[360, PS3] Lost Planet 2

Dude, the thermal powerbar was an integral part of the game AND the story. It would be kinda stupid if you didn't need thermal energy to survive. The whole point of killing the alien enemies was to get thermal power to survive and move forward. It added a nice gameplay element that made the game more interesting and challenging especially in online MP. I don't know where you got the idea the thermal energy bar will be gone. From the trailer it looks like you're still wearing thermal suits and the bosses are still glowing with thermal energy.
Personally the TP took away some of my enjoyment during boss fights as I had to constantly looking for them and ended up dead many times. While it wasn't to the point of unbearable but if anything I just wish they'll stay a bit longer and balance up the duration.
 
Yeah the TP did make some of the boss battles a b*tch to beat especially the one where you had to jump into different VS's to beat that Wasp boss.
 
http://www.edge-online.com/news/lost...rmed-exclusive

Capcom has refused to confirm that Lost Planet 2 will be an Xbox 360 exclusive.

Earlier today Capcom supplied more details on the upcoming title (confirming that it will indeed deliver a co-op multiplayer campaign mode for up to four players).

Yet the publisher was fairly ambiguous regarding which consoles Lost Planet 2 would arrive on. Capcom stated the title is “being developed for the Xbox 360”, but didn’t go as far as say exclusively. Capcom was, however, not shy in reminding that the announcement was delivered “exclusively” on Xbox Live.

Edge contacted Capcom to bring clarity to the situation, yet a representative for the publisher could not take the opportunity to brand the game as an exclusive. “All we can say at this time is that we’ve announced Lost Planet 2 for the 360,” he responded. "That's all I can say."

In September last year Capcom stated that "...all major titles launched during the next fiscal year or thereafter will be developed as multiplatform games.”
 
It's extremely unlikely that Capcom will make anything an actual exclusive. They've repeatedly stated that their strategy this generation is to make everything they can multiplat.
 
Yeah, the last line of the quotation pretty much gives it away. I wonder what time of the year they will release the game... The first one has sold ~1.5M on 360 according to this (they did not include the PS3 edition in the chart).
 
Was the first game really that good ? I remember beating it but i bought it at a very slow time in the xbox 360s life and remember it not being very good game play wise. now that the 360s library has matured and more games are released each month does a sequal really have a place on the console ?
 
Was the first game really that good ? I remember beating it but i bought it at a very slow time in the xbox 360s life and remember it not being very good game play wise. now that the 360s library has matured and more games are released each month does a sequal really have a place on the console ?


the SP was very last-genish in it's implementation of the bosses and such but the graphics and story were very well done.

the multi player was a cult hit (especially abroad) and with the addition of co-op, refined SP game play elements and more robust graphics :oops: and multi player, i expect a hit.
 
Was the first game really that good ? I remember beating it but i bought it at a very slow time in the xbox 360s life and remember it not being very good game play wise. now that the 360s library has matured and more games are released each month does a sequal really have a place on the console ?

The original game got pretty good reviews scores so you are likely the few who didn't like the gameplay. I have the Colonies edition and I'd give it a 8 out of 10 overall. The story mode is pretty straight forward in terms of mission objectives. It's no different from games like CoD.
 
Was the first game really that good ? I remember beating it but i bought it at a very slow time in the xbox 360s life and remember it not being very good game play wise. now that the 360s library has matured and more games are released each month does a sequal really have a place on the console ?

I found the gameplay simplistic but fun with a few beers :D

Wasn't that impressed with the story myself but yeah, the graphics were (and still are) good.
 
I liked the graphics at the time, and thought the game had promise, but...

I hated those thermal orbs and having to constantly hunt from them. To me it was a huge distraction from what I'm sure was an otherwise good game.

Never played it after the first boss.

And yes, I understand the game's storyline depended on it, but for me it just wasn't an enjoyable mechanic. Tedious - yes. Boring - yes. Stressful - yes. Fun - no... At least for me. :)

Regards,
SB
 
I liked the graphics at the time, and thought the game had promise, but...

I hated those thermal orbs and having to constantly hunt from them. To me it was a huge distraction from what I'm sure was an otherwise good game.

Never played it after the first boss.

And yes, I understand the game's storyline depended on it, but for me it just wasn't an enjoyable mechanic. Tedious - yes. Boring - yes. Stressful - yes. Fun - no... At least for me. :)

Regards,
SB

Most of the time you have to kill the enemies anyway and they just drop thermal power. Unless you played the game without killing the enemies, I'm not sure why it's an issue. Also you could get a bunch of TP when you activate those guide posts.
 
Most of the time you have to kill the enemies anyway and they just drop thermal power. Unless you played the game without killing the enemies, I'm not sure why it's an issue. Also you could get a bunch of TP when you activate those guide posts.

The problem is that I like to take my time with games generally. Go at my own pace to allow me to appreciate nice visuals or just look around after killing everything.

With Lost Planet, your thermal gauge is constantly on the decline making this a stressful and unenjoyable look around quickly and the move foward quickly.

Likewise in boss battles, having to constantly look for a source of those buggers was more of distraction for me than an added piece of enjoyment or added piece of a puzzle to solve.

It basically comes down to, I'm one of those people that just saw no enjoyment in it from a gameplay perspective, although I can appreciated the story was based around it.

I really wanted to finish it to see the cutscenes, but meh, it was too annoying for me. Maybe someday I'll borrow the PC version from someone and see if I can find a trainer for it so that I won't need to find those orbs constantly.

Regards,
SB
 
I found the gameplay simplistic but fun with a few beers :D

Is there any game that isn't fun with beer? ;)

Graphically, it was pretty good...the explosion was amazing. It's one of better explosion out there. However, there's something that's make the game less fun than Halo or CoD. Not really sure why. Technically, it should have been right up there...I guess it's not all about graphic and technical marvel.
 
The original game got pretty good reviews scores so you are likely the few who didn't like the gameplay. I have the Colonies edition and I'd give it a 8 out of 10 overall. The story mode is pretty straight forward in terms of mission objectives. It's no different from games like CoD.

hey finally found a colonies edition this past week and got some MP in.

A lot of fun to be had here and the lobby system is not that bad considering there is a reasonable amount of participation (It's big in Japan evidently) I can even play on Japanese or Euro servers without much issue. The game looks beautiful (but not as good as I remember form first release since playing more recent games) but still the effects and the speed and the amount of things going on is remarkable. Very fun shooter.

Two words describe my joy: "Grappling Hook".

with improved graphics and game play elements (including 4player co-op) I expect LP2 to be a quality game.
 
oh one thing I DEFINITELY noticed that needs improvement fo LP2 is the sound. I mean the sounds are there but with my surround sound headphones ALL the sounds are there... they are everywhere. It is impossible to hear from where or at what distance the enemies or team mates are moving.

I am spoiled because BF:BC has perfect sound and CoD WaW allows me to tell exactly what's happening around me at all times with sound alone (for the most part ;))


of course part of the problem is that this game functions vertically as well as horizontally with the grappling hook. Ir's obvious that people are above and below you at times on certain maps but there is no muffling of the footsteps. If I didn't know better I'd think they were on the same vertical plane as me.

so please Capcom make this better
 
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I really loved the engine of the first game.
To my knowledge, it is the first game to employ object based motion blur. And it really had it's own style. I have high hopes for the second part!
 
The first is still my favorite 360 game. I'm pumped for this. It looks beautiful. I have one of those screens shoot as my desktop background now.
 
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