Only on the PC and even the words is that it is significantely worst than on it, still is better than not having those at all (I remember that JC said it would be XB exclusive because the others consoles cant do it, and I think that GN from valve said something like this too).
Yet that do not invalidate the affirmation that really there is no game in GC that you play and say nice physics it is fun to play with them , or nice AI etc...
But, comparing apples to apples, picking Halo1/2 (one that we all know) there is no FPS on GC that have so many guys on screen with physics, good AI (not only in combant, but also in atmosfere like coments etc...and it is hard on the HW as it use ray casts for every one), large scenes, cars and good animation if we compare it too the best FPS on the GC ( probably MP2) there you cant blow and use things, the AI is made from a few paterns, there are few guys on screen, smalere scenes etc...and everu multiplatform game (in GC too) does have worst AI physics etc than Halo
There are also games like FCI, BIA, FSW, Black that really uses those things and are very fun because of that.
Plus with higher controls (eg in FPS) the games also get easier so a quick port of those will not be good as games may get to easy so there is a need from more power to better AIs.
Anyway my point is that overall the worst AI/physics/etc... is on GC and there is no peak that surpasse others games on others consoles, so I think it is safe to assume that Gekko is the one that it is worst suited for such tasks.