It could be the Black Panther of videogames.
Ok, finally the improved their skin shaders and now it looks great.
What an improvement compared to that... :
CIG is really doing great work in many fields [some would say, all fields]. The next update about SQ42 will be in december.
That GeneSplicing is really impressive shit. We have come a long way from the randomly generated potato faces in Oblivion
I just saw the panel from CitizenCon 2018 where they talked about this hair tech. They said it is VERY performance/memory heavy.HQ capture
HQ capture
Because they are building without consideration for the target hardware. They keep being given money to keep developing tech without a sane business at the end of it. So, why is a game targeting mega-gigabyte super-high-end PCs being talked about in a console tech thread?I just saw the panel from CitizenCon 2018 where they talked about this hair tech. They said it is VERY performance/memory heavy.
I just saw the panel from CitizenCon 2018 where they talked about this hair tech. They said it is VERY performance/memory heavy.
They really improved everything. Even his beard is much better now. The rendering is top notch.
Among the best if not the best.
The shading in general has improved for sure especially the hair but the eyes still look off and skin shaders still got that vaseline look and made more obvious next to the real actors. The last three shots look terrible like straight out of a Mass Effect game.
Because they are building without consideration for the target hardware. They keep being given money to keep developing tech without a sane business at the end of it. So, why is a game targeting mega-gigabyte super-high-end PCs being talked about in a console tech thread?
Well, the Fallout 76 faces still look funny.
Because they are building without consideration for the target hardware. They keep being given money to keep developing tech without a sane business at the end of it.
I wasn't aware the tread title implied console only. Hardware is all homogenized anyway so to me the lines are pretty blurred between all platforms. Further more, it could very well get a console port in a another 1 to 2 generationsSo, why is a game targeting mega-gigabyte super-high-end PCs being talked about in a console tech thread?
So you think the game will actually launch within another 1 or 2 console generations?I wasn't aware the tread title implied console only. Hardware is all homogenized anyway so to me the lines are pretty blurred between all platforms. Further more, it could very well get a console port in a another 1 to 2 generations
I watched the stream yesterday when one clan of 40 people was gathered on one server, lots of shananigans. The streamer had 2080Ti, and he said even in all that crowded space, maxed out 4K was between 60-30, but 1440p was almost always at 60. It was the "worst case" scenario really, incredible ammount of hardware and people playing around at close distance in both space and near ground stations.Is it possible to run the game with Ultra settings at 4k or 1440p at 30fps on a 1080ti at the moment?
Looks that I was wrong and you have your own opinion and that you not only praise exclusive games. I was already surprised at your DriveClub post.