360 individual console specific framerate fluctuations

Discussion in 'Console Industry' started by Mendel, Jan 30, 2006.

  1. robofunk

    Newcomer

    Joined:
    Jul 27, 2005
    Messages:
    213
    Likes Received:
    3
    I know in my home computer if my video card isn't getting enough power it will stutter badly in graphic intensive games. People who have problems might want to check their power supply.
     
  2. Hardknock

    Veteran

    Joined:
    Jul 11, 2005
    Messages:
    2,203
    Likes Received:
    54

    Well I tried following your intructions exactly, and I witnessed no framerate drops or dips. I tried panning back and forth really fast and got nothing. I could take a video clip, but I don't think it's that serious. Just to be sure, is this the area you're talking about?

    http://img.photobucket.com/albums/v333/hardknock/Picture1952.jpg

    If so, maybe there is some credence to 360's differing in performance, or maybe the frame drop is so minor I'm not susceptible to it... I don't know.
     
  3. hey69

    hey69 i have a monster
    Veteran

    Joined:
    May 13, 2003
    Messages:
    2,932
    Likes Received:
    33
    Location:
    Belcika
    does NFS MW choock on the FPS counter with you guden ?
    the demo i downloaded has a very inconsistend framerate.. very choppy even sometimes..
    some other friends claim that their game runs great. offcourse this can be perception and ones opinion.

    does remind me of my cousin last week who was playing FABLE on pc , it barely run 10-15FPS .when i asked why he didnt turn down some gfx options to fasten it up , he looked at me like , why the heck should i do that.? it runs great he said... hahahha...
     
  4. Mendel

    Mendel Mr. Upgrade
    Veteran

    Joined:
    Nov 28, 2003
    Messages:
    1,350
    Likes Received:
    17
    Location:
    Finland
    Woot, weird coincidence, I got it today too :)

    I sent Kameo to a dude in a finnish gaming forum and he sent me Condemned.

    I'll try to replicate the framerate issue once I get home, though it'll be late :(
     
  5. Hardknock

    Veteran

    Joined:
    Jul 11, 2005
    Messages:
    2,203
    Likes Received:
    54
    Yes the NFS demo stutters for me aswell.
     
  6. kyleb

    Veteran

    Joined:
    Nov 21, 2002
    Messages:
    4,165
    Likes Received:
    52
    I woudln't call it minor by any means, but it makes sense that some people still wouldn't be susceptible to it. Condemned does run good for the most part and is a quality game in my opinion, but a few spots struggle like the one you took a picutre of above.

    Same goes with the other games as well, persception varries. For instance I see people touting the CoD2 developers claims of being locked at 60fps even though it most certianly drops much lower on many occasions.
     
    #26 kyleb, Feb 1, 2006
    Last edited by a moderator: Feb 1, 2006
  7. Jabjabs

    Regular

    Joined:
    Feb 4, 2003
    Messages:
    395
    Likes Received:
    1
    Location:
    Melbourne, Australia
    A great example of this perception would be on PC games. FEAR was a good example, many people complained about the 'poor frame rate', their expectations where that it would run at 60fps+. Where as other expect below 20fps to be bad and anything else decent. It's all about perception.
     
  8. evil

    Newcomer

    Joined:
    Sep 13, 2002
    Messages:
    74
    Likes Received:
    0
    Low quality memory chips. At boot time the 360 runs a few tests to see how fast they can run reliably and will let them run at that speed. Some go faster than others.
     
  9. Shifty Geezer

    Shifty Geezer uber-Troll!
    Moderator Legend

    Joined:
    Dec 7, 2004
    Messages:
    44,106
    Likes Received:
    16,898
    Location:
    Under my bridge
    Have you any evidence to support that?
     
  10. GB123

    Newcomer

    Joined:
    Aug 2, 2005
    Messages:
    214
    Likes Received:
    3
    This is kinda funny, most console games have dips in frame rate in certain area's its normally due to several things.

    Poor optimization normally being the biggest one.

    I don't know what the big deal is, you can't expect 1st generation games especially when they have been rushed to be perfect.

    Maybe it has something to do with the heat of the chip, maybe if you try looking at this scene when the 360 is pretty much cold, GPU's will have trouble rendering scenes as they become hotter.
     
  11. GB123

    Newcomer

    Joined:
    Aug 2, 2005
    Messages:
    214
    Likes Received:
    3
    I have a theory LOL.

    Im sure you are all aware of the way the unified shader array works.

    Could it be that there are small inconsistancies with the way the hardware determines how to do this.

    It would explain why some people experience it and some don't.
     
  12. Guden Oden

    Guden Oden Senior Member
    Legend

    Joined:
    Dec 20, 2003
    Messages:
    6,201
    Likes Received:
    91
    Complete fabrication of course.
     
  13. evil

    Newcomer

    Joined:
    Sep 13, 2002
    Messages:
    74
    Likes Received:
    0
    Of course. *shrug*
    Never thought of bookmarking that. The kind of things you pick up when visiting sites for something else.
    In any case, if performance differs, and hardware doesn't, it has to be the quality of this hardware wouldn't you agree?
     
  14. TheAlSpark

    TheAlSpark Moderator
    Moderator Legend

    Joined:
    Feb 29, 2004
    Messages:
    22,146
    Likes Received:
    8,533
    Location:
    ಠ_ಠ
    It could also be overheating, which is environmental.
     
  15. kyleb

    Veteran

    Joined:
    Nov 21, 2002
    Messages:
    4,165
    Likes Received:
    52
    I don't get why there is any speculation of it being anything more than a matter of perception at all. Has anyone seen two 360s that run games differently?
     
  16. TheAlSpark

    TheAlSpark Moderator
    Moderator Legend

    Joined:
    Feb 29, 2004
    Messages:
    22,146
    Likes Received:
    8,533
    Location:
    ಠ_ಠ
    I could just be imagining things, but I thought there was a discussion on framerate perception... must have been another thread.:oops:
     
  17. mrdarko

    Newcomer

    Joined:
    Aug 6, 2005
    Messages:
    83
    Likes Received:
    0
    Location:
    england
  18. overclocked

    Veteran

    Joined:
    Oct 25, 2002
    Messages:
    1,317
    Likes Received:
    6
    Location:
    Sweden
    Read all
    For ex "That's why Microsoft chose not to ship any systems with the slow chips in them."

    I think this is just in the eye of the beholder, iknow the spot in condemned we are talking about as others from NA also so its not a PAL thing either.

    I guess that some people dont now what a slowdown is or notice it.
     
  19. pipo

    Veteran

    Joined:
    Jun 8, 2005
    Messages:
    2,628
    Likes Received:
    30
    I'm not buying that either. I'd rather expect a console to crash or boot with a red RoL if there are memory issues...

    It's probably just like overclocked said - a personal thing. Or maybe resolution / HD - SD differences.
     
    #39 pipo, Feb 14, 2006
    Last edited by a moderator: Feb 14, 2006
  20. mrdarko

    Newcomer

    Joined:
    Aug 6, 2005
    Messages:
    83
    Likes Received:
    0
    Location:
    england
    they would say that!:twisted:

    from what i have read about call of duty 2,opinions range from "runs smooth as silk" to "runs like crap!"
    i don't think that can be put down to 2 peoples perception.

    i just hope that when i pick-up a 360 in three weeks,most of the problems are sorted.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...