CaptainHowdy:
> Actually, the Xbox version of Doom 3 was announced officially about 2
> months ago.
That right? Mind digging up a press release for me (don't bother looking. There isn't one).
Qroach:
> "Your strong belief" that doesn't have a foot to stand on.
Please... like I said, there's precedence. What id game hasn't been whored around to damn near every console in existance?
And there are plenty of examples of ports being made in spite of visible sacrifices. SNES Doom and PS1 Quake 2 come to mind.
> Fine it's your belief, that's why you keep changing your story I suppose.
Your lacking ability to seperate two different statements amazes me. You should seek professional help.
> It's nothing but pipe ream from a IMO.
Of course not... it's all about Xbox to you.
> If he actually said it was getting ported, then he'd come aout and say
> that.
I'm not saying that he confirmed a port. I'm saying he said there
might be a port. He can't confirm a port because id doesn't know enough about the hardware and because they weren't giving much thought to the ports at the time. The focus is on the PC version. Only when it is done will they start work on the console versions.
The only reason why they've said there will be an Xbox version is because Carmack is on the Xbox Advisory Board and therefor knows the hardware. They aren't actually porting the game to the Xbox at this moment.
> You however can't if you really believe Id's CEO said the game was
> coming to the cube from the statement you posted.
Is you brain incapable of processing the word "might"?
> You stated personal opinion as fact cubite.
And time will prove me right.
> Actually it has been formally annouced.
Nonsense. Until there is a press release nothing has been formally announced.
> As if you need anything more formal then to hear Carmack saying it's
> going to be done.
Carmack doesn't run id.
> Carmack is going to do the port himself.
Tim Willits doesn't think so:
http://www.gamespy.com/articles/august02/quakecon2002/id/index2.shtml
Tim Willits: We have not signed a deal for an Xbox port, and we do not have a developer -- we are not going to develop it completely internal. We think the Xbox technology is most conducive to the game, because it's just a Ge4-and-a-half and a 733. But, as with all PC games that have console versions, some changes will be necessary. It's really important to us to find a good developer that we like and can work with, but until we sign a deal, it's premature to talk about it.
It's easy to get it running on the Xbox -- because it's just a PC -- but that's as far as we've gone.
Not that I disagree with you. I too believe Carmack will do the port himself (the only other console port he's done was Doom for the Jaguar. He has a thing for American hardware) but you clearly have problems seperating whatever you've dreamed up in your head from actual facts.