Gonna have to agree...
Another mark against the game after Realtime Worlds was passed over for development.
Guess I'm the only one looking forward to this title.
But then, I love whacking zombi^H^H^H^Hfreaks
Cheers
I think I'm referring to the quality of the material released. Just look at the progression of this thread. When you created it, everyone was 'YESSSS!' Now you have a bunch of people going, 'Eh, really?'
Contrast that with the way other games work the fans into a frothy boil. In fact, a lot of games manage to build up MORE hype with each bit of media released.
You're not the only one. I'm quite happy. Also, the Freaks come out at certain times and in certain areas but if you were reading the thread, you'd think it's L4D3.
I think the response has been lukewarm here because of the individual expectations. They were not expecting a focus on freaks. I'm not entirely sure it's that way everywhere else. It could just mean that people in this forum are way more picky than elsewhere.
Crackdown was a no named product that sodl really well but it was because of the halo 3 beta. I bet this will have a reach beta with it to sell it also and once people get it into their hands and play the actual game it will be really good
Guess I'm the only one looking forward to this title.
http://www.kevinriepl.com/news.cfmKevin is happy to announce [2009 Nov 3] that he has been signed on by Microsoft Games Studios to provide the music for Crackdown 2.
Crackdown was a no named product that sodl really well but it was because of the halo 3 beta. I bet this will have a reach beta with it to sell it also and once people get it into their hands and play the actual game it will be really good
Agreed the demo sold the game to me, I don't care for beta I only own a silver account.Crackdown had a *really* strong demo. That's what sold it to me.
In terms of fun I haven't played a better game this gen.
Cheers
Crackdown 2 will also feature “renegade orbs” that don’t just sit still — they move around the city, and you’ve got to chase them, Noonan said.
You’ll also be able to take to the skies more effectively — later in the game, you’ll get a gliding ability that lets you soar through the levels, though not indefinitely. And there’s an Agency helicopter that you’ll earn towards the very end of the game, making the entire city your oyster.
The mission structure of the first game, in which you were largely tracking down crime bosses and then assassinating them in their secret lairs, is getting tweaked for the sequel. Now, there’s a wider variety of missions. You might have to recover parts of a super weapon that the Agency is building to destroy the Freak invasion, you might have to go into the Freak Lairs underground and wipe them out, etc.
Reserve your copy today and stand above the crowd — you’ll receive a code to download four exclusive suits of Agency-Issue armor: Gold, Brushed, Red and Blue Metal.
Microsoft has confirmed Crackdown 2 will launch in North America on July 6, July 8 in Asia, Australia and New Zealand, and July 9 in Europe.