Sometimes it doesn't take much to convince a more naïve investor with smoke and mirrors to give them some money for a project. I don't really see any other possibility here.
Seriously, I know first hand at least two wealthy investors who have given up to 7-figure sums to 'projects' (=ideas) before any business plans were even drawn up. One was some 'fitness' thing, the other I forget. They do exist!I've met quite a few investors when I was considering building a startup.
You'll need to introduce me to these rich naive investors who put all these millions on videogame indie developers who never worked for major dev studios nor made a dime on previous projects.
Seriously, I know first hand at least two wealthy investors who have given up to 7-figure sums to 'projects' (=ideas) before any business plans were even drawn up. One was some 'fitness' thing, the other I forget. They do exist!
Well, to friends/acquaintances technically, clearly not random people. Still, the point is that it is not impossible to raise funds for something if you know the right people and have an idea that sounds cool enough, even if there is literally nothing behind it.To randos who knocked on their doorstep? To friends and family? So much information missing here
imo they are too smal team, they are very good with making atmospheric aa games but for such a big title bigger studio with more money and resources would be preferredI think Bloober Team will do a nice Silent Hill game through their partnership with Konami.
Bloober is over 100 people and growing. Kojima Productions was 80ish for Death Stranding IIRC.imo they are too smal team, they are very good with making atmospheric aa games but for such a big title bigger studio with more money and resources would be preferred
With guerilla games engine, do you realy compare blair witch, layer of fear or medium to Death Stranding ? If yes ok strongly disagree but as a Pole kudos for Bloober that some gamers thinks this wayBloober is over 100 people and growing. Kojima Productions was 80ish for Death Stranding IIRC.
They are radically different games, I wouldn't compare them. I'm just commenting on the "Bloober is too small" assertion, where some are hoping for a Kojima developed Silent Hill, even though that team would be smaller.With guerilla games engine, do you realy compare blair witch, layer of fear or medium to Death Stranding ? If yes ok strongly disagree but as a Pole kudos for Bloober that some gamers thinks this way
ok but in Kojima team there are probably many veterans that used to worked earlier on Metal Gear Solids games, so absolutly top of aaa games, sometimes hiring more people don't make you top class/aaa studioThey are radically different games, I wouldn't compare them. I'm just commenting on the "Bloober is too small" assertion, where some are hoping for a Kojima developed Silent Hill, even though that team would be smaller.
Bloober team is only 3 years younger than Kojima Productions and since 2016 have shipped 5 times the amount of titles. I get what you are saying, and I would assume Kojima assembled a team of vets with lots of experience, but I'm not sure of that. I know Shinkawa is there, but I don't know that the current Kojima Productions team has more experience shipping titles that Bloober does, given the frequency of releases. I'm not trying to be contrarian here, I really don't know. There have been, what, 5 mainline, Kojima team Metal Gear games since 2008 (and that counts Ground Zeroes, which I wouldn't consider a AAA release at all). So even if the entire team moved from Konami to Kojima Productions (which we know isn't true since some of that team worked on Metal Gear Survive), Bloober would have released the same amount of games in 8 less years than Kojima's team.ok but in Kojima team there are probably many veterans that used to worked earlier on Metal Gear Solids games, so absolutly top of aaa games, sometimes hiring more people don't make you top class/aaa studio
For me is simple, bloober didnt reales any great aaa game just few good/avarage aa games, Kojima is one of most respected game director in game industry and even after break with konami he delivered aaa game that even won some game of the year awardsBloober team is only 3 years younger than Kojima Productions and since 2016 have shipped 5 times the amount of titles. I get what you are saying, and I would assume Kojima assembled a team of vets with lots of experience, but I'm not sure of that. I know Shinkawa is there, but I don't know that the current Kojima Productions team has more experience shipping titles that Bloober does, given the frequency of releases. I'm not trying to be contrarian here, I really don't know. There have been, what, 5 mainline, Kojima team Metal Gear games since 2008 (and that counts Ground Zeroes, which I wouldn't consider a AAA release at all). So even if the entire team moved from Konami to Kojima Productions (which we know isn't true since some of that team worked on Metal Gear Survive), Bloober would have released the same amount of games in 8 less years than Kojima's team.
I just don't understand the push against Bloober making a Silent Hill game and the calls for Kojima Productions to make one. Bloober have a proven track record for completing and shipping games in the genre. Other than PT (which isn't a game, it's a teaser), Kojima has no track record in the genre. And I keep hearing stuff like, Bloober is too small, or doesn't have enough experience, etc. But they are larger than Kojima Productions, and nearly as old, with more shipped games on modern consoles.
Is Death Stranding a good game? Is it a AAA game? Is it even a game?For me is simple, bloober didnt reales any great aaa game just few good/avarage aa games, Kojima is one of most respected game director in game industry and even after break with konami he delivered aaa game that even won some game of the year awards
yes, its very good aaa game with one of best graphics of past generation, recommend it if you didn't play itIs Death Stranding a good game? Is it a AAA game? Is it even a game?
Yes, Silent Hill games got mediocre after western and eastern european developers started making them.It's not like Silent Hill has been masterpieces on their games.
Looking at metacritic PlayStation, the last 3 games on PS (PS3) were rated 71, 70, and 64. You have to go all the way back to PS2 for higher rated, listed in reverse chronological order at 77, 70, 76, 85 and 89. It seems like they've gotten worse as time goes on or gamers have gotten bored of that genre.