5

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  2. manux

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    You have to factor in price. 3080fe is 699$, 3090 is 1499$. Double the price for 15% is not great value for gaming. 6900xt at 999$ is significantly cheaper than 3090. My belief is 3090 is for creators using blender, arnold, machine learning,... It's not sensible purchase for gaming.
     
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  3. Cyan

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    37dB say the video shared by @Leoneazzurro5 , which doesnt seem bad, though I dont know your expectations in that regard.
     
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  4. ShaidarHaran

    ShaidarHaran hardware monkey
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    You know me? 95% of my posts were made over a decade ago. Whatever opinion you have formed about me is likely to be out of date.

    The 2080 Ti was the fastest graphics card in any gaming workload at the time of its release, including RT. Do I desire more RT performance? Of course I do, that's why I want to be sure that the card I purchase to replace my 2080 Ti will in fact be faster in RT. You think to catch me in a logic trap but I am being completely consistent in my logic. Aside from raw RT performance Nvidia also has DLSS in their bag of tools. AMD has so far been quite vague about their DLSS competitor, certainly no performance metrics nor implementation details have been shared as of yet. If I'm going to spend my hard-earned cash on a luxury item such as a gaming graphics card, I'm not going to do so purely on speculation and future promises. I need hard evidence. I didn't pre-order a 2080 Ti, I waited until 3rd party reviews were out, then I made my purchase. I'm going to stick with that strategy again here.
     
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  5. ShaidarHaran

    ShaidarHaran hardware monkey
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    This is encouraging. I had to purchase a vertical mounting bracket to install an air-cooled 2080 Ti in my PC 011 Dynamic case because the card I purchased was too large to fit in horizontal orientation thanks to the pump+reservoir combo I use in my water-cooling loop. A shorter card might allow me to return to horizontal configuration without feeling like I am cramming components into a space that isn't accommodating.

    Little details like this are often overlooked in reviews, but have meaningful impact on users.
     
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  6. Scott Herkelman said on stage that all the games shown in the slide with performance boosts from Smart Memory had no developer intervention.
     
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  7. marifire

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    sure! Thats what i said too, little details will decide for each ones case purchase decisiĂ³n now, but this only happens when there is competition;) And these little things are sadly overlooked in most reviews.

    Honestly, nvidias FE temp/dB are very good, so AMD would be fine with just getting close. Also, 7nM chip could be more difficult to cool than 8nM one even if it requires less power, so can´t wait for AIBs reviews for power/temp. This all power/temp/dB/size thing is most important for me too with a Mini-ITX case. Even same dB could be different to the ear...blower type coolers at same dBs are more ear friendly in my case for example. I´m fine with 2080 Ti ish perf though, so will most likely wait for RX 6700 for lower wattage and smaller.
     
    #187 marifire, Oct 28, 2020
    Last edited: Oct 28, 2020
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  8. SimBy

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    Frank Azor basically said it works out of the box but you can expect bigger gains if game devs take advantage of the feature.
     
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  9. pjbliverpool

    pjbliverpool B3D Scallywag
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    I was just talking in pure performance terms. I don't disagree that the 3090 is poor value vs the 3080 and probably vs the 6900XT too. I'm just pointing out the the 3090 likely has a bigger performance advantage over the 3080 than the 6900XT does over the 6800XT. So however well the 6800XT does vs the 3080, the 6900XT is likely to do worse vs the 3090. Although AMD's slides didn't really show that thanks to their inclusion of Rage mode in the 3090 comparison.

    Yeah that's not bad. The 3080 FE is 36db according to TPU but they would need to be tested using the same methodology for a proper comparison. The 3070 is seriously impressive though at only 30db, again according to TPU.
     
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  10. pjbliverpool

    pjbliverpool B3D Scallywag
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    This is good to hear, I haven't had a chance to watch that second video yet but will have a look shortly.
     
  11. pharma

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  12. Did anyone talk about that USB-C connector? They didn't even mention HDMI 2.1, did they?

    There's quite a bit of info AMD is still keeping to themselves.
     
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  13. chris1515

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    Curious to see the difference. The first guy works at NVIDIA Ominverse and the second guy is a graphics engineer working at Naughty Dog.
     
  14. Jawed

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  15. Lurkmass

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    "Smart Access Memory" looks like a CPU-GPU UMA implementation based off of the slides ?

    It sounds like an extension on top of pinned memory and D3D12/Vulkan 256MB device local memory heap and that it's memory type is host visible and coherent ...

    I guess they removed the 256MB allocation limit for that particular memory heap based off of their wording ...
     
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  16. Love_In_Rio

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    Anything about chip size?. The rectangular shape is curiously similar to PS5's APU. If near 20% of efficiency comes from Infinity cache, that allows CUs to run so fast, i cant see how Sony has that clock without some Infinity cache.
     
    #196 Love_In_Rio, Oct 28, 2020
    Last edited: Oct 28, 2020
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  17. trinibwoy

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    I was expecting 8 arrays but it looks like 4 arrays of 20 CUs each fed by a 32 pixel rasterizer. I would guess it’s actual 2 rasterizers spitting out 16 pixels each.
     
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  18. Kaotik

    Kaotik Drunk Member
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    To my understanding developers specifically taking the option into account would give additional performance benefits, but some should come regardless.
     
  19. pTmdfx

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    Supposedly they were bound by PCIe BAR limitation. Perhaps now with Zen 3 platform, they now run Infinity Fabric over the PCIe x16 when an AMD GPU (with XGMI?) is detected, and maps the GPU local memory into the system physical address space through IF mechanisms instead. :???:
     
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  20. Kaotik

    Kaotik Drunk Member
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    The "GPU accelerated decompression" is just shaders running on ALUs, not dedicated hardware or some such, and we've had GPU accelerated decompressors forever.
    The point was that it's not "nvidia exclusive" or even anything NVIDIA did first, as your post seemed to suggest.
     
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