[360] Crackdown 2

No discussion of this game a mere few days/weeks out? BUMP! Anyway im downloading the demo, I want to see if its any better than the first one which I enjoyed.
 
I never liked the first one, the shooting and general gameplay mechanics were a bit off, nothing had weight and the vehicle handling was super arcadey and not in a good way.
 
Played 4 player co-op with Scott and 2 others last night. We used the time glitch and played for a couple of hours.

It's going to be so hard to focus on objectives. It's too much fun to screw around. We easily killed more civilians than bad guys. The UV gun is awesome to send your friends flying. Infact, we used it to reach high orbs. Worked great.

One of the many highlights was baseball. Lightpoles = bats. Cars and civilians = balls. That was a blast.
 
not feeling the demo this time around for some reason... not sure I enjoy the mutant angle

Me either. Graphics are weak too. Of course I'm not a fan of many genres of games besides FPS.

It's probably fun for those who are into the whole open world thing. Still disappointing graphics upgrades.
 
Me either. Graphics are weak too. Of course I'm not a fan of many genres of games besides FPS.

It's probably fun for those who are into the whole open world thing. Still disappointing graphics upgrades.

The graphics aren't the best out there, but it looks ok. The world is pretty creatively constructed, but lacking in fine detail. Still, I'd say it's pretty good. There are huge crowds on screen all kept in sync with 4 players, which is a pretty neat. I'm not sure how many enemies or AI characters can be on-screen at once, but the crowds of freaks can be huge. Having four guys charging through, throwing cars, swinging light-posts and blasting them through the air with the UV gun means there's a lot going on, and it all seems to be a synchronized very well. Dead Rising probably has more zombies on screen at one time, but I'd say the graphics in that game are comparable, or probably worse, and that's single player in a closed world environment with loading screens and little to nothing in the way of physics.
 
I'm not feeling the game, it sure has better lighting than the first one but is a lot more dull looking & the city almost feels empty at daytime with a rare car or two to be seen in a long distance. I liked how Crackdown 1 had immensely vibrant theme/color. I'm not digging the zombie mutant thing either.

and little to nothing in the way of physics.
Considering how you have more clutters in Dead Rising physics in Crackdown is limited to explosions...I'd like to disagree. And Dead Rising still looks much better, but yea its also in a closed environment.
 
I don't really remember any physics in Dead Rising. Maybe I'm wrong, but weren't all the death animations scripted? I can't remember any bodies flying around or anything. Could be wrong about the graphics, in terms of textures, models etc. It's been a while since I played Dead Rising, but I wasn't blown away by anything other than the sheer number of zombies on screen. I have sort of the same impression of Crackdown 2.

There are spots in Crackdown 2 where there are easily several cars and thirty or so AI (pedestrians, cops, enemies) on screen, all getting blasted through the air by rolling vehicles, charging players, explosions, UV gun etc. When you get the charge ability, you can run down a street smashing everything out of your way. The cars, light posts, parking meters, bus stops, dumpsters will slam into people and send them flying. I'd say there is a lot more going on in terms of physics than Dead Rising, by a long shot. Yesterday we started playing baseball. One guy would pick up a light post and another guy would throw a car door, a corpse, or whatever he could find as the ball. It was hard to do, but if the player connected with the hit, they'd absolutely launch the object down the street. You can also do fun things like grab the car your friend is driving, while he's in it, and chuck it on top of a building.

It was pretty fun. I'm still not sure I'm 100% sold on the game. I'd like to see more variety of objects, with different purposes, in the game to expand the sandbox mentality. I think there are some guns or weapons I didn't have access to, and I don't think all the vehicles and weapons are in the demo. I could be wrong.

Just Cause 2 would have been great with co-op to absolutely do weird things. That's one thing Crackdown 2 has right.
 
Gears 3 looks quite better than Gears 2

Halo Reach looks quite better than Halo 3

Kind of...lets say lame that Crackdown 2 looks about the same as Crackdown 1.

But again I dont want to trash the game because I'm not qualified to talk about open world gameplay. I'm only commenting on the visuals I saw in the demo.
 
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