720p is unacceptable in 2013/14, there are phones running at 1080p now.
I'm sure you'll be checking digital foundry often so you can properly direct your outrage at the games running below full hd. And the display on a phone might be 1080p but they are about a decade behind consoles in rendering power.
Even really old simple games can look can look pretty darn good at a higher resolution.IMO, it would be the bigger standout than any other graphics features could do.
I don't think your opinion is very well informed, but it's your opinion you do with it as you please. Fortunately the people at DICE probably have better informed people making the decisions.
30fps was fine for 99% of games this gen.720p is so outdated its practically discontinued as a resolution for tvs.
720P (or less) was also fine for 99% of the games this gen. I certainly hope we can do better than current gen games rendered at 1080. Consoles should provide a decent enough scalar that the native resolution of your tv shouldn't be a hindrance.
It's hard for me to understand why people continue to think that the best use of resources is an increase in resolution. Do the environments look that realistic? Is the only thing holding them back from being truly immersive your ability to resolve a dot at 10ft? You'd feel like you were truly there but you can resolve individual pixels? Or is it that the only thing you actually know about rendered graphics is that 1080 is more than 720 and you know more is better so you want that?
It's not BS. You're complaining about a game reportedly being 720P AND YOU HAVE NO IDEA WHAT IT LOOKS LIKE. Why? Because you have it stuck in your head that the bigger number is better. It's ridiculous.
Many great looking games sacrificed resolution for effects this gen, the same will be true next gen. If you don't like the game, don't buy it. But bashing it because they missed your checkbox feature before you've seen it is silly.
It is 2.25x the pixels. While going to extremes isn't going to happen (Pong <-> Avatar) there is going to have to be some compromises made. You'd have to either reduce the FPS in order to match the visuals or significantly cut down the visuals to maintain the FPS.
Look at this for example. I hate bringing up the same link over and over again, but it does drive home the point.
http://www.anandtech.com/show/5625/amd-radeon-hd-7870-ghz-edition-radeon-hd-7850-review-rounding-out-southern-islands/11
Just going from 1920x1200 to 1680x1050 with a Radeon 7850 gives you an increase in FPS of ~25%. Or to put it another way. You lost ~20% FPS by increasing pixel count by ~31%.
If they had benchmarked BF3 at 720p on that system it likely would have been around 100 FPS.
So, if anything, this should indicate that BF4 on PS4 should look absolutely amazing at 720p/60. There's a good chance it might actually be able to match PC visuals at that resolution, whereas at 1080p there was going to have to be some significant compromises made in terms of what features to cut in order to make it run at 1080p/60.
Regards,
SB
Its feature parity ms stipulate with 360 I believe so the ps3 cannot have additional modes or supposedly content
Its feature parity ms stipulate with 360 I believe so the ps3 cannot have additional modes or supposedly content
They can refuse to release a game if it's different they dont need to sign anything. I don't know anything about it other than what I have read on this forum though. But I imagine having a 50 - 70 million active user base makes that threat quite important.
Like this: ()Cjail said:Dis-information rules the industry.
Royalties are paid during disc fabrication. Only MS/Sony have the rights to print the discs, and there's something like £7 (most recent estimate I've seen) per disc printed, regardless of whether those discs sell or not. Obviosuly download titles will work with some fee, the details of which I know not, but my expectation is a flat fee rather than a percentage.Platform holders also get royalties for percentage for every third-party game sold (EG says royalties are around 20-30%) so at all effects stopping game form being released means losings money even if you are not the publisher/dev.