I doubt Odissey can match this in terms of details, but i don't have the game.
Actually, the skin is quite detailed up close:
This is definitely a new standard for AC games.
I doubt Odissey can match this in terms of details, but i don't have the game.
Actually, the skin is quite detailed up close
HZD released February last year.
Kasandra looks very nice for a AC game for sure, in fact it's got higher res textures and higher poly count than Lara from Shadow. I do think HZD's Aloy pushes out the detail, lighting and hair rendering even more than both tho, not bad for a 3 years old open world game.
Perhaps we should have a thread for the most aesthetically attractive character models just for funz. But other than subjective beauty standards Aloy's model is technically very impressive to me especially hair rendering, polygon density, texture res and shading quality both in game and cutscene.I just dont see anything special on Aloy or her details/model.
IMO she is one of ugliest woman characters I have ever seen in a game, her face looks like she have been drinking beer for too long or having some kind of allergic reaction and the whole face is bloated / too big. Skin also look like plastic/too soft etc.
Other characters had better/more natural faces in this game so dunno what is the point or making the main character look so weird.
I guess it is partly thing of personal taste/preferences, I just cant find her attractive at all.
That AC character is bit better, but still not attractive to me. Lara from tomb raider (not the newest one, but 1-2 games before it) on PC version(they changed her a bit for ps4 version) were almost perfect for my taste as how she looks like.
I think that Aloy is more detailed, but the lighting is more realistic in Odyssey on average. Aloy can have a doll-like appearance in some instances (see the pic posted by Ultragpu) and i didn't see the same issue to the same extent on the screenshots posted by Clukos.
Concerning the details, this is how Aloy's skin looks in close up :
I doubt Odissey can match this in terms of details, but i don't have the game.
Well, we still the difference... HZD runs at a higher resolution and a much more stable framerate. Same for Spiderman. The level of polish is clearly not the same.
Between men and men, of course men will be more realistic, duhIs it me or do men always look a little bit more realistic than men, when it comes to ‘photoreal’ models? Is it the wrinkles? I find it so strange. Women models almost always break that illusion that some of the male models can hold very well.
Between men and men, of course men will be more realistic, duh
I'm not sure about women. I think the quality is similar to men. Maybe it's because women wear make up? And the make up can be thin or thick, thus lots of variance in how we perceived what a women should look like. Of course some men also wear make up, especially celebrities, but that is not a normal daily occurrence.
Better make up shader perhaps?
I'd guess it has something to do with the skin shaders on smoother skin. Children models have the same problems in games, no? Perhaps just the level of noise in the older male faces breaks up the artificialness. Are there comparable old women characters alongside these younger heroines?Is it me or do men always look a little bit more realistic than women, when it comes to ‘photoreal’ models? Is it the wrinkles? I find it so strange. Women models almost always break that illusion that some of the male models can hold very well.
Is it me or do men always look a little bit more realistic than women, when it comes to ‘photoreal’ models? Is it the wrinkles? I find it so strange. Women models almost always break that illusion that some of the male models can hold very well.
An old man Blade game would be the most photorealistic game ever. As long as all of the NPC's were also old, black, bearded men. Like the Malkovich Malkovich scene in Being John Malkovich.
Still WIPView attachment 2683