My guess is within $100 of the 3080 if these numbers hold up. Probably a cheaper option to compete with the 3070.Looking good if it's priced like RTX3070 (which is my budget, not saying it shouldn't be priced like RTX3080...).
My guess is within $100 of the 3080 if these numbers hold up. Probably a cheaper option to compete with the 3070.Looking good if it's priced like RTX3070 (which is my budget, not saying it shouldn't be priced like RTX3080...).
Do you think AMD are deliberately tricking the tech media with this preview?
These could be XT numbers and not the XTX. I mean, AMD would've known that people would do the napkin math to make comparisons with these numbers, and realising that they fall just shy of the RTX 3080.
How? 96CUs at 2500mhz barely breaks 30TF.Rumors have their flagship closing in on 30TF. AMD is killing it for gpus too. Lovely time era.
they are aiming for the 3080 in their comparisons, quite clearly, this is going to be interesting. I want to know more about RT performance but this is looking goodLooking good if it's priced like RTX3070 (which is my budget, not saying it shouldn't be priced like RTX3080...).
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How? 96CUs at 2500mhz barely breaks 30TF.
That statement is (a) false and (b) makes no sense. The 3070 has already been announced. Oct 29 is when it's available for purchase. Pushing it to the day *after* the RX reveal provides no competitive benefit to Nvidia -- it gives people a chance to observe the AMD response and make an informed choice.No wonder they pushed the 3070 announcement towards the day after October 29th.
It gives them the ability to make a last minute change to the price if Navi 21 is too close to it.Pushing it to the day *after* the RX reveal provides no competitive benefit to Nvidia -- it gives people a chance to observe the AMD response and make an informed choice.
Anandtech sure seems to be suggesting this isn't their flagship.
If this is indeed using a meager 256bit GDDR6 and they price it according to bill-of-materials instead of performance parity with the RTX3080, it's certainly going to throw a wrench on the current GPU market and nvidia's pricing.
No wonder they pushed the 3070 announcement towards the day after October 29th.
I dunno, like others have said, exact settings matter but they are definitely within striking distance.
How? 96CUs at 2500mhz barely breaks 30TF.
6800XT targets 3080?they are aiming for the 3080 in their comparisons, quite clearly, this is going to be interesting. I want to know more about RT performance but this is looking good
I have a feeling they do, and not just me.6800XT targets 3080?
You can do quality upscaling without tensor cores I guess ?
You can? Could you give an example of shader based upsampling with DLSS IQ results?You can
You can? Could you give an example of shader based upsampling with DLSS IQ results?
I wouldn't be so sure about this one in the complete absence of such examples.
Shader based means algorithm based here. Compute shaders are shaders too. This is different from ML / neural network approach which doesn't have a clearly defined algorithm and "dream up" the results from training.You can do everything you want in software in theory by using whatever cores are available to you. I said you can, I didn't say performance would be good or IQ the best.. why does it have to be shader based? Are CUDA cores being used solely for shader code? Obviously not as they are used for non graphics applications as well.
You can but then it's performance that is "stolen" from normal rendering while tensor cores are "free"?
It's a serialized step in the post-process chain, so I don't see why it would be "stolen". There's just a lot more theoretical TOPs with the amount of tensor cores packed on-chip.You can but then it's performance that is "stolen" from normal rendering while tensor cores are "free"?
Checkerboard is an MSAA based "hack" which is very h/w specific and won't work well across different GPU architectures and with all rendering approaches. It's a suitable option for a fixed h/w console platform but it won't work very well on PC. And many engines are in fact incompatible with it, requiring a lot of changes in both the code and art assets - which is why not all games are using CB on PS4Pro even.Yeah, I see the point. I'm a broken record on this, but I wonder why an "improved" checkerboard system like ps4 pro can't be bring on PC...
Checkerboard is an MSAA based "hack" which is very h/w specific and won't work well across different GPU architectures and with all rendering approaches. It's a suitable option for a fixed h/w console platform but it won't work very well on PC. And many engines are in fact incompatible with it, requiring a lot of changes in both the code and art assets - which is why not all games are using CB on PS4Pro even.