3 m PSP's already sold worldwide according to sony

I love console gaming. That's why I do it. Now thanks to PSP, I can enjoy PS2-like games in my back yard, at work, in my car, in an igloo, on top of a mountain, or anyplace else there's no wall socket or room for a TV.
while that's true, the games are soooooooo much like ps2 games that you can walk into a store and buy what amounts to the same game on both systems and you pay full price for both. there's nothing new. i like darkstalkers. i like twisted metal. i even like hot shots. but those things are the past, not the future. nintendo isn't doing much better. it's launch lineup was mainly quick and dirty ports and/or remakes, but there were a few innovative titles (like ping pals, even though it sucked).
 
OK, maybe I'm just new to this whole portable games thing and I don't "get it," but I LIKE the fact that I'm taking console-quality games on the go with me.

For people like myself and perhaps see colon, it needs to offer something more than just better graphics that come close to home consoles ie something different. DS is going in the right direction with the touchpad and I expect Evolution will even be more interesting with gyroscopic control. Nintendo just needs to release more games like Nintendogs that make good use of the special interface. PSP and it's shiny shine gets pretty stale after awhile like all superficial things. Even as a media player it isn't so great requiring expensive memory cards and expensive UMD movies. Chances are if you already own a PS2 then you're going to be annoyed that PSP forces you to buy the same games you own just so you could play it OTG.
 
mech, had you listened the first time I wouldn't have had to repeat myself.

Also I didn't say it was fine to call you freaking stupid. As I said earlier I never expected you to take what I said as anything but an insult at the time. I'm not getting riled up either, I was just trying to explain something to you.
 
see colon said:
while that's true, the games are soooooooo much like ps2 games that you can walk into a store and buy what amounts to the same game on both systems and you pay full price for both.

That's right: you can if you want. But you don't have to. I like having the choice, and new games (mmm, Lumines) do exist and hopefully many more will follow.

i like darkstalkers. i like twisted metal. i even like hot shots. but those things are the past, not the future.

I'll take reimagined PS2-quality games any day over the 8- and 16-bit-quality fare handhelds have offered us to date. Talk about the past! :)

PSP's young. The new games will arrive eventually.
 
I'm not even interested in PSP "catching up to" DS. I maintain that DS was and is a stopgap to protect Nintendo's marketshare from PSP while they ready a proper Gameboy successor.

But what does it say about PSP if what you consider to be only a stopgap can outsell it easily?

I'll take reimagined PS2-quality games any day over the 8- and 16-bit-quality fare handhelds have offered us to date.

DS only offers 16 bit graphics? :?
 
PC-Engine said:
For people like myself and perhaps see colon, it needs to offer something more than just better graphics that come close to home consoles ie something different.

Fair enough. We all have our preferences.

DS is going in the right direction with the touchpad and I expect Evolution will even be more interesting with gyroscopic control.

Chances are if you already own a PS2 then you're going to be annoyed that PSP forces you to buy the same games you own just so you could play it OTG.

You may disagree with me, but I think general-purpose gaming devices work best with general-purpose controllers. I really don't want to control games with a touch stylus, or by groping a screen. My inner gamer hasn't been crying out for some newfangled, wonky control system.

On the other hand, Nintendo seems quite eager to differentiate its products from the competition. By dreaming up all these new, "innovative" control schemes, I think Nintendo's addressing their own needs, not mine. And painting itself into a corner while they're at it.

I just want to take my console gaming experience on the road, and PSP lets me do that. Plus a whole lot more.

Which brings us back to personal preferences.

Live and let live, I always say. :)
 
Teasy said:
But what does it say about PSP if what you consider to be a stopgap can outsell it easily?

You and I both know that until now, Nintendo has been the undisputed market leader in handheld games. Its Gameboy has legions of fans, and, being Nintendo fans, many of them are rabid.

They'll snap up virtually anything the company puts out (ha, I said virtually). :LOL: Pretty much all the company has to do is slap two screens together, throw in a touch stylus, step to the mike and utter words like "innovation," and the people go crazy.

So with such a stranglehold on the market, it was actually a pretty clever decision to launch a stopgap like DS - a cockblocker, of sorts, that would jump in line ahead of PSP to perform cash-ectomies on all the little gamers.

Nintendo knew what it was doing. Gamers are eating it up. Perhaps, after hearing about PSP, some of them had concluded that the new DS, too, would offer never-before-seen power in a handheld. A Gameboy 2 with a different name. Regardless, Nintendo beat PSP to the punch with DS and it's no surprise they're racking up sales given the company's position in the market and DS's lower price point.

But PSP's competition isn't DS. It's the next Gameboy. And PSP is pulling further ahead every day.

DS only offers 16 bit graphics? :?

Nearly N64-quality visuals, from what I understand. And I moved on from N64 about five years ago.
 
PSP's young. The new games will arrive eventually.
i remember an ngage fan saying the same thing to me once;)

I'll take reimagined PS2-quality games any day over the 8- and 16-bit-quality fare handhelds have offered us to date.
(mmm, Lumines)
forgive me for finding irony in the fact that you praise lumines, the PSP with possibly the weakest graphical presentaion, then complain about other handhelds not pushing the graphics envelope far enough in the same post.

You may disagree with me, but I think general-purpose gaming devices work best with general-purpose controllers. I really don't want to control games with a touch stylus, or by groping a screen. My inner gamer hasn't been crying out for some newfangled, wonky control system.
hmm... didn't you just say...
That's right: you can if you want. But you don't have to. I like having the choice,
i haven't played a DS game yet the forces me to fondle the screen if i didn't want to. even polarium and zoo keeper support d-pad input, and some games (ie asphault) don't use the touch screen at all. the button setups for both the DS and the PSP are so similar it's rediculous. the DS offers developers and players a choice. wouldn't you rather have a choice?

the PSP is a fantastic machine, but i think sony doesn't completely understand the handheld market. i'm also pretty miffed about the 222mhz cpu fiasco. i mean, they basicly removed the developers ability to stress the machine, and limited the power ddraw of these first generation games. at first i didn't think it was a big deal, then it dawned on me. these first gen games would be what hardware reviews would be playing when they tested things like battery life. sony basicly sugercoated the battery situation. maybe sony does understand the handheld market afterall.
 
PSP's young. The new games will arrive eventually.
i remember an ngage fan saying the same thing to me once;)

I'll take reimagined PS2-quality games any day over the 8- and 16-bit-quality fare handhelds have offered us to date.
(mmm, Lumines)
forgive me for finding irony in the fact that you praise lumines, the PSP with possibly the weakest graphical presentaion, then complain about other handhelds not pushing the graphics envelope far enough in the same post.

You may disagree with me, but I think general-purpose gaming devices work best with general-purpose controllers. I really don't want to control games with a touch stylus, or by groping a screen. My inner gamer hasn't been crying out for some newfangled, wonky control system.
hmm... didn't you just say...
That's right: you can if you want. But you don't have to. I like having the choice,
i haven't played a DS game yet the forces me to fondle the screen if i didn't want to. even polarium and zoo keeper support d-pad input, and some games (ie asphault) don't use the touch screen at all. the button setups for both the DS and the PSP are so similar it's rediculous. the DS offers developers and players a choice. wouldn't you rather have a choice?

the PSP is a fantastic machine, but i think sony doesn't completely understand the handheld market. i'm also pretty miffed about the 222mhz cpu fiasco. i mean, they basicly removed the developers ability to stress the machine, and limited the power ddraw of these first generation games. at first i didn't think it was a big deal, then it dawned on me. these first gen games would be what hardware reviews would be playing when they tested things like battery life. sony basicly sugercoated the battery situation. maybe sony does understand the handheld market afterall.

But PSP's competition isn't DS. It's the next Gameboy. And PSP is pulling further ahead every day.
jesus i'm tired of hearing this. the next gameboy hasn't even been announced yet. was the ngage competing with the DS when it (the ngage) was launched? was the NGPC competing with the GBA when it was on the shelves next to the GBC? man, i can't wait for sony to launch the PS3 so the xbox can have some competition.
 
see colon said:
PSP's young. The new games will arrive eventually.
i remember an ngage fan saying the same thing to me once;)

But we all know PSP is hardly an NGage. This is Sony we're talking about. Remember them? The company that kicked the 900-lb. gorilla of gaming to the curb in the 32-/64-bit generation? :)

forgive me for finding irony in the fact that you praise lumines, the PSP with possibly the weakest graphical presentaion, then complain about other handhelds not pushing the graphics envelope far enough in the same post.

You've played Lumines, haven't you? Seen those sweet, high-resolution background graphics of the space stations and dancing girls? I love it. It's like a mini rave in my hands. 8)

i haven't played a DS game yet the forces me to fondle the screen if i didn't want to. even polarium and zoo keeper support d-pad input, and some games (ie asphault) don't use the touch screen at all. the button setups for both the DS and the PSP are so similar it's rediculous. the DS offers developers and players a choice. wouldn't you rather have a choice?

In this case, no. In fact, the whole idea of the dual screens and touch screens and stylus just helped turn me off to the DS. But that's just me. As I said, I'm not looking for innovation, necessarily. Just good games on the go.

the PSP is a fantastic machine, but i think sony doesn't completely understand the handheld market. i'm also pretty miffed about the 222mhz cpu fiasco. i mean, they basicly removed the developers ability to stress the machine, and limited the power ddraw of these first generation games. at first i didn't think it was a big deal, then it dawned on me. these first gen games would be what hardware reviews would be playing when they tested things like battery life. sony basicly sugercoated the battery situation. maybe sony does understand the handheld market afterall.

Touche! Hehehe.

Yes, the CPU situation may come back to haunt owners of first-gen PSPs by making them purchase newer, more advanced batteries. But personally, I'm excited at the thought that this little system is capable of even better graphics than I've seen already. If all it takes is the purchase of a new battery, I'm all for it.

Presumably, Sony won't drop the speed restriction until it comes up with a new battery and begins shipping PSPs that include it. Or maybe they will, and we'll all be burned when our new, advanced, wi-fi games only last us an hour and a half. Anything could happen. ;)
 
see colon said:
But PSP's competition isn't DS. It's the next Gameboy. And PSP is pulling further ahead every day.
jesus i'm tired of hearing this. the next gameboy hasn't even been announced yet. was the ngage competing with the DS when it (the ngage) was launched? was the NGPC competing with the GBA when it was on the shelves next to the GBC? man, i can't wait for sony to launch the PS3 so the xbox can have some competition.

I already said, I view DS as a stopgap. If it doesn't have "Gameboy" in the name, I don't think it's the heir apparent to Nintendo's portable throne. (Hehehe, I said "portable throne." :LOL: ) Nintendo's buying time until it can launch the next Gameboy, which I bet will have a few things in common with PSP - such as a bigger screen and disc-based media.

I'm going to go out on a limb and say that DS marks the end of the line for the Gameboy as we know it. The company's going to retool that biatch from the ground up with GB2, just you wait and see.

But until then, Sony and PSP are going to sell. First they'll sell to early adopters and your 16-35 year olds, then the price will begin to drop and a wider variety of games will become available, and you'll see the under-16 crowd - Nintendo's core audience - get in on the action.

That's when we'll see the next Gameboy proper - although, who knows - maybe Nintendo will change the name if they think it's too restrictive for them - and we'll see then if Nintendo's got the juice to defend its turf and slap Sony down but hard.

By the way, please don't let any of my rantings bother you. I'm off work today and just feeling kinda funky behind this keyboard right now. All my burbling means nothing, nothing at all. ;)
 
OK, maybe I'm just new to this whole portable games thing and I don't "get it," but I LIKE the fact that I'm taking console-quality games on the go with me.

I have console quality games on my ds too . Sure they are a gen ago quality but in a few months the xenon will be out and u will be using last gen graphics .


The real diffrence is the ports imho . I can walk into the store and for 50$ i can buy dynsty warriors for the psp , dynsty warriors 4 for the ps2 for 50$ and dynsty warriors 1 for the ps2 for 10$ new .

This can be said for basicly all of the psps launch line up . Now this isn't a bad thing . But these games were new a few years ago to a few months ago . I'm certinaly not in a rush to beat something again. Just like if in sept god of war came to the psp as a port like the other games . Are you going to rush out and spend 50$ to play god of war again after such a short period of time ?


On the ds you have another situtation . The ports aren't as graphicly impressive as the psp . But the controls are just as good if not better (can't say that with the thumb nob on the psp) Also the ports are of older games which have not been played in almost 9 years now . Sure its just mario 64 . But mario 64 is old now , you don't get the wow i just played this last sept feel like you do with many of the psp games .


Its a diffrence and the 100$ price diffrence doesn't help the psp here in the states , sure its pretty and the games look pretty but right now thats all it is . I think you will see sales start to show that trend .
 
jvd said:
I have console quality games on my ds too . Sure they are a gen ago quality but in a few months the xenon will be out and u will be using last gen graphics .

And then the DS will be two generations old.

jvd said:
This can be said for basicly all of the psps launch line up . Now this isn't a bad thing . But these games were new a few years ago to a few months ago . I'm certinaly not in a rush to beat something again.

Just like if in sept god of war came to the psp as a port like the other games . Are you going to rush out and spend 50$ to play god of war again after such a short period of time ?

I can certainly see and agree with argument. That said, when I get games for my GBA-SP, I do not simply buy the same types of games I buy for my GCN/N64. In fact I tend to buy games I never would think about buying for the home console; stuff like Mario Golf, Advanced Wars, etc. There are types of games that work very well on handhelds and are not as appealing on a home console. This is just my opinion though.

jvd said:
On the ds you have another situtation . The ports aren't as graphicly impressive as the psp . But the controls are just as good if not better (can't say that with the thumb nob on the psp) Also the ports are of older games which have not been played in almost 9 years now . Sure its just mario 64 . But mario 64 is old now , you don't get the wow i just played this last sept feel like you do with many of the psp games .

I generally find that the nostagia is better than the reality. That I look back at old games and think they were more fun than when I pick them up again. But again, this could just be me.

I presume then, that you have zero interest in a portable GCN?

jvd said:
Its a diffrence and the 100$ price diffrence doesn't help the psp here in the states , sure its pretty and the games look pretty but right now thats all it is . I think you will see sales start to show that trend .

To spur sales both Nintendo and Sony must have exclusive games that aren't available on their handhelds and home consoles. That is, both companies must play to the strengths of the platform, be it home or portable.
 
You and I both know that until now, Nintendo has been the undisputed market leader in handheld games. Its Gameboy has legions of fans, and, being Nintendo fans, many of them are rabid.

The 80+ million PS2 owners out there don't contain loads of rabid Sony fans? Kolgar Nintendo can't win with you. You dismiss DS by saying its just a stopgap and then when I point out its outselling PSP you say its just because of rabid fans and that DS isn't PSP's competition. They're just excuses. Why can't you just accept that DS is selling so well because its a good product that provides something different? Some people talk about PC-Engine being such a PSP hater but your just as negative towards DS IMO.

Nearly N64-quality visuals, from what I understand. And I moved on from N64 about five years ago.

Ok first off the MegaDrive was a 16 bit console Kolgar not the N64, also DS is at least N64 quality AFAICS.
 
Teasy said:
Some people talk about PC-Engine being such a PSP hater but your just as negative towards DS IMO.

The problem with PC-Engine isn't so much that he's a Sony hater but rather the way he treats others who disagree with him, oftentimes insulting them at every turn.
 
And then the DS will be two generations old.
But the ds never had to flaunt its graphics to sell nor did its fan base have to claim its graphics were on par with current gen consoles . That selling point for the psp is gone in a few months

In fact I tend to buy games I never would think about buying for the home console; stuff like Mario Golf, Advanced Wars, etc. There are types of games that work very well on handhelds and are not as appealing on a home console. This is just my opinion though.

And i agree with you . Its the simple games that provide the most replay and also the best jump in play and leave that works for a handheld . Thats why the nes / supernes games were great on the gba sp .

However judging from the psp titles in the pipeline and out the huge majority of titles are ports .

From the ds it doesn't seem that way , it seems like there is a good mix .



I generally find that the nostagia is better than the reality. That I look back at old games and think they were more fun than when I pick them up again. But again, this could just be me.

A good game is a good game no matter when you play it . Mario 64 was great then and great now . The tripple a games ported to the psp will be great too , it doesn't change . The diffrence is on the ds the tripple a games are fresher because they didn't recently apear on the home console .

My case in point is God of war . Lots of people liked it , i found it enjoyable . But how many people would rush out and buy a port of it on the psp for christmass ? Not to mention that if you want to play a port from nintendo 64 you have to break out your nintendo 64 . IF you want to play a port of a psone or ps2 game you have your ps2 already hooked up. IF you want to play a ps2 port next christmass you have your ps3 to play it on . That will hurt the apeal


I presume then, that you have zero interest in a portable GCN?

IT depends , price , battery life , games .

If it launched at 200$ usd . Had a good library and gave me 8 hours wifi and had original games along with a good balance of gamecube games i would pick it up most likely

After all (till i was mugged) I owned two psps .

To spur sales both Nintendo and Sony must have exclusive games that aren't available on their handhelds and home consoles. That is, both companies must play to the strengths of the platform, be it home or portable.
I agree adn whats in the psp's pipeline isn't going to spur many sales they are almost all ports . However for nintendo you have some orignal games (look at nintendo dogs ) there are many more original games coming to it than the psp .

On the other hand since they are ports the psp is getting flooded with games .


I don't think sony is going to outsell the ds and i never thought it would . Sony fans like to point out its a third pillar and nintendo will soon abandon it . But its hard to abandon a system that is inderectly the upgrade path for any gba owner . The games are fun and the system brings in a new inovative feature .

Sure watching media on your psp is a neat idea but for the average user they aren't going to a) buy the storage space and b) take the time to convert the video

I think the psp will give nintendo the most competition its had since the game gear . But in the end it wont be enough to unseat it . Basicly you have a reversal of the home console front .

There you have sony with such a huge lead its almost impossible for anyone to just come in and take over the market . Sure after a generation or two someone might be able to rival them in installed units .


In the portable area its nintendo that has this installed base that sony can only start to chip away at .

This isn't back when the playstation came out . There wasn't a sega taking the mind set away from nintendo createding two weaker brand names . There is just the gameboy and its variants and its been a strong name for what 16 years ? You don't just throw out a psp and expect it to over take 16 years of gameboy being the portable system
 
Teasy said:
The 80+ million PS2 owners out there don't contain loads of rabid Sony fans? Kolgar Nintendo can't win with you. You dismiss DS by saying its just a stopgap and then when I point out its outselling PSP you say its just because of rabid fans and that DS isn't PSP's competition.

Teasy, if there's a more devout fan than a loyal Nintendo gamer, I haven't seen it. The company's clearly done something right to create such fervent loyalty. Whatever it is, they ought to bottle it and sell it (just not to Sony or Microsoft :) ).

In any case, DS and PSP aren't actually going at each other head to head, are they? You can almost liken it to when PSX came out. Nintendo had delayed N64 and Super NES was still holding down the fort. Was PSX's primary competition the Super NES? No, it was the N64, just as soon as Nintendo got around to releasing it.

(Although that's not quite right either, because back then, as now, Sony was targeting an older audience than Nintendo. But performance wise, PlayStation and N64 were meant to be comparable.)

Anyway, Super NES had to fend for itself while PSX wowed gamers with its 3D graphics. Maybe Nintendo learned a lesson from that experience. Hence, the DS. It fills the gap and steals some of the thunder from PSP while Nintendo beavers away on its next Gameboy.

Meanwhile, PSP and NDS are at very different price points and aimed at different audiences. Eventually, Sony hopes the "trickle-down" effect will take place and PSP, like PSX, will become cheaper and gain a foothold among a wider audience. Including those people who currently buy Nintendo handhelds.

Why can't you just accept that DS is selling so well because its a good product that provides something different?

Because I'm not sure it's selling for those reasons. How many games actually use the DS's unique features to deliver gaming experiences heretofore unseen in gaming? Not very many, is my understanding. From what I gather, the DS-specific software has been slow in coming, though that situation seems to be improving now.

I think DS's sales have just as much to do with Nintendo's reputation for "quality" and promises of "innovation" as the actual touch screens, stylus, and microphone, but that's just my opinion.

Some people talk about PC-Engine being such a PSP hater but your just as negative towards DS IMO.

I'll readily admit it; I don't like the DS. It just doesn't appeal to me as a consumer. I see no pressing need for two screens in a game console. I can't see myself poking at a game machine with a pen or talking to it via a microphone. And the games skew young as always. Perhaps if Nintendo offered more content I liked, I'd be more open to DS's new features.

But the bottom line is I think the DS's main purpose from the beginning was to retard Sony's growth in the handheld market - and thereby protect Nintendo's own marketshare. Call me cynical. Lord knows I am.

Ok first off the MegaDrive was a 16 bit console Kolgar not the N64, also DS is at least N64 quality AFAICS.

Who ever said anything about the MegaDrive? I didn't. And anyway, I know it was 16-bit, just as I know that N64 was 64-bit.

I'll have to take your word on it that DS is "at least" N64 quality. From the videos I've seen, DS appears to have trouble rendering 3D as smoothly as N64.

As I said before - don't get too worked up by this. It's just my opinion; you can believe what you want. And my apologies if any of this has gotten convoluted. I'm trying to write two posts for two different boards at the same time right now and I'm tired from lawnwork to boot. :)
 
Sorry Kolgar but wtf are you talking about . There are three portable consoles on the market and they all compete with each other . They would be the gba / sp , psp , ds .


The ds is seriously kicking the psp's arse all over the place . This can be because of a number of reasons . Price , quality games , inovations , reputation and other small things . But in the end it doesn't matter because the ds is outselling the psp and that is the psps competition . ITs apparent that even you believe so because you try to dismiss the fact every chance you can
 
jvd, PSP's not competing directly with DS today. Sony's marketing it to a broader audience (though primarily older gamers vs. Ninty's younger ones) at a higher price point.

Yes, they have their eyes on Nintendo's market share, but as with PSX, they're going for that older buyer first. The price will drop, more games will come out that appeal to a wider range of gamers, and PSP will begin making big inroads into Nintendo-land.

You just see if I'm right.
 
I'll have to take your word on it that DS is "at least" N64 quality. From the videos I've seen, DS appears to have trouble rendering 3D as smoothly as N64.
are you serious? it's my understanding (and i haven't seen a game otherwise to prove this wrong) that DS games are required to run at 60FPS or the images from the 2 screens get mangled together. you can attack the DS's lack of filtering, but saying that the games don't run smooth is rediculous.

In any case, DS and PSP aren't actually going at each other head to head, are they? You can almost liken it to when PSX came out. Nintendo had delayed N64 and Super NES was still holding down the fort. Was PSX's primary competition the Super NES? No, it was the N64, just as soon as Nintendo got around to releasing it.
the difference in this situation is that by the time the psx was released we already knew the n64 was on it's way. i remember reading specs that were pretty close to final in nintendo power before i pre-ordered my psx. in the handheld space nintendo hasn't announced a sucessor to the GBA or DS. what we have now we'll have for at least another year or two.

i don't understand your logic anyway.
a) nintendo released the DS as a stop-gap product to slow sony's entry in the handheld market
and...
b)the PSP and the DS aren't competing products

if a) is true then nintendo released the DS to compete with the PSP. if b) is true then nintendo didn't release the DS to compete with the PSP. they can't both be true.

it's too bad betamax didn't survive because it's real competator was DVD.
 
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