I had always thought, you can break it down to ALU count, it's 56-48 Nvidia. RSX>Xenos.
Then I had further though, each ATI ALU was weaker.
Turns out thats not the case.
The key instruction I believe is MADD's.
R580 has twice as many ALU's, but the second can mainly do ADD instructions, which are less crucial I believe.
In MADD isntructions, you can get 48 a cycle out of Xenos, 56 R580, and 56 RSX. R580's 48 pipelines can however only execute 48 MADD's you see. Just like Xenos could.
So I believe more or less it appears impossible for RSX to be largely more powerful than Xenos.
Then you will have the varying architecture's minor strengths to sort out as well. RSX has free norm, Xenos might have better branching, etc.
I believe this sheds more light on the systems and why the latest 360 games really look quite good.
Then I had further though, each ATI ALU was weaker.
Turns out thats not the case.
The key instruction I believe is MADD's.
R580 has twice as many ALU's, but the second can mainly do ADD instructions, which are less crucial I believe.
In MADD isntructions, you can get 48 a cycle out of Xenos, 56 R580, and 56 RSX. R580's 48 pipelines can however only execute 48 MADD's you see. Just like Xenos could.
So I believe more or less it appears impossible for RSX to be largely more powerful than Xenos.
Then you will have the varying architecture's minor strengths to sort out as well. RSX has free norm, Xenos might have better branching, etc.
I believe this sheds more light on the systems and why the latest 360 games really look quite good.