2 New MMORPG's for x360

I find it difficult to believe that the X360 can support more than 2 MMORPGs at a time. The available customer base is much smaller and much less diverse. And, if everything goes according to plan (as I understand it), each MMORPG will have its own monthly fee like a normal PC MMORPG. That's a new (and somewhat expensive) X360 Premium at $400, broadband at $20+/month depending on service and location, an XBL account at $?/month, and the game fees at $10-$15/month. That's some pricey fun. I'm sure there are people who are willing to pay it, but... I really have no way to finish that sentence. I don't think MMORPGs can be successful on a console that already has a subscription service for online play. Maybe just one. And then only if it's cheap to run and maintain.
If anyone knows otherwise, feel free to enlighten me.
 
Riddlewire said:
I find it difficult to believe that the X360 can support more than 2 MMORPGs at a time. The available customer base is much smaller and much less diverse. And, if everything goes according to plan (as I understand it), each MMORPG will have its own monthly fee like a normal PC MMORPG. That's a new (and somewhat expensive) X360 Premium at $400, broadband at $20+/month depending on service and location, an XBL account at $?/month, and the game fees at $10-$15/month. That's some pricey fun. I'm sure there are people who are willing to pay it, but... I really have no way to finish that sentence. I don't think MMORPGs can be successful on a console that already has a subscription service for online play. Maybe just one. And then only if it's cheap to run and maintain.
If anyone knows otherwise, feel free to enlighten me.
Playing MMOs on the PC ain't cheaper. Instead of a $400 console you have a $1,000 PC that constantly needs upgrading. The only difference is Live, which of course is $50/yr I believe and works with all their games.

I believe, but don't quote me on this, that MMOs can be played without Live Gold.

Anyhow, the console user base is really large compared to the PC user base. It is quite diverse and I am sure there are gamers who would prefer to play WoW on the couch sipping a coke kicking back than at their PC.

If I was Sony/MS what I would worry about is MMOs making inroads on game sales. That $10-$15/mo adds up! At $15/mo, that means one less game every 4 months. Then again a super addictive MMO can get a lot of people to buy consoles--and if Sony/MS can start their own killer MMO *they* would be the one collecting the $15/mo.

There will always be gamers who shy away from MMOs (I am not an RPG fan, and further I cannot stand the idea of an excessive monthly fee just to play a game, and anything about $5 is excessive in my book!)

It does seem that there are a lot of MMOs in development and therefore they cannot all swim. Further, I have heard rumblings about bigger companies wanting to get residuals from their games (ahem, EA). IMO that would be the beginning of the end. $400 for a console, $50 for a controller, $60 for a game... and now you want charge me a monthly fee to play my games?!

Forget that!
 
Azrael said:
Vanguard is not coming for the Xbox 360, I know that for a fact. However I do know what Sigil's other project is, and it is for the 360. :D
Here's a hint: It's not being done by FASA as most people think. ;)

Marvel Online.
 
Riddlewire said:
X360 Premium at $400, broadband at $20+/month depending on service and location, an XBL account at $?/month, and the game fees at $10-$15/month.

You do not require XBLive gold to play MMo's, you only need silver which is free.

I don't see how broadband is even applicable, if they don't already have a broadband conection they obviously are not the target audience for an MMO!

So it's really $10/month or whatver the Dev decides to charge. If people are willing to pay on the PC why not on the console? There are absolutely no added fees that do not exist on most PC mmo's.
 
Acert93 said:
If I was Sony/MS what I would worry about is MMOs making inroads on game sales. That $10-$15/mo adds up! At $15/mo, that means one less game every 4 months. Then again a super addictive MMO can get a lot of people to buy consoles--and if Sony/MS can start their own killer MMO *they* would be the one collecting the $15/mo.

From November of last year to about July or August of this year I played nothing but World of Warcraft. I didn't buy anything else, I didn't play anything else- on my PC or any console. Yes, I would agree with your statement.
 
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