I do want to point out that there are legitimate technical issues with trying to backport changes that involve WDDM/DDI modification. The assumption that this is just (or even primarily) some business agenda to "get people to upgrade" is at best naive.The problem with Microsoft and any plans they have for DirectX (whether or not they come to fruition) is that they will tie it to a future Windows version to force upgrading.
I do agree with wanting more effort put into back-porting though, but it's not really as simple as people want to think, especially now that the OS itself uses the 3D API for compositing, rendering the web, etc. It's a legitimate problem, it's just not a simple case of "business being jerks" as most people want to characterize it.
(As an aside, I also don't get why Microsoft seems to be held to a different standard for stuff like this. Apple never back-ports *anything*, breaks crap all over the place and never provides "options" when they introduce new "features"/UI and yet folks just drink it up. Hell they *remove features* from their applications for no apparent reason and yet they are still the good guys? Blows my mind.)
It's just a matter of degrees - why doesn't Mantle support XP (or does it even support Vista?)? You can be sure that game developers want that support more than ever due to China, so why is AMD trying to force people to upgrade? Obviously tongue in cheek but you get my point I hope.AMD don't need to (or would want to) do this.