Well how else would I know about the actual performances?
Yeah I've been the character modeling lead on the project.
ok thanks !
could someone with the game post some pictures of ingame cinematics spacey so we could compare both ?
Thanks guys! It was a really exhausting project and everyone pushed very hard to make it the best we could
Also, I guess you can now understand my previous post about working with scan data...
You know what I find annoying sometimes with games? The 3D perspective. It kind of kills the facial proportions of a character when he is near the camera. Its like you are looking through one huge eye and the characters are small and too close to that big eye.@Laa-Yosh Why do some of the scenes end up looking like the eyes are a bit stiff though ? even someone like Conan who knows nothing about it felt the eyes looked dead in the scene that was in his video. Also I personally feel that the gif you posted was from the best cutscene in the game animation and lighting wise.
I have a much better screenshot with me from this same location, since this is quite compressed.
Bonus, his son (character)
http://i.imgur.com/PzxnNBl.jpg
That's an hour long video, how did you manage to draw conclusions so quickly???
BTW I still think he's looking more and more like Nathan Fillion. Which is the best possible approach obviously.